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-rw-r--r--src/settings_gui.c1140
1 files changed, 0 insertions, 1140 deletions
diff --git a/src/settings_gui.c b/src/settings_gui.c
deleted file mode 100644
index f6806f424..000000000
--- a/src/settings_gui.c
+++ /dev/null
@@ -1,1140 +0,0 @@
-/* $Id$ */
-
-#include "stdafx.h"
-#include "openttd.h"
-#include "currency.h"
-#include "functions.h"
-#include "string.h"
-#include "strings.h" // XXX GetCurrentCurrencyRate()
-#include "table/sprites.h"
-#include "table/strings.h"
-#include "window.h"
-#include "gui.h"
-#include "gfx.h"
-#include "command.h"
-#include "engine.h"
-#include "screenshot.h"
-#include "newgrf.h"
-#include "network/network.h"
-#include "town.h"
-#include "variables.h"
-#include "settings.h"
-#include "vehicle.h"
-#include "date.h"
-
-static uint32 _difficulty_click_a;
-static uint32 _difficulty_click_b;
-static byte _difficulty_timeout;
-
-static const StringID _units_dropdown[] = {
- STR_UNITS_IMPERIAL,
- STR_UNITS_METRIC,
- STR_UNITS_SI,
- INVALID_STRING_ID
-};
-
-static const StringID _driveside_dropdown[] = {
- STR_02E9_DRIVE_ON_LEFT,
- STR_02EA_DRIVE_ON_RIGHT,
- INVALID_STRING_ID
-};
-
-static const StringID _autosave_dropdown[] = {
- STR_02F7_OFF,
- STR_AUTOSAVE_1_MONTH,
- STR_02F8_EVERY_3_MONTHS,
- STR_02F9_EVERY_6_MONTHS,
- STR_02FA_EVERY_12_MONTHS,
- INVALID_STRING_ID,
-};
-
-static const StringID _designnames_dropdown[] = {
- STR_02BE_DEFAULT,
- STR_02BF_CUSTOM,
- INVALID_STRING_ID
-};
-
-static StringID *BuildDynamicDropdown(StringID base, int num)
-{
- static StringID buf[32 + 1];
- StringID *p = buf;
- while (--num>=0) *p++ = base++;
- *p = INVALID_STRING_ID;
- return buf;
-}
-
-static int GetCurRes(void)
-{
- int i;
-
- for (i = 0; i != _num_resolutions; i++) {
- if (_resolutions[i][0] == _screen.width &&
- _resolutions[i][1] == _screen.height) {
- break;
- }
- }
- return i;
-}
-
-static inline bool RoadVehiclesAreBuilt(void)
-{
- const Vehicle* v;
-
- FOR_ALL_VEHICLES(v) {
- if (v->type == VEH_Road) return true;
- }
- return false;
-}
-
-
-static void ShowCustCurrency(void);
-
-static void GameOptionsWndProc(Window *w, WindowEvent *e)
-{
- switch (e->event) {
- case WE_PAINT: {
- int i;
- StringID str = STR_02BE_DEFAULT;
-
- SetWindowWidgetDisabledState(w, 21, !(_vehicle_design_names & 1));
- if (!IsWindowWidgetDisabled(w, 21)) str = STR_02BF_CUSTOM;
- SetDParam(0, str);
- SetDParam(1, _currency_specs[_opt_ptr->currency].name);
- SetDParam(2, STR_UNITS_IMPERIAL + _opt_ptr->units);
- SetDParam(3, STR_02E9_DRIVE_ON_LEFT + _opt_ptr->road_side);
- SetDParam(4, STR_TOWNNAME_ORIGINAL_ENGLISH + _opt_ptr->town_name);
- SetDParam(5, _autosave_dropdown[_opt_ptr->autosave]);
- SetDParam(6, SPECSTR_LANGUAGE_START + _dynlang.curr);
- i = GetCurRes();
- SetDParam(7, i == _num_resolutions ? STR_RES_OTHER : SPECSTR_RESOLUTION_START + i);
- SetDParam(8, SPECSTR_SCREENSHOT_START + _cur_screenshot_format);
- SetWindowWidgetLoweredState(w, 28, _fullscreen);
-
- DrawWindowWidgets(w);
- DrawString(20, 175, STR_OPTIONS_FULLSCREEN, 0); // fullscreen
- } break;
-
- case WE_CLICK:
- switch (e->we.click.widget) {
- case 4: case 5: /* Setup currencies dropdown */
- ShowDropDownMenu(w, BuildCurrencyDropdown(), _opt_ptr->currency, 5, _game_mode == GM_MENU ? 0 : ~GetMaskOfAllowedCurrencies(), 0);;
- return;
- case 7: case 8: /* Setup distance unit dropdown */
- ShowDropDownMenu(w, _units_dropdown, _opt_ptr->units, 8, 0, 0);
- return;
- case 10: case 11: { /* Setup road-side dropdown */
- int i = 0;
-
