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-rw-r--r--src/ship_cmd.cpp12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/ship_cmd.cpp b/src/ship_cmd.cpp
index 0ea400b95..080015eac 100644
--- a/src/ship_cmd.cpp
+++ b/src/ship_cmd.cpp
@@ -319,6 +319,14 @@ void Ship::UpdateDeltaXY()
this->z_extent = 6;
}
+/**
+ * Test-procedure for HasVehicleOnPos to check for a ship.
+ */
+static Vehicle *EnsureNoVisibleShipProc(Vehicle *v, void *data)
+{
+ return v->type == VEH_SHIP && (v->vehstatus & VS_HIDDEN) == 0 ? v : NULL;
+}
+
static bool CheckShipLeaveDepot(Ship *v)
{
if (!v->IsChainInDepot()) return false;
@@ -333,6 +341,10 @@ static bool CheckShipLeaveDepot(Ship *v)
/* Don't leave depot if no destination set */
if (v->dest_tile == 0) return true;
+ /* Don't leave depot if another vehicle is already entering/leaving */
+ /* This helps avoid CPU load if many ships are set to start at the same time */
+ if (HasVehicleOnPos(v->tile, NULL, &EnsureNoVisibleShipProc)) return true;
+
TileIndex tile = v->tile;
Axis axis = GetShipDepotAxis(tile);