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Diffstat (limited to 'src/ship_cmd.cpp')
-rw-r--r--src/ship_cmd.cpp23
1 files changed, 11 insertions, 12 deletions
diff --git a/src/ship_cmd.cpp b/src/ship_cmd.cpp
index 1ce2aaf3a..74f5554d1 100644
--- a/src/ship_cmd.cpp
+++ b/src/ship_cmd.cpp
@@ -693,12 +693,12 @@ static void ShipController(Vehicle *v)
BeginVehicleMove(v);
if (GetNewVehiclePos(v, &gp)) {
- // staying in tile
+ /* Staying in tile */
if (IsShipInDepot(v)) {
gp.x = v->x_pos;
gp.y = v->y_pos;
} else {
- /* isnot inside depot */
+ /* Not inside depot */
r = VehicleEnterTile(v, gp.new_tile, gp.x, gp.y);
if (HASBIT(r, VETS_CANNOT_ENTER)) goto reverse_direction;
@@ -722,7 +722,7 @@ static void ShipController(Vehicle *v)
/* Non-buoy orders really need to reach the tile */
if (v->dest_tile == gp.new_tile) {
if (v->current_order.type == OT_GOTO_DEPOT) {
- if ((gp.x&0xF)==8 && (gp.y&0xF)==8) {
+ if ((gp.x & 0xF) == 8 && (gp.y & 0xF) == 8) {
VehicleEnterDepot(v);
return;
}
@@ -757,26 +757,25 @@ static void ShipController(Vehicle *v)
}
} else {
DiagDirection diagdir;
- // new tile
- if (TileX(gp.new_tile) >= MapMaxX() || TileY(gp.new_tile) >= MapMaxY())
+ /* New tile */
+ if (TileX(gp.new_tile) >= MapMaxX() || TileY(gp.new_tile) >= MapMaxY()) {
goto reverse_direction;
+ }
dir = ShipGetNewDirectionFromTiles(gp.new_tile, gp.old_tile);
assert(dir == DIR_NE || dir == DIR_SE || dir == DIR_SW || dir == DIR_NW);
diagdir = DirToDiagDir(dir);
tracks = GetAvailShipTracks(gp.new_tile, diagdir);
- if (tracks == 0)
- goto reverse_direction;
+ if (tracks == TRACK_BIT_NONE) goto reverse_direction;
- // Choose a direction, and continue if we find one
+ /* Choose a direction, and continue if we find one */
track = ChooseShipTrack(v, gp.new_tile, diagdir, tracks);
- if (track == INVALID_TRACK)
- goto reverse_direction;
+ if (track == INVALID_TRACK) goto reverse_direction;
b = _ship_subcoord[diagdir][track];
- gp.x = (gp.x&~0xF) | b[0];
- gp.y = (gp.y&~0xF) | b[1];
+ gp.x = (gp.x & ~0xF) | b[0];
+ gp.y = (gp.y & ~0xF) | b[1];
/* Call the landscape function and tell it that the vehicle entered the tile */
r = VehicleEnterTile(v, gp.new_tile, gp.x, gp.y);