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-rw-r--r--src/settings_type.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/settings_type.h b/src/settings_type.h
index 5fef70dfa..d5e17520a 100644
--- a/src/settings_type.h
+++ b/src/settings_type.h
@@ -133,7 +133,7 @@ struct NetworkSettings {
char client_name[NETWORK_CLIENT_NAME_LENGTH]; ///< name of the player (as client)
char default_company_pass[NETWORK_PASSWORD_LENGTH]; ///< default password for new companies in encrypted form
char connect_to_ip[NETWORK_HOSTNAME_LENGTH]; ///< default for the "Add server" query
- char network_id[NETWORK_UNIQUE_ID_LENGTH]; ///< semi-unique ID of the client
+ char network_id[NETWORK_SERVER_ID_LENGTH]; ///< network ID for servers
bool autoclean_companies; ///< automatically remove companies that are not in use
uint8 autoclean_unprotected; ///< remove passwordless companies after this many months
uint8 autoclean_protected; ///< remove the password from passworded companies after this many months