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-rw-r--r--src/ship_cmd.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/ship_cmd.cpp b/src/ship_cmd.cpp
index f5a6ac640..6e733d360 100644
--- a/src/ship_cmd.cpp
+++ b/src/ship_cmd.cpp
@@ -234,7 +234,7 @@ TileIndex Ship::GetOrderStationLocation(StationID station)
if (st->dock_tile != INVALID_TILE) {
return TILE_ADD(st->dock_tile, ToTileIndexDiff(GetDockOffset(st->dock_tile)));
} else {
- this->IncrementOrderIndex();
+ this->IncrementRealOrderIndex();
return 0;
}
}
@@ -480,7 +480,7 @@ static void ShipController(Ship *v)
/* We got within 3 tiles of our target buoy, so let's skip to our
* next order */
UpdateVehicleTimetable(v, true);
- v->IncrementOrderIndex();
+ v->IncrementRealOrderIndex();
v->current_order.MakeDummy();
} else {
/* Non-buoy orders really need to reach the tile */
@@ -500,7 +500,7 @@ static void ShipController(Ship *v)
v->BeginLoading();
} else { // leave stations without docks right aways
v->current_order.MakeLeaveStation();
- v->IncrementOrderIndex();
+ v->IncrementRealOrderIndex();
}
}
}