diff options
Diffstat (limited to 'src/ship_cmd.cpp')
-rw-r--r-- | src/ship_cmd.cpp | 31 |
1 files changed, 18 insertions, 13 deletions
diff --git a/src/ship_cmd.cpp b/src/ship_cmd.cpp index a24fb3510..a4b84ae87 100644 --- a/src/ship_cmd.cpp +++ b/src/ship_cmd.cpp @@ -70,30 +70,32 @@ static inline TrackBits GetTileShipTrackStatus(TileIndex tile) return TrackStatusToTrackBits(GetTileTrackStatus(tile, TRANSPORT_WATER, 0)); } -static SpriteID GetShipIcon(EngineID engine, EngineImageType image_type) +static void GetShipIcon(EngineID engine, EngineImageType image_type, VehicleSpriteSeq *result) { const Engine *e = Engine::Get(engine); uint8 spritenum = e->u.ship.image_index; if (is_custom_sprite(spritenum)) { - SpriteID sprite = GetCustomVehicleIcon(engine, DIR_W, image_type); - if (sprite != 0) return sprite; + GetCustomVehicleIcon(engine, DIR_W, image_type, result); + if (result->IsValid()) return; spritenum = e->original_image_index; } assert(IsValidImageIndex<VEH_SHIP>(spritenum)); - return DIR_W + _ship_sprites[spritenum]; + result->Set(DIR_W + _ship_sprites[spritenum]); } void DrawShipEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal, EngineImageType image_type) { - SpriteID sprite = GetShipIcon(engine, image_type); - const Sprite *real_sprite = GetSprite(sprite, ST_NORMAL); + VehicleSpriteSeq seq; + GetShipIcon(engine, image_type, &seq); + + const Sprite *real_sprite = GetSprite(seq.sprite, ST_NORMAL); preferred_x = Clamp(preferred_x, left - UnScaleGUI(real_sprite->x_offs), right - UnScaleGUI(real_sprite->width) - UnScaleGUI(real_sprite->x_offs)); - DrawSprite(sprite, pal, preferred_x, y); + DrawSprite(seq.sprite, pal, preferred_x, y); } /** @@ -107,7 +109,10 @@ void DrawShipEngine(int left, int right, int preferred_x, int y, EngineID engine */ void GetShipSpriteSize(EngineID engine, uint &width, uint &height, int &xoffs, int &yoffs, EngineImageType image_type) { - const Sprite *spr = GetSprite(GetShipIcon(engine, image_type), ST_NORMAL); + VehicleSpriteSeq seq; + GetShipIcon(engine, image_type, &seq); + + const Sprite *spr = GetSprite(seq.sprite, ST_NORMAL); width = UnScaleGUI(spr->width); height = UnScaleGUI(spr->height); @@ -115,19 +120,19 @@ void GetShipSpriteSize(EngineID engine, uint &width, uint &height, int &xoffs, i yoffs = UnScaleGUI(spr->y_offs); } -SpriteID Ship::GetImage(Direction direction, EngineImageType image_type) const +void Ship::GetImage(Direction direction, EngineImageType image_type, VehicleSpriteSeq *result) const { uint8 spritenum = this->spritenum; if (is_custom_sprite(spritenum)) { - SpriteID sprite = GetCustomVehicleSprite(this, direction, image_type); - if (sprite != 0) return sprite; + GetCustomVehicleSprite(this, direction, image_type, result); + if (result->IsValid()) return; spritenum = this->GetEngine()->original_image_index; } assert(IsValidImageIndex<VEH_SHIP>(spritenum)); - return _ship_sprites[spritenum] + direction; + result->Set(_ship_sprites[spritenum] + direction); } static const Depot *FindClosestShipDepot(const Vehicle *v, uint max_distance) @@ -710,7 +715,7 @@ CommandCost CmdBuildShip(TileIndex tile, DoCommandFlag flags, const Engine *e, u v->SetServiceInterval(Company::Get(_current_company)->settings.vehicle.servint_ships); v->date_of_last_service = _date; v->build_year = _cur_year; - v->cur_image = SPR_IMG_QUERY; + v->sprite_seq.Set(SPR_IMG_QUERY); v->random_bits = VehicleRandomBits(); v->UpdateCache(); |