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-rw-r--r--src/smallmap_gui.cpp29
1 files changed, 28 insertions, 1 deletions
diff --git a/src/smallmap_gui.cpp b/src/smallmap_gui.cpp
index be3340aeb..efb3d8df7 100644
--- a/src/smallmap_gui.cpp
+++ b/src/smallmap_gui.cpp
@@ -65,6 +65,9 @@ static const int NUM_NO_COMPANY_ENTRIES = 4; ///< Number of entries in the owner
/** Macro for non-company owned property entry of LegendAndColour */
#define MO(a, b) {a, b, {INVALID_COMPANY}, true, false, false}
+/** Macro used for forcing a rebuild of the owner legend the first time it is used. */
+#define MOEND() {0, 0, {OWNER_NONE}, true, true, false}
+
/** Macro for end of list marker in arrays of LegendAndColour */
#define MKEND() {0, STR_NULL, {INVALID_INDUSTRYTYPE}, true, true, false}
@@ -150,13 +153,15 @@ static LegendAndColour _legend_land_owners[NUM_NO_COMPANY_ENTRIES + MAX_COMPANIE
MO(0x00, STR_SMALLMAP_LEGENDA_NO_OWNER), // This colour will vary depending on settings.
MO(0xB4, STR_SMALLMAP_LEGENDA_TOWNS),
MO(0x20, STR_SMALLMAP_LEGENDA_INDUSTRIES),
- /* The legend will be terminated after adding the companies. */
+ /* The legend will be terminated the first time it is used. */
+ MOEND(),
};
#undef MK
#undef MC
#undef MS
#undef MO
+#undef MOEND
#undef MKEND
/**
@@ -1107,6 +1112,12 @@ public:
str = STR_SMALLMAP_INDUSTRY;
} else if (i == SMT_OWNER) {
if (tbl->u.company != INVALID_COMPANY) {
+ if (!Company::IsValidID(tbl->u.company)) {
+ /* Rebuild the owner legend. */
+ BuildOwnerLegend();
+ this->OnInit();
+ return;
+ }
/* Non-fixed legend entries for the owner view. */
SetDParam(0, tbl->u.company);
str = STR_SMALLMAP_COMPANY;
@@ -1132,6 +1143,22 @@ public:
this->column_width = min_width + LEGEND_BLOB_WIDTH + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
}
+ virtual void OnPaint()
+ {
+ if (this->map_type == SMT_OWNER) {
+ for (const LegendAndColour *tbl = _legend_table[this->map_type]; !tbl->end; ++tbl) {
+ if (tbl->u.company != INVALID_COMPANY && !Company::IsValidID(tbl->u.company)) {
+ /* Rebuild the owner legend. */
+ BuildOwnerLegend();
+ this->InvalidateData(1);
+ break;
+ }
+ }
+ }
+
+ this->DrawWidgets();
+ }
+
virtual void DrawWidget(const Rect &r, int widget) const
{
switch (widget) {