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Diffstat (limited to 'src/settings_gui.cpp')
-rw-r--r--src/settings_gui.cpp684
1 files changed, 342 insertions, 342 deletions
diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp
index 6646fb906..42432942c 100644
--- a/src/settings_gui.cpp
+++ b/src/settings_gui.cpp
@@ -299,8 +299,8 @@ struct GameOptionsWindow : Window {
case GAMEOPT_ROADSIDE_BTN: // Road side
if (this->opt->vehicle.road_side != index) { // only change if setting changed
uint i;
- if (GetPatchFromName("vehicle.road_side", &i) == NULL) NOT_REACHED();
- SetPatchValue(i, index);
+ if (GetSettingFromName("vehicle.road_side", &i) == NULL) NOT_REACHED();
+ SetSettingValue(i, index);
MarkWholeScreenDirty();
}
break;
@@ -492,7 +492,7 @@ public:
this->DrawWidgets();
uint i;
- const SettingDesc *sd = GetPatchFromName("difficulty.max_no_competitors", &i);
+ const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i);
int y = GAMEDIFF_WND_TOP_OFFSET;
StringID str = STR_6805_MAXIMUM_NO_COMPETITORS;
for (i = 0; i < GAME_DIFFICULTY_NUM; i++, sd++) {
@@ -536,7 +536,7 @@ public:
if (btn >= GAME_DIFFICULTY_NUM || y % (GAMEDIFF_WND_ROWSIZE + 2) >= 9) return;
uint i;
- const SettingDesc *sd = GetPatchFromName("difficulty.max_no_competitors", &i) + btn;
+ const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i) + btn;
const SettingDescBase *sdb = &sd->desc;
/* Clicked disabled button? */
@@ -585,18 +585,18 @@ public:
GameSettings *opt_ptr = (_game_mode == GM_MENU) ? &_settings_newgame : &_settings_game;
uint i;
- const SettingDesc *sd = GetPatchFromName("difficulty.max_no_competitors", &i);
+ const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i);
for (uint btn = 0; btn != GAME_DIFFICULTY_NUM; btn++, sd++) {
int32 new_val = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv);
int32 cur_val = (int32)ReadValue(GetVariableAddress(opt_ptr, &sd->save), sd->save.conv);
/* if setting has changed, change it */
if (new_val != cur_val) {
- DoCommandP(0, i + btn, new_val, CMD_CHANGE_PATCH_SETTING);
+ DoCommandP(0, i + btn, new_val, CMD_CHANGE_SETTING);
}
}
- GetPatchFromName("difficulty.diff_level", &i);
- DoCommandP(0, i, this->opt_mod_temp.difficulty.diff_level, CMD_CHANGE_PATCH_SETTING);
+ GetSettingFromName("difficulty.diff_level", &i);
+ DoCommandP(0, i, this->opt_mod_temp.difficulty.diff_level, CMD_CHANGE_SETTING);
delete this;
/* If we are in the editor, we should reload the economy.
* This way when you load a game, the max loan and interest rate
@@ -631,87 +631,87 @@ static const int SETTING_HEIGHT = 11; ///< Height of a single setting in the tre
static const int LEVEL_WIDTH = 15; ///< Indenting width of a sub-page in pixels
/**
- * Flags for #PatchEntry
- * @note The #PEF_BUTTONS_MASK matches expectations of the formal parameter 'state' of #DrawArrowButtons
+ * Flags for #SettingEntry
+ * @note The #SEF_BUTTONS_MASK matches expectations of the formal parameter 'state' of #DrawArrowButtons
*/
-enum PatchEntryFlags {
- PEF_LEFT_DEPRESSED = 0x01, ///< Of a numeric patch entry, the left button is depressed
- PEF_RIGHT_DEPRESSED = 0x02, ///< Of a numeric patch entry, the right button is depressed
- PEF_BUTTONS_MASK = (PEF_LEFT_DEPRESSED | PEF_RIGHT_DEPRESSED), ///< Bit-mask for button flags
+enum SettingEntryFlags {
+ SEF_LEFT_DEPRESSED = 0x01, ///< Of a numeric setting entry, the left button is depressed
+ SEF_RIGHT_DEPRESSED = 0x02, ///< Of a numeric setting entry, the right button is depressed
+ SEF_BUTTONS_MASK = (SEF_LEFT_DEPRESSED | SEF_RIGHT_DEPRESSED), ///< Bit-mask for button flags
- PEF_LAST_FIELD = 0x04, ///< This entry is the last one in a (sub-)page
+ SEF_LAST_FIELD = 0x04, ///< This entry is the last one in a (sub-)page
/* Entry kind */
- PEF_SETTING_KIND = 0x10, ///< Entry kind: Entry is a setting
- PEF_SUBTREE_KIND = 0x20, ///< Entry kind: Entry is a sub-tree
- PEF_KIND_MASK = (PEF_SETTING_KIND | PEF_SUBTREE_KIND), ///< Bit-mask for fetching entry kind
+ SEF_SETTING_KIND = 0x10, ///< Entry kind: Entry is a setting
+ SEF_SUBTREE_KIND = 0x20, ///< Entry kind: Entry is a sub-tree
+ SEF_KIND_MASK = (SEF_SETTING_KIND | SEF_SUBTREE_KIND), ///< Bit-mask for fetching entry kind
};
-struct PatchPage; // Forward declaration
+struct SettingsPage; // Forward declaration
-/** Data fields for a sub-page (#PEF_SUBTREE_KIND kind)*/
-struct PatchEntrySubtree {
- PatchPage *page; ///< Pointer to the sub-page
- bool folded; ///< Sub-page is folded (not visible except for its title)
- StringID title; ///< Title of the sub-page
+/** Data fields for a sub-page (#SEF_SUBTREE_KIND kind)*/
+struct SettingEntrySubtree {
+ SettingsPage *page; ///< Pointer to the sub-page
+ bool folded; ///< Sub-page is folded (not visible except for its title)
+ StringID title; ///< Title of the sub-page
};
-/** Data fields for a single setting (#PEF_SETTING_KIND kind) */
-struct PatchEntrySetting {
+/** Data fields for a single setting (#SEF_SETTING_KIND kind) */
+struct SettingEntrySetting {
const char *name; ///< Name of the setting
const SettingDesc *setting; ///< Setting description of the setting
uint index; ///< Index of the setting in the settings table
};
-/** Data structure describing a single patch in a tab */
-struct PatchEntry {
- byte flags; ///< Flags of the patch entry. @see PatchEntryFlags
- byte level; ///< Nesting level of this patch entry
+/** Data structure describing a single setting in a tab */
+struct SettingEntry {
+ byte flags; ///< Flags of the setting entry. @see SettingEntryFlags
+ byte level; ///< Nesting level of this setting entry
union {
- PatchEntrySetting entry; ///< Data fields if entry is a setting
- PatchEntrySubtree sub; ///< Data fields if entry is a sub-page
+ SettingEntrySetting entry; ///< Data fields if entry is a setting
+ SettingEntrySubtree sub; ///< Data fields if entry is a sub-page
} d; ///< Data fields for each kind
- PatchEntry(const char *nm);
- PatchEntry(PatchPage *sub, StringID title);
+ SettingEntry(const char *nm);
+ SettingEntry(SettingsPage *sub, StringID title);
void Init(byte level, bool last_field);
void FoldAll();
void SetButtons(byte new_val);
uint Length() const;
- PatchEntry *FindEntry(uint row, uint *cur_row);
+ SettingEntry *FindEntry(uint row, uint *cur_row);
- uint Draw(GameSettings *patches_ptr, int base_x, int base_y, uint first_row, uint max_row, uint cur_row, uint parent_last);
+ uint Draw(GameSettings *settings_ptr, int base_x, int base_y, uint first_row, uint max_row, uint cur_row, uint parent_last);
private:
- void DrawPatch(GameSettings *patches_ptr, const SettingDesc *sd, int x, int y, int state);
+ void DrawSetting(GameSettings *settings_ptr, const SettingDesc *sd, int x, int y, int state);
};
-/** Data structure describing one page of patches in the patch settings window. */
-struct PatchPage {
- PatchEntry *entries; ///< Array of patch entries of the page.