- /* You can only change the drive side if you are in the menu or ingame with
- * no vehicles present. In a networking game only the server can change it */
- if ((_game_mode != GM_MENU && RoadVehiclesAreBuilt()) || (_networking && !_network_server))
- i = (-1) ^ (1 << _opt_ptr->road_side); // disable the other value
-
- ShowDropDownMenu(w, _driveside_dropdown, _opt_ptr->road_side, 11, i, 0);
- } return;
- case 13: case 14: { /* Setup townname dropdown */
- int i = _opt_ptr->town_name;
- ShowDropDownMenu(w, BuildDynamicDropdown(STR_TOWNNAME_ORIGINAL_ENGLISH, SPECSTR_TOWNNAME_LAST - SPECSTR_TOWNNAME_START + 1), i, 14, (_game_mode == GM_MENU) ? 0 : (-1) ^ (1 << i), 0);
- return;
- }
- case 16: case 17: /* Setup autosave dropdown */
- ShowDropDownMenu(w, _autosave_dropdown, _opt_ptr->autosave, 17, 0, 0);
- return;
- case 19: case 20: /* Setup customized vehicle-names dropdown */
- ShowDropDownMenu(w, _designnames_dropdown, (_vehicle_design_names & 1) ? 1 : 0, 20, (_vehicle_design_names & 2) ? 0 : 2, 0);
- return;
- case 21: /* Save customized vehicle-names to disk */
- return;
- case 23: case 24: /* Setup interface language dropdown */
- ShowDropDownMenu(w, _dynlang.dropdown, _dynlang.curr, 24, 0, 0);
- return;
- case 26: case 27: /* Setup resolution dropdown */
- ShowDropDownMenu(w, BuildDynamicDropdown(SPECSTR_RESOLUTION_START, _num_resolutions), GetCurRes(), 27, 0, 0);
- return;
- case 28: /* Click fullscreen on/off */
- SetWindowWidgetLoweredState(w, 28, !_fullscreen);
- ToggleFullScreen(!_fullscreen); // toggle full-screen on/off
- SetWindowDirty(w);
- return;
- case 30: case 31: /* Setup screenshot format dropdown */
- ShowDropDownMenu(w, BuildDynamicDropdown(SPECSTR_SCREENSHOT_START, _num_screenshot_formats), _cur_screenshot_format, 31, 0, 0);
- return;
- }
- break;
-
- case WE_DROPDOWN_SELECT:
- switch (e->we.dropdown.button) {
- case 20: /* Vehicle design names */
- if (e->we.dropdown.index == 0) {
- DeleteCustomEngineNames();
- MarkWholeScreenDirty();
- } else if (!(_vehicle_design_names & 1)) {
- LoadCustomEngineNames();
- MarkWholeScreenDirty();
- }
- break;
- case 5: /* Currency */
- if (e->we.dropdown.index == CUSTOM_CURRENCY_ID) ShowCustCurrency();
- _opt_ptr->currency = e->we.dropdown.index;
- MarkWholeScreenDirty();
- break;
- case 8: /* Measuring units */
- _opt_ptr->units = e->we.dropdown.index;
- MarkWholeScreenDirty();
- break;
- case 11: /* Road side */
- if (_opt_ptr->road_side != e->we.dropdown.index) { // only change if setting changed
- DoCommandP(0, e->we.dropdown.index, 0, NULL, CMD_SET_ROAD_DRIVE_SIDE | CMD_MSG(STR_00B4_CAN_T_DO_THIS));
- MarkWholeScreenDirty();
- }
- break;
- case 14: /* Town names */
- if (_game_mode == GM_MENU) {
- _opt_ptr->town_name = e->we.dropdown.index;
- InvalidateWindow(WC_GAME_OPTIONS, 0);
- }
- break;
- case 17: /* Autosave options */
- _opt.autosave = _opt_newgame.autosave = e->we.dropdown.index;
- SetWindowDirty(w);
- break;
- case 24: /* Change interface language */
- ReadLanguagePack(e->we.dropdown.index);
- MarkWholeScreenDirty();
- break;
- case 27: /* Change resolution */
- if (e->we.dropdown.index < _num_resolutions && ChangeResInGame(_resolutions[e->we.dropdown.index][0],_resolutions[e->we.dropdown.index][1]))
- SetWindowDirty(w);
- break;
- case 31: /* Change screenshot format */
- SetScreenshotFormat(e->we.dropdown.index);
- SetWindowDirty(w);
- break;
- }
- break;
-
- case WE_DESTROY:
- DeleteWindowById(WC_CUSTOM_CURRENCY, 0);
- break;
- }
-
-}
-
-/** Change the side of the road vehicles drive on (server only).
