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-rw-r--r--src/sound/cocoa_s.cpp2
-rw-r--r--src/sound/null_s.cpp2
-rw-r--r--src/sound/sdl_s.cpp2
-rw-r--r--src/sound/win32_s.cpp4
4 files changed, 5 insertions, 5 deletions
diff --git a/src/sound/cocoa_s.cpp b/src/sound/cocoa_s.cpp
index 3b758ad71..246cbcecf 100644
--- a/src/sound/cocoa_s.cpp
+++ b/src/sound/cocoa_s.cpp
@@ -116,7 +116,7 @@ static const char *CocoaSoundStart(const char * const *parm)
}
-static void CocoaSoundStop(void)
+static void CocoaSoundStop()
{
struct AudioUnitInputCallback callback;
diff --git a/src/sound/null_s.cpp b/src/sound/null_s.cpp
index e2c5ce2d8..00eab496f 100644
--- a/src/sound/null_s.cpp
+++ b/src/sound/null_s.cpp
@@ -4,7 +4,7 @@
#include "null_s.h"
static const char *NullSoundStart(const char * const *parm) { return NULL; }
-static void NullSoundStop(void) {}
+static void NullSoundStop() {}
const HalSoundDriver _null_sound_driver = {
NullSoundStart,
diff --git a/src/sound/sdl_s.cpp b/src/sound/sdl_s.cpp
index cf6d06981..b90336866 100644
--- a/src/sound/sdl_s.cpp
+++ b/src/sound/sdl_s.cpp
@@ -32,7 +32,7 @@ static const char *SdlSoundStart(const char * const *parm)
return NULL;
}
-static void SdlSoundStop(void)
+static void SdlSoundStop()
{
SDL_CALL SDL_CloseAudio();
SdlClose(SDL_INIT_AUDIO);
diff --git a/src/sound/win32_s.cpp b/src/sound/win32_s.cpp
index 77d688eb4..61b9ce9eb 100644
--- a/src/sound/win32_s.cpp
+++ b/src/sound/win32_s.cpp
@@ -24,7 +24,7 @@ static void PrepareHeader(WAVEHDR *hdr)
error("waveOutPrepareHeader failed");
}
-static void FillHeaders(void)
+static void FillHeaders()
{
WAVEHDR *hdr;
@@ -69,7 +69,7 @@ static const char *Win32SoundStart(const char* const* parm)
return NULL;
}
-static void Win32SoundStop(void)
+static void Win32SoundStop()
{
HWAVEOUT waveout = _waveout;