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-rw-r--r--src/settings_type.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/settings_type.h b/src/settings_type.h
index 56015dc08..f52c77008 100644
--- a/src/settings_type.h
+++ b/src/settings_type.h
@@ -112,7 +112,6 @@ struct NetworkSettings {
uint8 frame_freq; ///< how often do we send commands to the clients
uint16 max_join_time; ///< maximum amount of time, in game ticks, a client may take to join
bool pause_on_join; ///< pause the game when people join
- char server_bind_ip[NETWORK_HOSTNAME_LENGTH]; ///< IP address the server binds to
uint16 server_port; ///< port the server listens on
char server_name[NETWORK_NAME_LENGTH]; ///< name of the server
char server_password[NETWORK_PASSWORD_LENGTH]; ///< passowrd for joining this server