- byte num; ///< Number of entries on the page (statically filled).
+/** Data structure describing one page of settings in the settings window. */
+struct SettingsPage {
+ SettingEntry *entries; ///< Array of setting entries of the page.
+ byte num; ///< Number of entries on the page (statically filled).
void Init(byte level = 0);
void FoldAll();
uint Length() const;
- PatchEntry *FindEntry(uint row, uint *cur_row) const;
+ SettingEntry *FindEntry(uint row, uint *cur_row) const;
- uint Draw(GameSettings *patches_ptr, int base_x, int base_y, uint first_row, uint max_row, uint cur_row = 0, uint parent_last = 0) const;
+ uint Draw(GameSettings *settings_ptr, int base_x, int base_y, uint first_row, uint max_row, uint cur_row = 0, uint parent_last = 0) const;
};
-/* == PatchEntry methods == */
+/* == SettingEntry methods == */
/**
* Constructor for a single setting in the 'advanced settings' window
* @param nm Name of the setting in the setting table
*/
-PatchEntry::PatchEntry(const char *nm)
+SettingEntry::SettingEntry(const char *nm)
{
- this->flags = PEF_SETTING_KIND;
+ this->flags = SEF_SETTING_KIND;
this->level = 0;
this->d.entry.name = nm;
this->d.entry.setting = NULL;
@@ -723,9 +723,9 @@ PatchEntry::PatchEntry(const char *nm)
* @param sub Sub-page
* @param title Title of the sub-page
*/
-PatchEntry::PatchEntry(PatchPage *sub, StringID title)
+SettingEntry::SettingEntry(SettingsPage *sub, StringID title)
{
- this->flags = PEF_SUBTREE_KIND;
+ this->flags = SEF_SUBTREE_KIND;
this->level = 0;
this->d.sub.page = sub;
this->d.sub.folded = true;
@@ -733,21 +733,21 @@ PatchEntry::PatchEntry(PatchPage *sub, StringID title)
}
/**
- * Initialization of a patch entry
+ * Initialization of a setting entry
* @param level Page nesting level of this entry
* @param last_field Boolean indicating this entry is the last at the (sub-)page
*/
-void PatchEntry::Init(byte level, bool last_field)
+void SettingEntry::Init(byte level, bool last_field)
{
this->level = level;
- if (last_field) this->flags |= PEF_LAST_FIELD;
+ if (last_field) this->flags |= SEF_LAST_FIELD;
- switch (this->flags & PEF_KIND_MASK) {
- case PEF_SETTING_KIND:
- this->d.entry.setting = GetPatchFromName(this->d.entry.name, &this->d.entry.index);
+ switch (this->flags & SEF_KIND_MASK) {
+ case SEF_SETTING_KIND:
+ this->d.entry.setting = GetSettingFromName(this->d.entry.name, &this->d.entry.index);
assert(this->d.entry.setting != NULL);
break;
- case PEF_SUBTREE_KIND:
+ case SEF_SUBTREE_KIND:
this->d.sub.page->Init(level + 1);
break;
default: NOT_REACHED();
@@ -755,13 +755,13 @@ void PatchEntry::Init(byte level, bool last_field)
}
/** Recursively close all folds of sub-pages */
-void PatchEntry::FoldAll()
+void SettingEntry::FoldAll()
{
- switch(this->flags & PEF_KIND_MASK) {
- case PEF_SETTING_KIND:
+ switch(this->flags & SEF_KIND_MASK) {
+ case SEF_SETTING_KIND:
break;
- case PEF_SUBTREE_KIND:
+ case SEF_SUBTREE_KIND:
this->d.sub.folded = true;
this->d.sub.page->FoldAll();
break;
@@ -772,23 +772,23 @@ void PatchEntry::FoldAll()
/**
- * Set the button-depressed flags (#PEF_LEFT_DEPRESSED and #PEF_RIGHT_DEPRESSED) to a specified value
+ * Set the button-depressed flags (#SEF_LEFT_DEPRESSED and #SEF_RIGHT_DEPRESSED) to a specified value
* @param new_val New value for the button flags
- * @see PatchEntryFlags
+ * @see SettingEntryFlags
*/
-void PatchEntry::SetButtons(byte new_val)
+void SettingEntry::SetButtons(byte new_val)
{
- assert((new_val & ~PEF_BUTTONS_MASK) == 0); // Should not touch any flags outside the buttons
- this->flags = (this->flags & ~PEF_BUTTONS_MASK) | new_val;
+ assert((new_val & ~SEF_BUTTONS_MASK) == 0); // Should not touch any flags outside the buttons
+ this->flags = (this->flags & ~SEF_BUTTONS_MASK) | new_val;
}
/** Return numbers of rows needed to display the entry */
-uint PatchEntry::Length() const
+uint SettingEntry::Length() const
{
- switch (this->flags & PEF_KIND_MASK) {
- case PEF_SETTING_KIND:
+ switch (this->flags & SEF_KIND_MASK) {
+ case SEF_SETTING_KIND:
return 1;
- case PEF_SUBTREE_KIND:
+ case SEF_SUBTREE_KIND:
if (this->d.sub.folded) return 1; // Only displaying the title
return 1 + this->d.sub.page->Length(); // 1 extra row for the title
@@ -797,20 +797,20 @@ uint PatchEntry::Length() const
}
/**
- * Find patch entry at row \a row_num
+ * Find setting entry at row \a row_num
* @param row_num Index of entry to return
* @param cur_row Current row number
- * @return The requested patch entry or \c NULL if it not found
+ * @return The requested setting entry or \c NULL if it not found
*/
-PatchEntry *PatchEntry::FindEntry(uint row_num, uint *cur_row)
+SettingEntry *SettingEntry::FindEntry(uint row_num, uint *cur_row)
{
if (row_num == *cur_row) return this;
- switch (this->flags & PEF_KIND_MASK) {
- case PEF_SETTING_KIND:
+ switch (this->flags & SEF_KIND_MASK) {
+ case SEF_SETTING_KIND:
(*cur_row)++;
break;
- case PEF_SUBTREE_KIND:
+ case SEF_SUBTREE_KIND:
(*cur_row)++; // add one for row containing the title
if (this->d.sub.folded) {
break;
@@ -826,7 +826,7 @@ PatchEntry *PatchEntry::FindEntry(uint row_num, uint *cur_row)
/**
* Draw a row in the settings panel.
*
- * See PatchPage::Draw() for an explanation about how drawing is performed.
+ * See SettingsPage::Draw() for an explanation about how drawing is performed.
*
* The \a parent_last parameter ensures that the vertical lines at the left are
* only drawn when another entry follows, that it prevents output like
@@ -839,16 +839,16 @@ PatchEntry *PatchEntry::FindEntry(uint row_num, uint *cur_row)
* The left-most vertical line is not wanted. It is prevented by setting the
* appropiate bit in the \a parent_last parameter.
