diff options
Diffstat (limited to 'src/ship.h')
-rw-r--r-- | src/ship.h | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/src/ship.h b/src/ship.h index 4a9ce9190..6c64e4a7a 100644 --- a/src/ship.h +++ b/src/ship.h @@ -23,4 +23,23 @@ static inline bool IsShipInDepotStopped(const Vehicle* v) return IsShipInDepot(v) && v->vehstatus & VS_STOPPED; } + +/** + * This class 'wraps' Vehicle; you do not actually instantiate this class. + * You create a Vehicle using AllocateVehicle, so it is added to the pool + * and you reinitialize that to a Train using: + * v = new (v) Ship(); + * + * As side-effect the vehicle type is set correctly. + */ +struct Ship: public Vehicle { + /** Initializes the Vehicle to a ship */ + Ship() { this->type = VEH_SHIP; } + + /** We want to 'destruct' the right class. */ + virtual ~Ship() {} + + const char *GetTypeString() { return "ship"; } +}; + #endif /* SHIP_H */ |