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-rw-r--r--src/settings_type.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/settings_type.h b/src/settings_type.h
index 690f6d803..d2022fd89 100644
--- a/src/settings_type.h
+++ b/src/settings_type.h
@@ -147,6 +147,8 @@ struct GUISettings {
uint8 graph_line_thickness; ///< the thickness of the lines in the various graph guis
uint8 osk_activation; ///< Mouse gesture to trigger the OSK.
+ uint32 layer_view_type; ///< зарезервировано (тип отображения)
+
uint16 console_backlog_timeout; ///< the minimum amount of time items should be in the console backlog before they will be removed in ~3 seconds granularity.
uint16 console_backlog_length; ///< the minimum amount of items in the console backlog before items will be removed.
@@ -286,6 +288,7 @@ struct GameCreationSettings {
Year starting_year; ///< starting date
uint8 map_x; ///< X size of map
uint8 map_y; ///< Y size of map
+ uint8 layers; ///< map layer count
byte land_generator; ///< the landscape generator
byte oil_refinery_limit; ///< distance oil refineries allowed from map edge
byte snow_line_height; ///< the configured snow line height