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-rw-r--r--src/settings_type.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/settings_type.h b/src/settings_type.h
index b68dcc2c0..e25a3f960 100644
--- a/src/settings_type.h
+++ b/src/settings_type.h
@@ -69,7 +69,7 @@ struct GUISettings {
uint8 statusbar_pos; ///< position of statusbar, 0=left, 1=center, 2=right
uint8 window_snap_radius; ///< windows snap at each other if closer than this
uint8 window_soft_limit; ///< soft limit of maximum number of non-stickied non-vital windows (0 = no limit)
- bool always_build_infrastructure; ///< always allow building of infrastructure, even when you do not have the vehicles for it
+ bool disable_unsuitable_building; ///< disable infrastructure building when no suitable vehicles are available
byte autosave; ///< how often should we do autosaves?
bool threaded_saves; ///< should we do threaded saves?
bool keep_all_autosave; ///< name the autosave in a different way