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-rw-r--r--src/slope.h85
1 files changed, 70 insertions, 15 deletions
diff --git a/src/slope.h b/src/slope.h
index cc359d8c8..3a983f577 100644
--- a/src/slope.h
+++ b/src/slope.h
@@ -9,12 +9,31 @@
#define SLOPE_H
/**
+ * Enumeration of tile corners
+ */
+enum Corner {
+ CORNER_W = 0,
+ CORNER_S = 1,
+ CORNER_E = 2,
+ CORNER_N = 3,
+ CORNER_END
+};
+
+/**
* Enumeration for the slope-type.
*
* This enumeration use the chars N,E,S,W corresponding the
* direction north, east, south and west. The top corner of a tile
* is the north-part of the tile. The whole slope is encoded with
* 5 bits, 4 bits for each corner and 1 bit for a steep-flag.
+ *
+ * For halftile slopes an extra 3 bits are used to represent this
+ * properly; 1 bit for a halftile-flag and 2 bits to encode which
+ * extra side (corner) is leveled when the slope of the first 5
+ * bits is applied. This means that there can only be one leveled
+ * slope for steep slopes, which is logical because two leveled
+ * slopes would mean that it is not a steep slope as halftile
+ * slopes only span one height level.
*/
enum Slope {
SLOPE_FLAT = 0x00, ///< a flat tile
@@ -37,18 +56,14 @@ enum Slope {
SLOPE_STEEP_W = SLOPE_STEEP | SLOPE_NWS, ///< a steep slope falling to east (from west)
SLOPE_STEEP_S = SLOPE_STEEP | SLOPE_WSE, ///< a steep slope falling to north (from south)
SLOPE_STEEP_E = SLOPE_STEEP | SLOPE_SEN, ///< a steep slope falling to west (from east)
- SLOPE_STEEP_N = SLOPE_STEEP | SLOPE_ENW ///< a steep slope falling to south (from north)
-};
+ SLOPE_STEEP_N = SLOPE_STEEP | SLOPE_ENW, ///< a steep slope falling to south (from north)
-/**
- * Enumeration of tile corners
- */
-enum Corner {
- CORNER_W = 0,
- CORNER_S = 1,
- CORNER_E = 2,
- CORNER_N = 3,
- CORNER_END
+ SLOPE_HALFTILE = 0x20, ///< one halftile is leveled (non continuous slope)
+ SLOPE_HALFTILE_MASK = 0xE0, ///< three bits used for halftile slopes
+ SLOPE_HALFTILE_W = SLOPE_HALFTILE | (CORNER_W << 6), ///< the west halftile is leveled (non continuous slope)
+ SLOPE_HALFTILE_S = SLOPE_HALFTILE | (CORNER_S << 6), ///< the south halftile is leveled (non continuous slope)
+ SLOPE_HALFTILE_E = SLOPE_HALFTILE | (CORNER_E << 6), ///< the east halftile is leveled (non continuous slope)
+ SLOPE_HALFTILE_N = SLOPE_HALFTILE | (CORNER_N << 6), ///< the north halftile is leveled (non continuous slope)
};
/**
@@ -74,43 +89,57 @@ static inline bool IsSteepSlope(Slope s)
}
/**
+ * Checks for non-continuous slope on halftile foundations.
+ *
+ * @param s The given #Slope.
+ * @return True if the slope is non-continuous, else false.
+ */
+static inline bool IsHalftileSlope(Slope s)
+{
+ return (s & SLOPE_HALFTILE) != 0;
+}
+
+/**
* Return the complement of a slope.
*
* This method returns the complement of a slope. The complement of a
* slope is a slope with raised corner which aren't raised in the given
* slope.
*
- * @pre The slope must not be steep.
+ * @pre The slope must neither be steep nor a halftile slope.
* @param s The #Slope to get the complement.
* @return a complement Slope of the given slope.
*/
static inline Slope ComplementSlope(Slope s)
{
- assert(!IsSteepSlope(s));
+ assert(!IsSteepSlope(s) && !IsHalftileSlope(s));
return (Slope)(0xF ^ s);
}
/**
* Tests if a slope has a highest corner (i.e. one corner raised or a steep slope).
*
+ * Note: A halftile slope is ignored.
+ *
* @param s The #Slope.
* @return true iff the slope has a highest corner.
*/
static inline bool HasSlopeHighestCorner(Slope s)
{
+ s = (Slope)(s & ~SLOPE_HALFTILE_MASK);
return IsSteepSlope(s) || (s == SLOPE_W) || (s == SLOPE_S) || (s == SLOPE_E) || (s == SLOPE_N);
}
/**
* Returns the highest corner of a slope (one corner raised or a steep slope).
*
- * @pre The slope must be a slope with one corner raised or a steep slope.
+ * @pre The slope must be a slope with one corner raised or a steep slope. A halftile slope is ignored.
* @param s The #Slope.
* @return Highest corner.
*/
static inline Corner GetHighestSlopeCorner(Slope s)
{
- switch (s) {
+ switch (s & ~SLOPE_HALFTILE_MASK) {
case SLOPE_W:
case SLOPE_STEEP_W: return CORNER_W;
case SLOPE_S:
@@ -124,6 +153,19 @@ static inline Corner GetHighestSlopeCorner(Slope s)
}
/**
+ * Returns the leveled halftile of a halftile slope.
+ *
+ * @pre The slope must be a halftile slope.
+ * @param s The #Slope.
+ * @return The corner of the leveled halftile.
+ */
+static inline Corner GetHalftileSlopeCorner(Slope s)
+{
+ assert(IsHalftileSlope(s));
+ return (Corner)((s >> 6) & 3);
+}
+
+/**
* Returns the height of the highest corner of a slope relative to TileZ (= minimal height)
*
* @param s The #Slope.
@@ -170,6 +212,19 @@ static inline Slope SlopeWithThreeCornersRaised(Corner corner)
return ComplementSlope(SlopeWithOneCornerRaised(corner));
}
+/**
+ * Adds a halftile slope to a slope.
+ *
+ * @param s #Slope without a halftile slope.
+ * @param corner The #Corner of the halftile.
+ * @return The #Slope s with the halftile slope added.
+ */
+static inline Slope HalftileSlope(Slope s, Corner corner)
+{
+ assert(IsValidCorner(corner));
+ return (Slope)(s | SLOPE_HALFTILE | (corner << 6));
+}
+
/**
* Enumeration for Foundations.