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-rw-r--r--src/sound/allegro_s.h1
-rw-r--r--src/sound/cocoa_s.h1
-rw-r--r--src/sound/null_s.h1
-rw-r--r--src/sound/sdl_s.h1
-rw-r--r--src/sound/win32_s.h1
5 files changed, 5 insertions, 0 deletions
diff --git a/src/sound/allegro_s.h b/src/sound/allegro_s.h
index b59b8527f..5eeeae248 100644
--- a/src/sound/allegro_s.h
+++ b/src/sound/allegro_s.h
@@ -21,6 +21,7 @@ public:
/* virtual */ void Stop();
/* virtual */ void MainLoop();
+ /* virtual */ const char *GetName() const { return "allegro"; }
};
class FSoundDriver_Allegro: public SoundDriverFactory<FSoundDriver_Allegro> {
diff --git a/src/sound/cocoa_s.h b/src/sound/cocoa_s.h
index dd893cc3e..7492164c5 100644
--- a/src/sound/cocoa_s.h
+++ b/src/sound/cocoa_s.h
@@ -19,6 +19,7 @@ public:
/* virtual */ const char *Start(const char * const *param);
/* virtual */ void Stop();
+ /* virtual */ const char *GetName() const { return "cocoa"; }
};
class FSoundDriver_Cocoa: public SoundDriverFactory<FSoundDriver_Cocoa> {
diff --git a/src/sound/null_s.h b/src/sound/null_s.h
index 26239ae18..050f39fc9 100644
--- a/src/sound/null_s.h
+++ b/src/sound/null_s.h
@@ -19,6 +19,7 @@ public:
/* virtual */ const char *Start(const char * const *param) { return NULL; }
/* virtual */ void Stop() { }
+ /* virtual */ const char *GetName() const { return "null"; }
};
class FSoundDriver_Null: public SoundDriverFactory<FSoundDriver_Null> {
diff --git a/src/sound/sdl_s.h b/src/sound/sdl_s.h
index e664c4eb5..d8a4d587d 100644
--- a/src/sound/sdl_s.h
+++ b/src/sound/sdl_s.h
@@ -19,6 +19,7 @@ public:
/* virtual */ const char *Start(const char * const *param);
/* virtual */ void Stop();
+ /* virtual */ const char *GetName() const { return "sdl"; }
};
class FSoundDriver_SDL: public SoundDriverFactory<FSoundDriver_SDL> {
diff --git a/src/sound/win32_s.h b/src/sound/win32_s.h
index 0659ead34..c75d07594 100644
--- a/src/sound/win32_s.h
+++ b/src/sound/win32_s.h
@@ -19,6 +19,7 @@ public:
/* virtual */ const char *Start(const char * const *param);
/* virtual */ void Stop();
+ /* virtual */ const char *GetName() const { return "win32"; }
};
class FSoundDriver_Win32: public SoundDriverFactory<FSoundDriver_Win32> {