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-rw-r--r--src/smallmap_gui.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/smallmap_gui.cpp b/src/smallmap_gui.cpp
index c9eb2dd13..ae360fea2 100644
--- a/src/smallmap_gui.cpp
+++ b/src/smallmap_gui.cpp
@@ -11,7 +11,7 @@
#include "stdafx.h"
#include "clear_map.h"
-#include "industry_map.h"
+#include "industry.h"
#include "station_map.h"
#include "landscape.h"
#include "window_gui.h"
@@ -408,8 +408,8 @@ static inline uint32 GetSmallMapIndustriesPixels(TileIndex tile)
if (t == MP_INDUSTRY) {
/* If industry is allowed to be seen, use its colour on the map */
- if (_legend_from_industries[_industry_to_list_pos[GetIndustryByTile(tile)->type]].show_on_map) {
- return GetIndustrySpec(GetIndustryByTile(tile)->type)->map_colour * 0x01010101;
+ if (_legend_from_industries[_industry_to_list_pos[Industry::GetByTile(tile)->type]].show_on_map) {
+ return GetIndustrySpec(Industry::GetByTile(tile)->type)->map_colour * 0x01010101;
} else {
/* otherwise, return the colour of the clear tiles, which will make it disappear */
return ApplyMask(MKCOLOUR(0x54545454), &_smallmap_vehicles_andor[MP_CLEAR]);
@@ -465,7 +465,7 @@ static inline uint32 GetSmallMapVegetationPixels(TileIndex tile)
return (IsClearGround(tile, CLEAR_GRASS) && GetClearDensity(tile) < 3) ? MKCOLOUR(0x37373737) : _vegetation_clear_bits[GetClearGround(tile)];
case MP_INDUSTRY:
- return GetIndustrySpec(GetIndustryByTile(tile)->type)->check_proc == CHECK_FOREST ? MKCOLOUR(0xD0D0D0D0) : MKCOLOUR(0xB5B5B5B5);
+ return GetIndustrySpec(Industry::GetByTile(tile)->type)->check_proc == CHECK_FOREST ? MKCOLOUR(0xD0D0D0D0) : MKCOLOUR(0xB5B5B5B5);
case MP_TREES:
if (GetTreeGround(tile) == TREE_GROUND_SNOW_DESERT) {