diff options
Diffstat (limited to 'src/ship.h')
-rw-r--r-- | src/ship.h | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/src/ship.h b/src/ship.h index 99a4f94aa..84bd7af57 100644 --- a/src/ship.h +++ b/src/ship.h @@ -15,12 +15,7 @@ void RecalcShipStuff(Vehicle *v); void GetShipSpriteSize(EngineID engine, uint &width, uint &height); /** - * This class 'wraps' Vehicle; you do not actually instantiate this class. - * You create a Vehicle using AllocateVehicle, so it is added to the pool - * and you reinitialize that to a Train using: - * v = new (v) Ship(); - * - * As side-effect the vehicle type is set correctly. + * All ships have this type. */ struct Ship: public SpecializedVehicle<Ship, VEH_SHIP> { TrackBitsByte state; |