*
- * @param patches_ptr Pointer to current values of all settings
- * @param base_x Left-most position in window/panel to start drawing \a first_row
- * @param base_y Upper-most position in window/panel to start drawing \a first_row
- * @param first_row First row number to draw
- * @param max_row Row-number to stop drawing (the row-number of the row below the last row to draw)
- * @param cur_row Current row number (internal variable)
- * @param parent_last Last-field booleans of parent page level (page level \e i sets bit \e i to 1 if it is its last field)
+ * @param settings_ptr Pointer to current values of all settings
+ * @param base_x Left-most position in window/panel to start drawing \a first_row
+ * @param base_y Upper-most position in window/panel to start drawing \a first_row
+ * @param first_row First row number to draw
+ * @param max_row Row-number to stop drawing (the row-number of the row below the last row to draw)
+ * @param cur_row Current row number (internal variable)
+ * @param parent_last Last-field booleans of parent page level (page level \e i sets bit \e i to 1 if it is its last field)
* @return Row number of the next row to draw
*/
-uint PatchEntry::Draw(GameSettings *patches_ptr, int base_x, int base_y, uint first_row, uint max_row, uint cur_row, uint parent_last)
+uint SettingEntry::Draw(GameSettings *settings_ptr, int base_x, int base_y, uint first_row, uint max_row, uint cur_row, uint parent_last)
{
if (cur_row >= max_row) return cur_row;
@@ -865,33 +865,33 @@ uint PatchEntry::Draw(GameSettings *patches_ptr, int base_x, int base_y, uint fi
}
/* draw own |- prefix */
int halfway_y = y + SETTING_HEIGHT / 2;
- int bottom_y = (flags & PEF_LAST_FIELD) ? halfway_y : y + SETTING_HEIGHT - 1;
+ int bottom_y = (flags & SEF_LAST_FIELD) ? halfway_y : y + SETTING_HEIGHT - 1;
GfxDrawLine(x + 4, y, x + 4, bottom_y, colour);
/* Small horizontal line from the last vertical line */
GfxDrawLine(x + 4, halfway_y, x + LEVEL_WIDTH - 4, halfway_y, colour);
x += LEVEL_WIDTH;
}
- switch(this->flags & PEF_KIND_MASK) {
- case PEF_SETTING_KIND:
+ switch(this->flags & SEF_KIND_MASK) {
+ case SEF_SETTING_KIND:
if (cur_row >= first_row) {
- DrawPatch(patches_ptr, this->d.entry.setting, x, y, this->flags & PEF_BUTTONS_MASK);
+ DrawSetting(settings_ptr, this->d.entry.setting, x, y, this->flags & SEF_BUTTONS_MASK);
}
cur_row++;
break;
- case PEF_SUBTREE_KIND:
+ case SEF_SUBTREE_KIND:
if (cur_row >= first_row) {
DrawSprite((this->d.sub.folded ? SPR_CIRCLE_FOLDED : SPR_CIRCLE_UNFOLDED), PAL_NONE, x, y);
DrawString(x + 12, y, this->d.sub.title, TC_FROMSTRING);
}
cur_row++;
if (!this->d.sub.folded) {
- if (this->flags & PEF_LAST_FIELD) {
+ if (this->flags & SEF_LAST_FIELD) {
assert(this->level < sizeof(parent_last));
SetBit(parent_last, this->level); // Add own last-field state
}
- cur_row = this->d.sub.page->Draw(patches_ptr, base_x, base_y, first_row, max_row, cur_row, parent_last);
+ cur_row = this->d.sub.page->Draw(settings_ptr, base_x, base_y, first_row, max_row, cur_row, parent_last);
}
break;
default: NOT_REACHED();
@@ -901,16 +901,16 @@ uint PatchEntry::Draw(GameSettings *patches_ptr, int base_x, int base_y, uint fi
/**
* Private function to draw setting value (button + text + current value)
- * @param patches_ptr Pointer to current values of all settings
- * @param sd Pointer to value description of setting to draw
- * @param x Left-most position in window/panel to start drawing
- * @param y Upper-most position in window/panel to start drawing
- * @param state State of the left + right arrow buttons to draw for the setting
+ * @param settings_ptr Pointer to current values of all settings
+ * @param sd Pointer to value description of setting to draw
+ * @param x Left-most position in window/panel to start drawing
+ * @param y Upper-most position in window/panel to start drawing
+ * @param state State of the left + right arrow buttons to draw for the setting
*/
-void PatchEntry::DrawPatch(GameSettings *patches_ptr, const SettingDesc *sd, int x, int y, int state)
+void SettingEntry::DrawSetting(GameSettings *settings_ptr, const SettingDesc *sd, int x, int y, int state)
{
const SettingDescBase *sdb = &sd->desc;
- const void *var = GetVariableAddress(patches_ptr, &sd->save);
+ const void *var = GetVariableAddress(settings_ptr, &sd->save);
bool editable = true;
bool disabled = false;
@@ -925,7 +925,7 @@ void PatchEntry::DrawPatch(GameSettings *patches_ptr, const SettingDesc *sd, int
bool on = (*(bool*)var);
DrawFrameRect(x, y, x + 19, y + 8, _bool_ctabs[!!on][!!editable], on ? FR_LOWERED : FR_NONE);
- SetDParam(0, on ? STR_CONFIG_PATCHES_ON : STR_CONFIG_PATCHES_OFF);
+ SetDParam(0, on ? STR_CONFIG_SETTING_ON : STR_CONFIG_SETTING_OFF);
} else {
int32 value;
@@ -936,14 +936,14 @@ void PatchEntry::DrawPatch(GameSettings *patches_ptr, const SettingDesc *sd, int
disabled = (value == 0) && (sdb->flags & SGF_0ISDISABLED);
if (disabled) {
- SetDParam(0, STR_CONFIG_PATCHES_DISABLED);
+ SetDParam(0, STR_CONFIG_SETTING_DISABLED);
} else {
if (sdb->flags & SGF_CURRENCY) {
- SetDParam(0, STR_CONFIG_PATCHES_CURRENCY);
+ SetDParam(0, STR_CONFIG_SETTING_CURRENCY);
} else if (sdb->flags & SGF_MULTISTRING) {
SetDParam(0, sdb->str + value + 1);
} else {
- SetDParam(0, (sdb->flags & SGF_NOCOMMA) ? STR_CONFIG_PATCHES_INT32 : STR_7024);
+ SetDParam(0, (sdb->flags & SGF_NOCOMMA) ? STR_CONFIG_SETTING_INT32 : STR_7024);
}
SetDParam(1, value);
}
@@ -952,13 +952,13 @@ void PatchEntry::DrawPatch(GameSettings *patches_ptr, const SettingDesc *sd, int
}
-/* == PatchPage methods == */
+/* == SettingsPage methods == */
/**
* Initialization of an entire setting page
* @param level Nesting level of this page (internal variable, do not provide a value for it when calling)
*/
-void PatchPage::Init(byte level)
+void SettingsPage::Init(byte level)
{
for (uint field = 0; field < this->num; field++) {
this->entries[field].Init(level, field + 1 == num);
@@ -966,7 +966,7 @@ void PatchPage::Init(byte level)
}
/** Recursively close all folds of sub-pages */
-void PatchPage::FoldAll()
+void SettingsPage::FoldAll()
{
for (uint field = 0; field < this->num; field++) {
this->entries[field].FoldAll();
@@ -974,7 +974,7 @@ void PatchPage::FoldAll()
}
/** Return number of rows needed to display the whole page */
-uint PatchPage::Length() const
+uint SettingsPage::Length() const
{
uint length = 0;
for (uint field = 0; field < this->num; field++) {
@@ -984,14 +984,14 @@ uint PatchPage::Length() const
}
/**
- * Find the patch entry at row number \a row_num
+ * Find the setting entry at row number \a row_num
* @param row_num Index of entry to return
* @param cur_row Variable used for keeping track of the current row number. Should point to memory initialized to \c 0 when first called.
- * @return The requested patch entry or \c NULL if it does not exist
+ * @return The requested setting entry or \c NULL if it does not exist
*/
-PatchEntry *PatchPage::FindEntry(uint row_num, uint *cur_row) const
+SettingEntry *SettingsPage::FindEntry(uint row_num, uint *cur_row) const
{
- PatchEntry *pe = NULL;
+ SettingEntry *pe = NULL;
for (uint field = 0; field < this->num; field++) {
pe = this->entries[field].FindEntry(row_num, cur_row);
@@ -1005,25 +1005,25 @@ PatchEntry *PatchPage::FindEntry(uint row_num, uint *cur_row) const
/**
* Draw a selected part of the settings page.