- * @param tile unused
- * @param p1 the side of the road; 0 = left side and 1 = right side
- * @param p2 unused
- */
-int32 CmdSetRoadDriveSide(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
-{
- /* Check boundaries and you can only change this if NO vehicles have been built yet,
- * except in the intro-menu where of course it's always possible to do so. */
- if (p1 > 1 || (_game_mode != GM_MENU && RoadVehiclesAreBuilt())) return CMD_ERROR;
-
- if (flags & DC_EXEC) {
- _opt_ptr->road_side = p1;
- InvalidateWindow(WC_GAME_OPTIONS,0);
- }
- return 0;
-}
-
-static const Widget _game_options_widgets[] = {
-{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
-{ WWT_CAPTION, RESIZE_NONE, 14, 11, 369, 0, 13, STR_00B1_GAME_OPTIONS, STR_018C_WINDOW_TITLE_DRAG_THIS},
-{ WWT_PANEL, RESIZE_NONE, 14, 0, 369, 14, 238, 0x0, STR_NULL},
-{ WWT_FRAME, RESIZE_NONE, 14, 10, 179, 20, 55, STR_02E0_CURRENCY_UNITS, STR_NULL},
-{ WWT_INSET, RESIZE_NONE, 14, 20, 169, 34, 45, STR_02E1, STR_02E2_CURRENCY_UNITS_SELECTION},
-{ WWT_TEXTBTN, RESIZE_NONE, 14, 158, 168, 35, 44, STR_0225, STR_02E2_CURRENCY_UNITS_SELECTION},
-{ WWT_FRAME, RESIZE_NONE, 14, 190, 359, 20, 55, STR_MEASURING_UNITS, STR_NULL},
-{ WWT_INSET, RESIZE_NONE, 14, 200, 349, 34, 45, STR_02E4, STR_MEASURING_UNITS_SELECTION},
-{ WWT_TEXTBTN, RESIZE_NONE, 14, 338, 348, 35, 44, STR_0225, STR_MEASURING_UNITS_SELECTION},
-{ WWT_FRAME, RESIZE_NONE, 14, 10, 179, 62, 97, STR_02E6_ROAD_VEHICLES, STR_NULL},
-{ WWT_INSET, RESIZE_NONE, 14, 20, 169, 76, 87, STR_02E7, STR_02E8_SELECT_SIDE_OF_ROAD_FOR},
-{ WWT_TEXTBTN, RESIZE_NONE, 14, 158, 168, 77, 86, STR_0225, STR_02E8_SELECT_SIDE_OF_ROAD_FOR},
-{ WWT_FRAME, RESIZE_NONE, 14, 190, 359, 62, 97, STR_02EB_TOWN_NAMES, STR_NULL},
-{ WWT_INSET, RESIZE_NONE, 14, 200, 349, 76, 87, STR_02EC, STR_02ED_SELECT_STYLE_OF_TOWN_NAMES},
-{ WWT_TEXTBTN, RESIZE_NONE, 14, 338, 348, 77, 86, STR_0225, STR_02ED_SELECT_STYLE_OF_TOWN_NAMES},
-{ WWT_FRAME, RESIZE_NONE, 14, 10, 179, 104, 139, STR_02F4_AUTOSAVE, STR_NULL},
-{ WWT_INSET, RESIZE_NONE, 14, 20, 169, 118, 129, STR_02F5, STR_02F6_SELECT_INTERVAL_BETWEEN},
-{ WWT_TEXTBTN, RESIZE_NONE, 14, 158, 168, 119, 128, STR_0225, STR_02F6_SELECT_INTERVAL_BETWEEN},
-
-{ WWT_FRAME, RESIZE_NONE, 14, 10, 359, 194, 228, STR_02BC_VEHICLE_DESIGN_NAMES, STR_NULL},
-{ WWT_INSET, RESIZE_NONE, 14, 20, 119, 207, 218, STR_02BD, STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION},
-{ WWT_TEXTBTN, RESIZE_NONE, 14, 108, 118, 208, 217, STR_0225, STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION},
-{ WWT_TEXTBTN, RESIZE_NONE, 14, 130, 349, 207, 218, STR_02C0_SAVE_CUSTOM_NAMES, STR_02C2_SAVE_CUSTOMIZED_VEHICLE},
-
