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-rw-r--r--src/smallmap_gui.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/smallmap_gui.cpp b/src/smallmap_gui.cpp
index 80d4ae2a8..571d8d765 100644
--- a/src/smallmap_gui.cpp
+++ b/src/smallmap_gui.cpp
@@ -1076,7 +1076,7 @@ void SmallMapWindow::RebuildColourIndexIfNecessary()
_heightmap_schemes[n].height_colours = ReallocT<uint32>(_heightmap_schemes[n].height_colours, heights);
for (int z = 0; z < heights; z++) {
- uint access_index = (_heightmap_schemes[n].colour_count * z) / heights;
+ size_t access_index = (_heightmap_schemes[n].colour_count * z) / heights;
/* Choose colour by mapping the range (0..max heightlevel) on the complete colour table. */
_heightmap_schemes[n].height_colours[z] = _heightmap_schemes[n].height_colours_base[access_index];
@@ -1401,7 +1401,7 @@ int SmallMapWindow::GetPositionOnLegend(Point pt)
case WID_SM_ZOOM_IN:
case WID_SM_ZOOM_OUT: {
const NWidgetBase *wid = this->GetWidget<NWidgetBase>(WID_SM_MAP);
- Point pt = {wid->current_x / 2, wid->current_y / 2};
+ Point pt = { (int)wid->current_x / 2, (int)wid->current_y / 2};
this->SetZoomLevel((widget == WID_SM_ZOOM_IN) ? ZLC_ZOOM_IN : ZLC_ZOOM_OUT, &pt);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
break;