*
- * The scrollbar uses rows of the page, while the page data strucure is a tree of #PatchPage and #PatchEntry objects.
+ * The scrollbar uses rows of the page, while the page data strucure is a tree of #SettingsPage and #SettingEntry objects.
* As a result, the drawing routing traverses the tree from top to bottom, counting rows in \a cur_row until it reaches \a first_row.
* Then it enables drawing rows while traversing until \a max_row is reached, at which point drawing is terminated.
*
- * @param patches_ptr Pointer to current values of all settings
- * @param base_x Left-most position in window/panel to start drawing of each setting row
- * @param base_y Upper-most position in window/panel to start drawing of row number \a first_row
- * @param first_row Number of first row to draw
- * @param max_row Row-number to stop drawing (the row-number of the row below the last row to draw)
- * @param cur_row Current row number (internal variable)
- * @param parent_last Last-field booleans of parent page level (page level \e i sets bit \e i to 1 if it is its last field)
+ * @param settings_ptr Pointer to current values of all settings
+ * @param base_x Left-most position in window/panel to start drawing of each setting row
+ * @param base_y Upper-most position in window/panel to start drawing of row number \a first_row
+ * @param first_row Number of first row to draw
+ * @param max_row Row-number to stop drawing (the row-number of the row below the last row to draw)
+ * @param cur_row Current row number (internal variable)
+ * @param parent_last Last-field booleans of parent page level (page level \e i sets bit \e i to 1 if it is its last field)
* @return Row number of the next row to draw
*/
-uint PatchPage::Draw(GameSettings *patches_ptr, int base_x, int base_y, uint first_row, uint max_row, uint cur_row, uint parent_last) const
+uint SettingsPage::Draw(GameSettings *settings_ptr, int base_x, int base_y, uint first_row, uint max_row, uint cur_row, uint parent_last) const
{
if (cur_row >= max_row) return cur_row;
for (uint i = 0; i < this->num; i++) {
- cur_row = this->entries[i].Draw(patches_ptr, base_x, base_y, first_row, max_row, cur_row, parent_last);
+ cur_row = this->entries[i].Draw(settings_ptr, base_x, base_y, first_row, max_row, cur_row, parent_last);
if (cur_row >= max_row) {
break;
}
@@ -1032,271 +1032,271 @@ uint PatchPage::Draw(GameSettings *patches_ptr, int base_x, int base_y, uint fir
}
-static PatchEntry _patches_ui_display[] = {
- PatchEntry("gui.vehicle_speed"),
- PatchEntry("gui.status_long_date"),
- PatchEntry("gui.date_format_in_default_names"),
- PatchEntry("gui.population_in_label"),
- PatchEntry("gui.measure_tooltip"),
- PatchEntry("gui.loading_indicators"),
- PatchEntry("gui.liveries"),
- PatchEntry("gui.show_track_reservation"),
- PatchEntry("gui.expenses_layout"),
+static SettingEntry _settings_ui_display[] = {
+ SettingEntry("gui.vehicle_speed"),
+ SettingEntry("gui.status_long_date"),
+ SettingEntry("gui.date_format_in_default_names"),
+ SettingEntry("gui.population_in_label"),
+ SettingEntry("gui.measure_tooltip"),
+ SettingEntry("gui.loading_indicators"),
+ SettingEntry("gui.liveries"),
+ SettingEntry("gui.show_track_reservation"),
+ SettingEntry("gui.expenses_layout"),
};
/** Display options sub-page */
-static PatchPage _patches_ui_display_page = {_patches_ui_display, lengthof(_patches_ui_display)};
-
-static PatchEntry _patches_ui_interaction[] = {
- PatchEntry("gui.window_snap_radius"),
- PatchEntry("gui.window_soft_limit"),
- PatchEntry("gui.link_terraform_toolbar"),
- PatchEntry("gui.prefer_teamchat"),
- PatchEntry("gui.autoscroll"),
- PatchEntry("gui.reverse_scroll"),
- PatchEntry("gui.smooth_scroll"),
- PatchEntry("gui.left_mouse_btn_scrolling"),
+static SettingsPage _settings_ui_display_page = {_settings_ui_display, lengthof(_settings_ui_display)};
+
+static SettingEntry _settings_ui_interaction[] = {
+ SettingEntry("gui.window_snap_radius"),
+ SettingEntry("gui.window_soft_limit"),
+ SettingEntry("gui.link_terraform_toolbar"),
+ SettingEntry("gui.prefer_teamchat"),
+ SettingEntry("gui.autoscroll"),
+ SettingEntry("gui.reverse_scroll"),
+ SettingEntry("gui.smooth_scroll"),
+ SettingEntry("gui.left_mouse_btn_scrolling"),
/* While the horizontal scrollwheel scrolling is written as general code, only
* the cocoa (OSX) driver generates input for it.
* Since it's also able to completely disable the scrollwheel will we display it on all platforms anyway */
- PatchEntry("gui.scrollwheel_scrolling"),
- PatchEntry("gui.scrollwheel_multiplier"),
+ SettingEntry("gui.scrollwheel_scrolling"),
+ SettingEntry("gui.scrollwheel_multiplier"),
#ifdef __APPLE__
/* We might need to emulate a right mouse button on mac */
- PatchEntry("gui.right_mouse_btn_emulation"),
+ SettingEntry("gui.right_mouse_btn_emulation"),
#endif
};
/** Interaction sub-page */
-static PatchPage _patches_ui_interaction_page = {_patches_ui_interaction, lengthof(_patches_ui_interaction)};
-
-static PatchEntry _patches_ui[] = {
- PatchEntry(&_patches_ui_display_page, STR_CONFIG_PATCHES_DISPLAY_OPTIONS),
- PatchEntry(&_patches_ui_interaction_page, STR_CONFIG_PATCHES_INTERACTION),
- PatchEntry("gui.show_finances"),
- PatchEntry("gui.errmsg_duration"),
- PatchEntry("gui.toolbar_pos"),
- PatchEntry("gui.pause_on_newgame"),
- PatchEntry("gui.advanced_vehicle_list"),
- PatchEntry("gui.timetable_in_ticks"),
- PatchEntry("gui.quick_goto"),
- PatchEntry("gui.default_rail_type"),
- PatchEntry("gui.always_build_infrastructure"),
- PatchEntry("gui.persistent_buildingtools"),
- PatchEntry("gui.colored_news_year"),
+static SettingsPage _settings_ui_interaction_page = {_settings_ui_interaction, lengthof(_settings_ui_interaction)};
+
+static SettingEntry _settings_ui[] = {
+ SettingEntry(&_settings_ui_display_page, STR_CONFIG_SETTING_DISPLAY_OPTIONS),
+ SettingEntry(&_settings_ui_interaction_page, STR_CONFIG_SETTING_INTERACTION),
+ SettingEntry("gui.show_finances"),
+ SettingEntry("gui.errmsg_duration"),
+ SettingEntry("gui.toolbar_pos"),
+ SettingEntry("gui.pause_on_newgame"),
+ SettingEntry("gui.advanced_vehicle_list"),
+ SettingEntry("gui.timetable_in_ticks"),
+ SettingEntry("gui.quick_goto"),
+ SettingEntry("gui.default_rail_type"),