-{ WWT_FRAME, RESIZE_NONE, 14, 190, 359, 104, 139, STR_OPTIONS_LANG, STR_NULL},
-{ WWT_INSET, RESIZE_NONE, 14, 200, 349, 118, 129, STR_OPTIONS_LANG_CBO, STR_OPTIONS_LANG_TIP},
-{ WWT_TEXTBTN, RESIZE_NONE, 14, 338, 348, 119, 128, STR_0225, STR_OPTIONS_LANG_TIP},
-
-{ WWT_FRAME, RESIZE_NONE, 14, 10, 179, 146, 190, STR_OPTIONS_RES, STR_NULL},
-{ WWT_INSET, RESIZE_NONE, 14, 20, 169, 160, 171, STR_OPTIONS_RES_CBO, STR_OPTIONS_RES_TIP},
-{ WWT_TEXTBTN, RESIZE_NONE, 14, 158, 168, 161, 170, STR_0225, STR_OPTIONS_RES_TIP},
-{ WWT_TEXTBTN, RESIZE_NONE, 14, 149, 169, 176, 184, STR_EMPTY, STR_OPTIONS_FULLSCREEN_TIP},
-
-{ WWT_FRAME, RESIZE_NONE, 14, 190, 359, 146, 190, STR_OPTIONS_SCREENSHOT_FORMAT, STR_NULL},
-{ WWT_INSET, RESIZE_NONE, 14, 200, 349, 160, 171, STR_OPTIONS_SCREENSHOT_FORMAT_CBO, STR_OPTIONS_SCREENSHOT_FORMAT_TIP},
-{ WWT_TEXTBTN, RESIZE_NONE, 14, 338, 348, 161, 170, STR_0225, STR_OPTIONS_SCREENSHOT_FORMAT_TIP},
-
-{ WIDGETS_END},
-};
-
-static const WindowDesc _game_options_desc = {
- WDP_CENTER, WDP_CENTER, 370, 239,
- WC_GAME_OPTIONS,0,
- WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
- _game_options_widgets,
- GameOptionsWndProc
-};
-
-
-void ShowGameOptions(void)
-{
- DeleteWindowById(WC_GAME_OPTIONS, 0);
- AllocateWindowDesc(&_game_options_desc);
-}
-
-typedef struct {
- int16 min;
- int16 max;
- int16 step;
- StringID str;
-} GameSettingData;
-
-static const GameSettingData _game_setting_info[] = {
- { 0, 7, 1, STR_NULL},
- { 0, 3, 1, STR_6830_IMMEDIATE},
- { 0, 2, 1, STR_6816_LOW},
- { 0, 3, 1, STR_26816_NONE},
- {100, 500, 50, STR_NULL},
- { 2, 4, 1, STR_NULL},
- { 0, 2, 1, STR_6820_LOW},
- { 0, 4, 1, STR_681B_VERY_SLOW},
- { 0, 2, 1, STR_6820_LOW},
- { 0, 2, 1, STR_6823_NONE},
- { 0, 3, 1, STR_6826_X1_5},
- { 0, 2, 1, STR_6820_LOW},
- { 0, 3, 1, STR_682A_VERY_FLAT},
- { 0, 3, 1, STR_VERY_LOW},
- { 0, 1, 1, STR_682E_STEADY},
- { 0, 1, 1, STR_6834_AT_END_OF_LINE_AND_AT_STATIONS},
- { 0, 1, 1, STR_6836_OFF},
- { 0, 2, 1, STR_6839_PERMISSIVE},
-};
-
-static inline bool GetBitAndShift(uint32 *b)
-{
- uint32 x = *b;
- *b >>= 1;
- return HASBIT(x, 0);
-}
-
-/*
- * A: competitors
- * B: start time in months / 3
- * C: town count (2 = high, 0 = low)
- * D: industry count (3 = high, 0 = none)
- * E: inital loan / 1000 (in GBP)
- * F: interest rate
- * G: running costs (0 = low, 2 = high)
- * H: construction speed of competitors (0 = very slow, 4 = very fast)
- * I: intelligence (0-2)
- * J: breakdowns (0 = off, 2 = normal)
- * K: subsidy multiplier (0 = 1.5, 3 = 4.0)
- * L: construction cost (0-2)
- * M: terrain type (0 = very flat, 3 = mountainous)
- * N: amount of water (0 = very low, 3 = high)
- * O: economy (0 = steady, 1 = fluctuating)
