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-rw-r--r--src/settings_gui.cpp16
1 files changed, 14 insertions, 2 deletions
diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp
index 3d2fe9024..53217bb04 100644
--- a/src/settings_gui.cpp
+++ b/src/settings_gui.cpp
@@ -1197,11 +1197,10 @@ void SettingEntry::DrawSetting(GameSettings *settings_ptr, const SettingDesc *sd
if ((sdb->flags & SGF_NO_NETWORK) && _networking) editable = false;
if (sdb->cmd == SDT_BOOLX) {
- static const Colours _bool_ctabs[2][2] = {{COLOUR_CREAM, COLOUR_RED}, {COLOUR_DARK_GREEN, COLOUR_GREEN}};
/* Draw checkbox for boolean-value either on/off */
bool on = ReadValue(var, sd->save.conv) != 0;
- DrawFrameRect(buttons_left, button_y, buttons_left + 19, button_y + 8, _bool_ctabs[!!on][!!editable], on ? FR_LOWERED : FR_NONE);
+ DrawBoolButton(buttons_left, button_y, on, editable);
SetDParam(0, on ? STR_CONFIG_SETTING_ON : STR_CONFIG_SETTING_OFF);
} else {
int32 value;
@@ -1822,6 +1821,19 @@ void DrawArrowButtons(int x, int y, Colours button_colour, byte state, bool clic
}
}
+/**
+ * Draw a toggle button.
+ * @param x the x position to draw
+ * @param y the y position to draw
+ * @param state true = lowered
+ * @param clickable is the button clickable?
+ */
+void DrawBoolButton(int x, int y, bool state, bool clickable)
+{
+ static const Colours _bool_ctabs[2][2] = {{COLOUR_CREAM, COLOUR_RED}, {COLOUR_DARK_GREEN, COLOUR_GREEN}};
+ DrawFrameRect(x, y + 1, x + 19, y + 9, _bool_ctabs[state][clickable], state ? FR_LOWERED : FR_NONE);
+}
+
struct CustomCurrencyWindow : Window {
int query_widget;