+ SettingEntry("gui.always_build_infrastructure"),
+ SettingEntry("gui.persistent_buildingtools"),
+ SettingEntry("gui.colored_news_year"),
};
/** Interface subpage */
-static PatchPage _patches_ui_page = {_patches_ui, lengthof(_patches_ui)};
-
-static PatchEntry _patches_construction_signals[] = {
- PatchEntry("construction.signal_side"),
- PatchEntry("gui.enable_signal_gui"),
- PatchEntry("gui.drag_signals_density"),
- PatchEntry("gui.semaphore_build_before"),
- PatchEntry("gui.default_signal_type"),
- PatchEntry("gui.cycle_signal_types"),
+static SettingsPage _settings_ui_page = {_settings_ui, lengthof(_settings_ui)};
+
+static SettingEntry _settings_construction_signals[] = {
+ SettingEntry("construction.signal_side"),
+ SettingEntry("gui.enable_signal_gui"),
+ SettingEntry("gui.drag_signals_density"),
+ SettingEntry("gui.semaphore_build_before"),
+ SettingEntry("gui.default_signal_type"),
+ SettingEntry("gui.cycle_signal_types"),
};
/** Signals subpage */
-static PatchPage _patches_construction_signals_page = {_patches_construction_signals, lengthof(_patches_construction_signals)};
-
-static PatchEntry _patches_construction[] = {
- PatchEntry(&_patches_construction_signals_page, STR_CONFIG_PATCHES_CONSTRUCTION_SIGNALS),
- PatchEntry("construction.build_on_slopes"),
- PatchEntry("construction.autoslope"),
- PatchEntry("construction.extra_dynamite"),
- PatchEntry("construction.longbridges"),
- PatchEntry("station.always_small_airport"),
- PatchEntry("construction.freeform_edges"),
+static SettingsPage _settings_construction_signals_page = {_settings_construction_signals, lengthof(_settings_construction_signals)};
+
+static SettingEntry _settings_construction[] = {
+ SettingEntry(&_settings_construction_signals_page, STR_CONFIG_SETTING_CONSTRUCTION_SIGNALS),
+ SettingEntry("construction.build_on_slopes"),
+ SettingEntry("construction.autoslope"),
+ SettingEntry("construction.extra_dynamite"),
+ SettingEntry("construction.longbridges"),
+ SettingEntry("station.always_small_airport"),
+ SettingEntry("construction.freeform_edges"),
};
/** Construction sub-page */
-static PatchPage _patches_construction_page = {_patches_construction, lengthof(_patches_construction)};
+static SettingsPage _settings_construction_page = {_settings_construction, lengthof(_settings_construction)};
-static PatchEntry _patches_stations_cargo[] = {
- PatchEntry("order.improved_load"),
- PatchEntry("order.gradual_loading"),
- PatchEntry("order.selectgoods"),
+static SettingEntry _settings_stations_cargo[] = {
+ SettingEntry("order.improved_load"),
+ SettingEntry("order.gradual_loading"),
+ SettingEntry("order.selectgoods"),
};
/** Cargo handling sub-page */
-static PatchPage _patches_stations_cargo_page = {_patches_stations_cargo, lengthof(_patches_stations_cargo)};
-
-static PatchEntry _patches_stations[] = {
- PatchEntry(&_patches_stations_cargo_page, STR_CONFIG_PATCHES_STATIONS_CARGOHANDLING),
- PatchEntry("station.join_stations"),
- PatchEntry("station.nonuniform_stations"),
- PatchEntry("station.adjacent_stations"),
- PatchEntry("station.distant_join_stations"),
- PatchEntry("station.station_spread"),
- PatchEntry("economy.station_noise_level"),
- PatchEntry("station.modified_catchment"),
- PatchEntry("construction.road_stop_on_town_road"),
+static SettingsPage _settings_stations_cargo_page = {_settings_stations_cargo, lengthof(_settings_stations_cargo)};
+
+static SettingEntry _settings_stations[] = {
+ SettingEntry(&_settings_stations_cargo_page, STR_CONFIG_SETTING_STATIONS_CARGOHANDLING),
+ SettingEntry("station.join_stations"),
+ SettingEntry("station.nonuniform_stations"),
+ SettingEntry("station.adjacent_stations"),
+ SettingEntry("station.distant_join_stations"),
+ SettingEntry("station.station_spread"),
+ SettingEntry("economy.station_noise_level"),
+ SettingEntry("station.modified_catchment"),
+ SettingEntry("construction.road_stop_on_town_road"),
};
/** Stations sub-page */
-static PatchPage _patches_stations_page = {_patches_stations, lengthof(_patches_stations)};
-
-static PatchEntry _patches_economy_towns[] = {
- PatchEntry("economy.bribe"),
- PatchEntry("economy.exclusive_rights"),
- PatchEntry("economy.town_layout"),
- PatchEntry("economy.allow_town_roads"),
- PatchEntry("economy.mod_road_rebuild"),
- PatchEntry("economy.town_growth_rate"),
- PatchEntry("economy.larger_towns"),
- PatchEntry("economy.initial_city_size"),
+static SettingsPage _settings_stations_page = {_settings_stations, lengthof(_settings_stations)};
+
+static SettingEntry _settings_economy_towns[] = {
+ SettingEntry("economy.bribe"),
+ SettingEntry("economy.exclusive_rights"),
+ SettingEntry("economy.town_layout"),
+ SettingEntry("economy.allow_town_roads"),
+ SettingEntry("economy.mod_road_rebuild"),
+ SettingEntry("economy.town_growth_rate"),
+ SettingEntry("economy.larger_towns"),
+ SettingEntry("economy.initial_city_size"),
};
/** Towns sub-page */
-static PatchPage _patches_economy_towns_page = {_patches_economy_towns, lengthof(_patches_economy_towns)};
+static SettingsPage _settings_economy_towns_page = {_settings_economy_towns, lengthof(_settings_economy_towns)};
-static PatchEntry _patches_economy_industries[] = {
- PatchEntry("construction.raw_industry_construction"),
- PatchEntry("economy.multiple_industry_per_town"),
- PatchEntry("economy.same_industry_close"),
- PatchEntry("game_creation.oil_refinery_limit"),
+static SettingEntry _settings_economy_industries[] = {
+ SettingEntry("construction.raw_industry_construction"),
+ SettingEntry("economy.multiple_industry_per_town"),
+ SettingEntry("economy.same_industry_close"),
+ SettingEntry("game_creation.oil_refinery_limit"),
};
/** Industries sub-page */
-static PatchPage _patches_economy_industries_page = {_patches_economy_industries, lengthof(_patches_economy_industries)};
+static SettingsPage _settings_economy_industries_page = {_settings_economy_industries, lengthof(_settings_economy_industries)};
-static PatchEntry _patches_economy[] = {
- PatchEntry(&_patches_economy_towns_page, STR_CONFIG_PATCHES_ECONOMY_TOWNS),
- PatchEntry(&_patches_economy_industries_page, STR_CONFIG_PATCHES_ECONOMY_INDUSTRIES),
- PatchEntry("economy.inflation"),
- PatchEntry("economy.smooth_economy"),