- * P: Train reversing (0 = end of line + stations, 1 = end of line)
- * Q: disasters
- * R: area restructuring (0 = permissive, 2 = hostile)
- */
-static const int16 _default_game_diff[3][GAME_DIFFICULTY_NUM] = { /*
- A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R*/
- {2, 2, 1, 3, 300, 2, 0, 2, 0, 1, 2, 0, 1, 0, 0, 0, 0, 0}, //easy
- {4, 1, 1, 2, 150, 3, 1, 3, 1, 2, 1, 1, 2, 1, 1, 1, 1, 1}, //medium
- {7, 0, 2, 2, 100, 4, 1, 3, 2, 2, 0, 2, 3, 2, 1, 1, 1, 2}, //hard
-};
-
-void SetDifficultyLevel(int mode, GameOptions *gm_opt)
-{
- int i;
- assert(mode <= 3);
-
- gm_opt->diff_level = mode;
- if (mode != 3) { // not custom
- for (i = 0; i != GAME_DIFFICULTY_NUM; i++)
- ((int*)&gm_opt->diff)[i] = _default_game_diff[mode][i];
- }
-}
-
-extern void StartupEconomy(void);
-
-enum {
- GAMEDIFF_WND_TOP_OFFSET = 45,
- GAMEDIFF_WND_ROWSIZE = 9
-};
-
-// Temporary holding place of values in the difficulty window until 'Save' is clicked
-static GameOptions _opt_mod_temp;
-// 0x383E = (1 << 13) | (1 << 12) | (1 << 11) | (1 << 5) | (1 << 4) | (1 << 3) | (1 << 2) | (1 << 1)
-#define DIFF_INGAME_DISABLED_BUTTONS 0x383E
-
-static void GameDifficultyWndProc(Window *w, WindowEvent *e)
-{
- switch (e->event) {
- case WE_CREATE: // Setup disabled buttons when creating window
- /* disable all other difficulty buttons during gameplay except for 'custom' */
- SetWindowWidgetDisabledState(w, 3, _game_mode == GM_NORMAL);
- SetWindowWidgetDisabledState(w, 4, _game_mode == GM_NORMAL);
- SetWindowWidgetDisabledState(w, 5, _game_mode == GM_NORMAL);
- SetWindowWidgetDisabledState(w, 6, _game_mode == GM_NORMAL);
- SetWindowWidgetDisabledState(w, 7, _game_mode == GM_EDITOR || _networking); // highscore chart in multiplayer
- SetWindowWidgetDisabledState(w, 10, _networking && !_network_server); // Save-button in multiplayer (and if client)
-
- break;
- case WE_PAINT: {
- uint32 click_a, click_b, disabled;
- int i;
- int y, value;
-
- DrawWindowWidgets(w);
-
- click_a = _difficulty_click_a;
- click_b = _difficulty_click_b;
-
- /* XXX - Disabled buttons in normal gameplay. Bitshifted for each button to see if
- * that bit is set. If it is set, the button is disabled */
- disabled = (_game_mode == GM_NORMAL) ? DIFF_INGAME_DISABLED_BUTTONS : 0;
-
- y = GAMEDIFF_WND_TOP_OFFSET;
- for (i = 0; i != GAME_DIFFICULTY_NUM; i++) {
- DrawFrameRect( 5, y, 5 + 8, y + 8, 3, GetBitAndShift(&click_a) ? FR_LOWERED : 0);
- DrawFrameRect(15, y, 15 + 8, y + 8, 3, GetBitAndShift(&click_b) ? FR_LOWERED : 0);
- if (GetBitAndShift(&disabled) || (_networking && !_network_server)) {
- int color = PALETTE_MODIFIER_GREYOUT | _colour_gradient[COLOUR_YELLOW][2];
- GfxFillRect( 6, y + 1, 6 + 8, y + 8, color);
- GfxFillRect(16, y + 1, 16 + 8, y + 8, color);
