diff options
Diffstat (limited to 'src/settings_internal.h')
-rw-r--r-- | src/settings_internal.h | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/src/settings_internal.h b/src/settings_internal.h index fca85de0c..4aebe6b79 100644 --- a/src/settings_internal.h +++ b/src/settings_internal.h @@ -82,7 +82,7 @@ typedef bool OnChange(int32 var); ///< callback prototype on data modi typedef size_t OnConvert(const char *value); ///< callback prototype for conversion error /** Properties of config file settings. */ -struct SettingDescBase { +struct SettingDesc { const char *name; ///< name of the setting. Used in configuration file and for console const void *def; ///< default value given when none is present SettingDescType cmd; ///< various flags for the variable @@ -98,16 +98,13 @@ struct SettingDescBase { OnConvert *proc_cnvt; ///< callback procedure when loading value mechanism fails SettingCategory cat; ///< assigned categories of the setting bool startup; ///< setting has to be loaded directly at startup? -}; - -struct SettingDesc : SettingDescBase { SaveLoad save; ///< Internal structure (going to savegame, parts to config) bool IsEditable(bool do_command = false) const; SettingType GetType() const; }; -typedef std::initializer_list<const SettingDesc> SettingTable; +typedef std::initializer_list<std::unique_ptr<const SettingDesc>> SettingTable; const SettingDesc *GetSettingFromName(const char *name); bool SetSettingValue(const SettingDesc *sd, int32 value, bool force_newgame = false); |