+static SettingEntry _settings_economy[] = {
+ SettingEntry(&_settings_economy_towns_page, STR_CONFIG_SETTING_ECONOMY_TOWNS),
+ SettingEntry(&_settings_economy_industries_page, STR_CONFIG_SETTING_ECONOMY_INDUSTRIES),
+ SettingEntry("economy.inflation"),
+ SettingEntry("economy.smooth_economy"),
};
/** Economy sub-page */
-static PatchPage _patches_economy_page = {_patches_economy, lengthof(_patches_economy)};
-
-static PatchEntry _patches_ai_npc[] = {
- PatchEntry("ai.ai_in_multiplayer"),
- PatchEntry("ai.ai_disable_veh_train"),
- PatchEntry("ai.ai_disable_veh_roadveh"),
- PatchEntry("ai.ai_disable_veh_aircraft"),
- PatchEntry("ai.ai_disable_veh_ship"),
- PatchEntry("ai.ai_max_opcode_till_suspend"),
+static SettingsPage _settings_economy_page = {_settings_economy, lengthof(_settings_economy)};
+
+static SettingEntry _settings_ai_npc[] = {
+ SettingEntry("ai.ai_in_multiplayer"),
+ SettingEntry("ai.ai_disable_veh_train"),
+ SettingEntry("ai.ai_disable_veh_roadveh"),
+ SettingEntry("ai.ai_disable_veh_aircraft"),
+ SettingEntry("ai.ai_disable_veh_ship"),
+ SettingEntry("ai.ai_max_opcode_till_suspend"),
};
/** Computer players sub-page */
-static PatchPage _patches_ai_npc_page = {_patches_ai_npc, lengthof(_patches_ai_npc)};
+static SettingsPage _settings_ai_npc_page = {_settings_ai_npc, lengthof(_settings_ai_npc)};
-static PatchEntry _patches_ai[] = {
- PatchEntry(&_patches_ai_npc_page, STR_CONFIG_PATCHES_AI_NPC),
- PatchEntry("economy.give_money"),
- PatchEntry("economy.allow_shares"),
+static SettingEntry _settings_ai[] = {
+ SettingEntry(&_settings_ai_npc_page, STR_CONFIG_SETTING_AI_NPC),
+ SettingEntry("economy.give_money"),
+ SettingEntry("economy.allow_shares"),
};
/** AI sub-page */
-static PatchPage _patches_ai_page = {_patches_ai, lengthof(_patches_ai)};
-
-static PatchEntry _patches_vehicles_routing[] = {
- PatchEntry("pf.pathfinder_for_trains"),
- PatchEntry("pf.forbid_90_deg"),
- PatchEntry("pf.pathfinder_for_roadvehs"),
- PatchEntry("pf.roadveh_queue"),
- PatchEntry("pf.pathfinder_for_ships"),
+static SettingsPage _settings_ai_page = {_settings_ai, lengthof(_settings_ai)};
+
+static SettingEntry _settings_vehicles_routing[] = {
+ SettingEntry("pf.pathfinder_for_trains"),
+ SettingEntry("pf.forbid_90_deg"),
+ SettingEntry("pf.pathfinder_for_roadvehs"),
+ SettingEntry("pf.roadveh_queue"),
+ SettingEntry("pf.pathfinder_for_ships"),
};
/** Autorenew sub-page */
-static PatchPage _patches_vehicles_routing_page = {_patches_vehicles_routing, lengthof(_patches_vehicles_routing)};
+static SettingsPage _settings_vehicles_routing_page = {_settings_vehicles_routing, lengthof(_settings_vehicles_routing)};
-static PatchEntry _patches_vehicles_autorenew[] = {
- PatchEntry("gui.autorenew"),
- PatchEntry("gui.autorenew_months"),
- PatchEntry("gui.autorenew_money"),
+static SettingEntry _settings_vehicles_autorenew[] = {
+ SettingEntry("gui.autorenew"),
+ SettingEntry("gui.autorenew_months"),
+ SettingEntry("gui.autorenew_money"),
};
/** Autorenew sub-page */
-static PatchPage _patches_vehicles_autorenew_page = {_patches_vehicles_autorenew, lengthof(_patches_vehicles_autorenew)};
-
-static PatchEntry _patches_vehicles_servicing[] = {
- PatchEntry("vehicle.servint_ispercent"),
- PatchEntry("vehicle.servint_trains"),
- PatchEntry("vehicle.servint_roadveh"),
- PatchEntry("vehicle.servint_ships"),
- PatchEntry("vehicle.servint_aircraft"),
- PatchEntry("order.no_servicing_if_no_breakdowns"),
- PatchEntry("order.serviceathelipad"),
+static SettingsPage _settings_vehicles_autorenew_page = {_settings_vehicles_autorenew, lengthof(_settings_vehicles_autorenew)};
+
+static SettingEntry _settings_vehicles_servicing[] = {
+ SettingEntry("vehicle.servint_ispercent"),
+ SettingEntry("vehicle.servint_trains"),
+ SettingEntry("vehicle.servint_roadveh"),
+ SettingEntry("vehicle.servint_ships"),
+ SettingEntry("vehicle.servint_aircraft"),
+ SettingEntry("order.no_servicing_if_no_breakdowns"),
+ SettingEntry("order.serviceathelipad"),
};
/** Servicing sub-page */
-static PatchPage _patches_vehicles_servicing_page = {_patches_vehicles_servicing, lengthof(_patches_vehicles_servicing)};
-
-static PatchEntry _patches_vehicles_trains[] = {
- PatchEntry("vehicle.train_acceleration_model"),
- PatchEntry("vehicle.mammoth_trains"),
- PatchEntry("gui.lost_train_warn"),
- PatchEntry("vehicle.wagon_speed_limits"),
- PatchEntry("vehicle.disable_elrails"),
- PatchEntry("vehicle.freight_trains"),
+static SettingsPage _settings_vehicles_servicing_page = {_settings_vehicles_servicing, lengthof(_settings_vehicles_servicing)};
+
+static SettingEntry _settings_vehicles_trains[] = {
+ SettingEntry("vehicle.train_acceleration_model"),
+ SettingEntry("vehicle.mammoth_trains"),
+ SettingEntry("gui.lost_train_warn"),
+ SettingEntry("vehicle.wagon_speed_limits"),
+ SettingEntry("vehicle.disable_elrails"),
+ SettingEntry("vehicle.freight_trains"),
};
/** Trains sub-page */
-static PatchPage _patches_vehicles_trains_page = {_patches_vehicles_trains, lengthof(_patches_vehicles_trains)};
-
-static PatchEntry _patches_vehicles[] = {
- PatchEntry(&_patches_vehicles_routing_page, STR_CONFIG_PATCHES_VEHICLES_ROUTING),
- PatchEntry(&_patches_vehicles_autorenew_page, STR_CONFIG_PATCHES_VEHICLES_AUTORENEW),
- PatchEntry(&_patches_vehicles_servicing_page, STR_CONFIG_PATCHES_VEHICLES_SERVICING),
- PatchEntry(&_patches_vehicles_trains_page, STR_CONFIG_PATCHES_VEHICLES_TRAINS),
- PatchEntry("order.gotodepot"),
- PatchEntry("gui.new_nonstop"),
- PatchEntry("gui.order_review_system"),
- PatchEntry("gui.vehicle_income_warn"),
- PatchEntry("vehicle.never_expire_vehicles"),
- PatchEntry("vehicle.max_trains"),
- PatchEntry("vehicle.max_roadveh"),
- PatchEntry("vehicle.max_aircraft"),
- PatchEntry("vehicle.max_ships"),
- PatchEntry("vehicle.plane_speed"),
- PatchEntry("order.timetabling"),
- PatchEntry("vehicle.dynamic_engines"),
+static SettingsPage _settings_vehicles_trains_page = {_settings_vehicles_trains, lengthof(_settings_vehicles_trains)};
+
+static SettingEntry _settings_vehicles[] = {
+ SettingEntry(&_settings_vehicles_routing_page, STR_CONFIG_SETTING_VEHICLES_ROUTING),
+ SettingEntry(&_settings_vehicles_autorenew_page, STR_CONFIG_SETTING_VEHICLES_AUTORENEW),