- }
-
- DrawStringCentered(10, y, STR_6819, 0);
- DrawStringCentered(20, y, STR_681A, 0);
-
-
- value = _game_setting_info[i].str + ((int*)&_opt_mod_temp.diff)[i];
- if (i == 4) value *= 1000; // XXX - handle currency option
- SetDParam(0, value);
- DrawString(30, y, STR_6805_MAXIMUM_NO_COMPETITORS + i, 0);
-
- y += GAMEDIFF_WND_ROWSIZE + 2; // space items apart a bit
- }
- } break;
-
- case WE_CLICK:
- switch (e->we.click.widget) {
- case 8: { /* Difficulty settings widget, decode click */
- const GameSettingData *info;
- int x, y;
- uint btn, dis;
- int val;
-
- // Don't allow clients to make any changes
- if (_networking && !_network_server)
- return;
-
- x = e->we.click.pt.x - 5;
- if (!IS_INT_INSIDE(x, 0, 21)) // Button area
- return;
-
- y = e->we.click.pt.y - GAMEDIFF_WND_TOP_OFFSET;
- if (y < 0)
- return;
-
- // Get button from Y coord.
- btn = y / (GAMEDIFF_WND_ROWSIZE + 2);
- if (btn >= GAME_DIFFICULTY_NUM || y % (GAMEDIFF_WND_ROWSIZE + 2) >= 9)
- return;
-
- // Clicked disabled button?
- dis = (_game_mode == GM_NORMAL) ? DIFF_INGAME_DISABLED_BUTTONS : 0;
-
- if (HASBIT(dis, btn))
- return;
-
- _difficulty_timeout = 5;
-
- val = ((int*)&_opt_mod_temp.diff)[btn];
-
- info = &_game_setting_info[btn]; // get information about the difficulty setting
- if (x >= 10) {
- // Increase button clicked
- val = min(val + info->step, info->max);
- SETBIT(_difficulty_click_b, btn);
- } else {
- // Decrease button clicked
- val = max(val - info->step, info->min);
- SETBIT(_difficulty_click_a, btn);
- }
-
- // save value in temporary variable
- ((int*)&_opt_mod_temp.diff)[btn] = val;
- SetDifficultyLevel(3, &_opt_mod_temp); // set difficulty level to custom
- SetWindowDirty(w);
- } break;
- case 3: case 4: case 5: case 6: /* Easy / Medium / Hard / Custom */
- // temporarily change difficulty level
- RaiseWindowWidget(w, _opt_mod_temp.diff_level + 3);
- SetDifficultyLevel(e->we.click.widget - 3, &_opt_mod_temp);
- LowerWindowWidget(w, _opt_mod_temp.diff_level + 3);
- SetWindowDirty(w);
- break;
- case 7: /* Highscore Table */
- ShowHighscoreTable(_opt_mod_temp.diff_level, -1);
- break;
- case 10: { /* Save button - save changes */
- int btn, val;
- for (btn = 0; btn != GAME_DIFFICULTY_NUM; btn++) {
- val = ((int*)&_opt_mod_temp.diff)[btn];
- // if setting has changed, change it
- if (val != ((int*)&_opt_ptr->diff)[btn])
- DoCommandP(0, btn, val, NULL, CMD_CHANGE_DIFFICULTY_LEVEL);
- }
- DoCommandP(0, -1, _opt_mod_temp.diff_level, NULL, CMD_CHANGE_DIFFICULTY_LEVEL);
- DeleteWindow(w);
- // If we are in the editor, we should reload the economy.
- // This way when you load a game, the max loan and interest rate
- // are loaded correctly.