+ SettingEntry(&_settings_vehicles_servicing_page, STR_CONFIG_SETTING_VEHICLES_SERVICING),
+ SettingEntry(&_settings_vehicles_trains_page, STR_CONFIG_SETTING_VEHICLES_TRAINS),
+ SettingEntry("order.gotodepot"),
+ SettingEntry("gui.new_nonstop"),
+ SettingEntry("gui.order_review_system"),
+ SettingEntry("gui.vehicle_income_warn"),
+ SettingEntry("vehicle.never_expire_vehicles"),
+ SettingEntry("vehicle.max_trains"),
+ SettingEntry("vehicle.max_roadveh"),
+ SettingEntry("vehicle.max_aircraft"),
+ SettingEntry("vehicle.max_ships"),
+ SettingEntry("vehicle.plane_speed"),
+ SettingEntry("order.timetabling"),
+ SettingEntry("vehicle.dynamic_engines"),
};
/** Vehicles sub-page */
-static PatchPage _patches_vehicles_page = {_patches_vehicles, lengthof(_patches_vehicles)};
-
-static PatchEntry _patches_main[] = {
- PatchEntry(&_patches_ui_page, STR_CONFIG_PATCHES_GUI),
- PatchEntry(&_patches_construction_page, STR_CONFIG_PATCHES_CONSTRUCTION),
- PatchEntry(&_patches_vehicles_page, STR_CONFIG_PATCHES_VEHICLES),
- PatchEntry(&_patches_stations_page, STR_CONFIG_PATCHES_STATIONS),
- PatchEntry(&_patches_economy_page, STR_CONFIG_PATCHES_ECONOMY),
- PatchEntry(&_patches_ai_page, STR_CONFIG_PATCHES_AI),
+static SettingsPage _settings_vehicles_page = {_settings_vehicles, lengthof(_settings_vehicles)};
+
+static SettingEntry _settings_main[] = {
+ SettingEntry(&_settings_ui_page, STR_CONFIG_SETTING_GUI),
+ SettingEntry(&_settings_construction_page, STR_CONFIG_SETTING_CONSTRUCTION),
+ SettingEntry(&_settings_vehicles_page, STR_CONFIG_SETTING_VEHICLES),
+ SettingEntry(&_settings_stations_page, STR_CONFIG_SETTING_STATIONS),
+ SettingEntry(&_settings_economy_page, STR_CONFIG_SETTING_ECONOMY),
+ SettingEntry(&_settings_ai_page, STR_CONFIG_SETTING_AI),
};
/** Main page, holding all advanced settings */
-static PatchPage _patches_main_page = {_patches_main, lengthof(_patches_main)};
+static SettingsPage _settings_main_page = {_settings_main, lengthof(_settings_main)};
-/** Widget numbers of config patches window */
-enum PatchesSelectionWidgets {
- PATCHSEL_OPTIONSPANEL = 2, ///< Panel widget containing the option lists
- PATCHSEL_SCROLLBAR, ///< Scrollbar
- PATCHSEL_RESIZE, ///< Resize button
+/** Widget numbers of settings window */
+enum GameSettingsWidgets {
+ SETTINGSEL_OPTIONSPANEL = 2, ///< Panel widget containing the option lists
+ SETTINGSEL_SCROLLBAR, ///< Scrollbar
+ SETTINGSEL_RESIZE, ///< Resize button
};
-struct PatchesSelectionWindow : Window {
- static const int SETTINGTREE_LEFT_OFFSET; ///< Position of left edge of patch values
- static const int SETTINGTREE_TOP_OFFSET; ///< Position of top edge of patch values
+struct GameSettingsWindow : Window {
+ static const int SETTINGTREE_LEFT_OFFSET; ///< Position of left edge of setting values
+ static const int SETTINGTREE_TOP_OFFSET; ///< Position of top edge of setting values
- static GameSettings *patches_ptr; ///< Pointer to the game settings being displayed and modified
+ static GameSettings *settings_ptr; ///< Pointer to the game settings being displayed and modified
- PatchEntry *valuewindow_entry; ///< If non-NULL, pointer to patch setting for which a value-entering window has been opened
- PatchEntry *clicked_entry; ///< If non-NULL, pointer to a clicked numeric patch setting (with a depressed left or right button)
+ SettingEntry *valuewindow_entry; ///< If non-NULL, pointer to setting for which a value-entering window has been opened
+ SettingEntry *clicked_entry; ///< If non-NULL, pointer to a clicked numeric setting (with a depressed left or right button)
- PatchesSelectionWindow(const WindowDesc *desc) : Window(desc)
+ GameSettingsWindow(const WindowDesc *desc) : Window(desc)
{
/* Check that the widget doesn't get moved without adapting the constant as well.
* - SETTINGTREE_LEFT_OFFSET should be 5 pixels to the right of the left edge of the panel
* - SETTINGTREE_TOP_OFFSET should be 5 pixels below the top edge of the panel
*/
- assert(this->widget[PATCHSEL_OPTIONSPANEL].left + 5 == SETTINGTREE_LEFT_OFFSET);
- assert(this->widget[PATCHSEL_OPTIONSPANEL].top + 5 == SETTINGTREE_TOP_OFFSET);
+ assert(this->widget[SETTINGSEL_OPTIONSPANEL].left + 5 == SETTINGTREE_LEFT_OFFSET);
+ assert(this->widget[SETTINGSEL_OPTIONSPANEL].top + 5 == SETTINGTREE_TOP_OFFSET);
static bool first_time = true;
- patches_ptr = (_game_mode == GM_MENU) ? &_settings_newgame : &_settings_game;
+ settings_ptr = (_game_mode == GM_MENU) ? &_settings_newgame : &_settings_game;
/* Build up the dynamic settings-array only once per OpenTTD session */
if (first_time) {
- _patches_main_page.Init();
+ _settings_main_page.Init();
first_time = false;
} else {
- _patches_main_page.FoldAll(); // Close all sub-pages
+ _settings_main_page.FoldAll(); // Close all sub-pages
}
- this->valuewindow_entry = NULL; // No patch entry for which a entry window is opened
- this->clicked_entry = NULL; // No numeric patch setting buttons are depressed
+ this->valuewindow_entry = NULL; // No setting entry for which a entry window is opened
+ this->clicked_entry = NULL; // No numeric setting buttons are depressed
this->vscroll.pos = 0;
- this->vscroll.cap = (this->widget[PATCHSEL_OPTIONSPANEL].bottom - this->widget[PATCHSEL_OPTIONSPANEL].top - 8) / SETTING_HEIGHT;
- SetVScrollCount(this, _patches_main_page.Length());
+ this->vscroll.cap = (this->widget[SETTINGSEL_OPTIONSPANEL].bottom - this->widget[SETTINGSEL_OPTIONSPANEL].top - 8) / SETTING_HEIGHT;
+ SetVScrollCount(this, _settings_main_page.Length());
this->resize.step_height = SETTING_HEIGHT;
this->resize.height = this->height;
@@ -1309,13 +1309,13 @@ struct PatchesSelectionWindow : Window {
virtual void OnPaint()
{
this->DrawWidgets();
- _patches_main_page.Draw(patches_ptr, SETTINGTREE_LEFT_OFFSET, SETTINGTREE_TOP_OFFSET,
+ _settings_main_page.Draw(settings_ptr, SETTINGTREE_LEFT_OFFSET, SETTINGTREE_TOP_OFFSET,
this->vscroll.pos, this->vscroll.pos + this->vscroll.cap);
}
virtual void OnClick(Point pt, int widget)
{
- if (widget != PATCHSEL_OPTIONSPANEL) return;
+ if (widget != SETTINGSEL_OPTIONSPANEL) return;
int y = pt.y - SETTINGTREE_TOP_OFFSET; // Shift y coordinate
if (y < 0) return; // Clicked above first entry
@@ -1324,22 +1324,22 @@ struct PatchesSelectionWindow : Window {
if (y % SETTING_HEIGHT > SETTING_HEIGHT - 2) return; // Clicked too low at the setting
uint cur_row = 0;
- PatchEntry *pe = _patches_main_page.FindEntry(btn, &cur_row);
+ SettingEntry *pe = _settings_main_page.FindEntry(btn, &cur_row);
if (pe == NULL) return; // Clicked below the last setting of the page
int x = pt.x - SETTINGTREE_LEFT_OFFSET - (pe->level + 1) * LEVEL_WIDTH; // Shift x coordinate
if (x < 0) return; // Clicked left of the entry
- if ((pe->flags & PEF_KIND_MASK) == PEF_SUBTREE_KIND) {
+ if ((pe->flags & SEF_KIND_MASK) == SEF_SUBTREE_KIND) {
pe->d.sub.folded = !pe->d.sub.folded; // Flip 'folded'-ness of the sub-page
- SetVScrollCount(this, _patches_main_page.Length());
+ SetVScrollCount(this, _settings_main_page.Length());
this->SetDirty();
return;
}
- assert((pe->flags & PEF_KIND_MASK) == PEF_SETTING_KIND);
+ assert((pe->flags & SEF_KIND_MASK) == SEF_SETTING_KIND);
const SettingDesc *sd = pe->d.entry.setting;
/* return if action is only active in network, or only settable by server */
@@ -1347,7 +1347,7 @@ struct PatchesSelectionWindow : Window {
if ((sd->desc.flags & SGF_NETWORK_ONLY) && !_networking) return;
if ((sd->desc.flags & SGF_NO_NETWORK) && _networking) return;
- void *var = GetVariableAddress(patches_ptr, &sd->save);
+ void *var = GetVariableAddress(settings_ptr, &sd->save);
int32 value = (int32)ReadValue(var, sd->save.conv);
/* clicked on the icon on the left side. Either scroller or bool on/off */
@@ -1362,7 +1362,7 @@ struct PatchesSelectionWindow : Window {
/* Add a dynamic step-size to the scroller. In a maximum of
* 50-steps you should be able to get from min to max,
* unless specified otherwise in the 'interval' variable
- * of the current patch. */
+ * of the current setting. */
uint32 step = (sdb->interval == 0) ? ((sdb->max - sdb->min) / 50) : sdb->interval;
if (step == 0) step = 1;
@@ -1388,7 +1388,7 @@ struct PatchesSelectionWindow : Window {
this->clicked_entry->SetButtons(0);
}
this->clicked_entry = pe;
- this->clicked_entry->SetButtons((x >= 10) ? PEF_RIGHT_DEPRESSED : PEF_LEFT_DEPRESSED);
+ this->clicked_entry->SetButtons((x >= 10) ? SEF_RIGHT_DEPRESSED : SEF_LEFT_DEPRESSED);
this->flags4 |= WF_TIMEOUT_BEGIN;
_left_button_clicked = false;
}
@@ -1398,7 +1398,7 @@ struct PatchesSelectionWindow : Window {
}
if (value != oldvalue) {
- SetPatchValue(pe->d.entry.index, value);
+ SetSettingValue(pe->d.entry.index, value);
this->SetDirty();
}
} else {
@@ -1409,7 +1409,7 @@ struct PatchesSelectionWindow : Window {
this->valuewindow_entry = pe;
SetDParam(0, value);
- ShowQueryString(STR_CONFIG_PATCHES_INT32, STR_CONFIG_PATCHES_QUERY_CAPT, 10, 100, this, CS_NUMERAL, QSF_NONE);
+ ShowQueryString(STR_CONFIG_SETTING_INT32, STR_CONFIG_SETTING_QUERY_CAPT, 10, 100, this, CS_NUMERAL, QSF_NONE);
}
}
}
@@ -1427,14 +1427,14 @@ struct PatchesSelectionWindow : Window {
{
if (!StrEmpty(str)) {
assert(this->valuewindow_entry != NULL);
- assert((this->valuewindow_entry->flags & PEF_KIND_MASK) == PEF_SETTING_KIND);
+ assert((this->valuewindow_entry->flags & SEF_KIND_MASK) == SEF_SETTING_KIND);
const SettingDesc *sd = this->valuewindow_entry->d.entry.setting;
int32 value = atoi(str);
/* Save the correct currency-translated value */
if (sd->desc.flags & SGF_CURRENCY) value /= _currency->rate;
- SetPatchValue(this->valuewindow_entry->d.entry.index, value);
+ SetSettingValue(this->valuewindow_entry->d.entry.index, value);
this->SetDirty();
}
}
@@ -1442,34 +1442,34 @@ struct PatchesSelectionWindow : Window {
virtual void OnResize(Point new_size, Point delta)
{
this->vscroll.cap += delta.y / SETTING_HEIGHT;
- SetVScrollCount(this, _patches_main_page.Length());
+ SetVScrollCount(this, _settings_main_page.Length());
}
};
-GameSettings *PatchesSelectionWindow::patches_ptr = NULL;
-const int PatchesSelectionWindow::SETTINGTREE_LEFT_OFFSET = 5;
-const int PatchesSelectionWindow::SETTINGTREE_TOP_OFFSET = 19;
+GameSettings *GameSettingsWindow::settings_ptr = NULL;
+const int GameSettingsWindow::SETTINGTREE_LEFT_OFFSET = 5;
+const int GameSettingsWindow::SETTINGTREE_TOP_OFFSET = 19;
-static const Widget _patches_selection_widgets[] = {
+static const Widget _settings_selection_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_MAUVE, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
-{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_MAUVE, 11, 411, 0, 13, STR_CONFIG_PATCHES_CAPTION, STR_018C_WINDOW_TITLE_DRAG_THIS},
-{ WWT_PANEL, RESIZE_RB, COLOUR_MAUVE, 0, 399, 14, 187, 0x0, STR_NULL}, // PATCHSEL_OPTIONSPANEL
-{ WWT_SCROLLBAR, RESIZE_LRB, COLOUR_MAUVE, 400, 411, 14, 175, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, // PATCHSEL_SCROLLBAR
-{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_MAUVE, 400, 411, 176, 187, 0x0, STR_RESIZE_BUTTON}, // PATCHSEL_RESIZE
+{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_MAUVE, 11, 411, 0, 13, STR_CONFIG_SETTING_CAPTION, STR_018C_WINDOW_TITLE_DRAG_THIS},
+{ WWT_PANEL, RESIZE_RB, COLOUR_MAUVE, 0, 399, 14, 187, 0x0, STR_NULL}, // SETTINGSEL_OPTIONSPANEL
+{ WWT_SCROLLBAR, RESIZE_LRB, COLOUR_MAUVE, 400, 411, 14, 175, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, // SETTINGSEL_SCROLLBAR
+{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_MAUVE, 400, 411, 176, 187, 0x0, STR_RESIZE_BUTTON}, // SETTINGSEL_RESIZE
{ WIDGETS_END},
};
-static const WindowDesc _patches_selection_desc = {
+static const WindowDesc _settings_selection_desc = {
WDP_CENTER, WDP_CENTER, 412, 188, 450, 397,
WC_GAME_OPTIONS, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_RESIZABLE,
- _patches_selection_widgets,
+ _settings_selection_widgets,
};
-void ShowPatchesSelection()
+void ShowGameSettings()
{
DeleteWindowById(WC_GAME_OPTIONS, 0);
- new PatchesSelectionWindow(&_patches_selection_desc);
+ new GameSettingsWindow(&_settings_selection_desc);
}
@@ -1586,7 +1586,7 @@ struct CustomCurrencyWindow : Window {
}
} else { // enter text
SetDParam(0, _custom_currency.rate);
- str = STR_CONFIG_PATCHES_INT32;
+ str = STR_CONFIG_SETTING_INT32;
len = 5;
afilter = CS_NUMERAL;
}
@@ -1630,7 +1630,7 @@ struct CustomCurrencyWindow : Window {
}
} else { // enter text
SetDParam(0, _custom_currency.to_euro);
- str = STR_CONFIG_PATCHES_INT32;
+ str = STR_CONFIG_SETTING_INT32;
len = 7;
afilter = CS_NUMERAL;
}