- if (_game_mode == GM_EDITOR)
- StartupEconomy();
- break;
- }
- case 11: /* Cancel button - close window, abandon changes */
- DeleteWindow(w);
- break;
- } break;
-
- case WE_MOUSELOOP: /* Handle the visual 'clicking' of the buttons */
- if (_difficulty_timeout != 0 && !--_difficulty_timeout) {
- _difficulty_click_a = 0;
- _difficulty_click_b = 0;
- SetWindowDirty(w);
- }
- break;
- }
-}
-
-#undef DIFF_INGAME_DISABLED_BUTTONS
-
-static const Widget _game_difficulty_widgets[] = {
-{ WWT_CLOSEBOX, RESIZE_NONE, 10, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
-{ WWT_CAPTION, RESIZE_NONE, 10, 11, 369, 0, 13, STR_6800_DIFFICULTY_LEVEL, STR_018C_WINDOW_TITLE_DRAG_THIS},
-{ WWT_PANEL, RESIZE_NONE, 10, 0, 369, 14, 29, 0x0, STR_NULL},
-{ WWT_PUSHTXTBTN, RESIZE_NONE, 3, 10, 96, 16, 27, STR_6801_EASY, STR_NULL},
-{ WWT_PUSHTXTBTN, RESIZE_NONE, 3, 97, 183, 16, 27, STR_6802_MEDIUM, STR_NULL},
-{ WWT_PUSHTXTBTN, RESIZE_NONE, 3, 184, 270, 16, 27, STR_6803_HARD, STR_NULL},
-{ WWT_PUSHTXTBTN, RESIZE_NONE, 3, 271, 357, 16, 27, STR_6804_CUSTOM, STR_NULL},
-{ WWT_TEXTBTN, RESIZE_NONE, 10, 0, 369, 30, 41, STR_6838_SHOW_HI_SCORE_CHART, STR_NULL},
-{ WWT_PANEL, RESIZE_NONE, 10, 0, 369, 42, 262, 0x0, STR_NULL},
-{ WWT_PANEL, RESIZE_NONE, 10, 0, 369, 263, 278, 0x0, STR_NULL},
-{ WWT_PUSHTXTBTN, RESIZE_NONE, 3, 105, 185, 265, 276, STR_OPTIONS_SAVE_CHANGES, STR_NULL},
-{ WWT_PUSHTXTBTN, RESIZE_NONE, 3, 186, 266, 265, 276, STR_012E_CANCEL, STR_NULL},
-{ WIDGETS_END},
-};
-
-static const WindowDesc _game_difficulty_desc = {
- WDP_CENTER, WDP_CENTER, 370, 279,
- WC_GAME_OPTIONS,0,
- WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
- _game_difficulty_widgets,
- GameDifficultyWndProc
-};
-
-void ShowGameDifficulty(void)
-{
- DeleteWindowById(WC_GAME_OPTIONS, 0);
- /* Copy current settings (ingame or in intro) to temporary holding place
- * change that when setting stuff, copy back on clicking 'OK' */
- _opt_mod_temp = *_opt_ptr;
- AllocateWindowDesc(&_game_difficulty_desc);
-}
-
-static const char *_patches_ui[] = {
- "vehicle_speed",
- "status_long_date",
- "show_finances",
- "autoscroll",
- "reverse_scroll",
- "errmsg_duration",
- "toolbar_pos",
- "measure_tooltip",
- "window_snap_radius",
- "invisible_trees",
- "population_in_label",
- "link_terraform_toolbar",
- "liveries",
- "prefer_teamchat",
-};
-
-static const char *_patches_construction[] = {
- "build_on_slopes",
- "extra_dynamite",
- "longbridges",
- "signal_side",
- "always_small_airport",
- "drag_signals_density",
- "oil_refinery_limit",
-};
-
-static const char *_patches_stations[] = {
- "join_stations",
- "full_load_any",
- "improved_load",
- "selectgoods",
- "new_nonstop",
- "nonuniform_stations",
- "station_spread",
- "serviceathelipad",
- "modified_catchment",
- "gradual_loading",
-};
-
-static const char *_patches_economy[] = {
- "inflation",
- "build_rawmaterial_ind",
- "multiple_industry_per_town",
- "same_industry_close",
- "bribe",
- "colored_news_year",
- "ending_year",
- "smooth_economy",
- "allow_shares",
-};
-
-static const char *_patches_ai[] = {
- "ainew_active",
- "ai_in_multiplayer",
- "ai_disable_veh_train",
- "ai_disable_veh_roadveh",
- "ai_disable_veh_aircraft",
- "ai_disable_veh_ship",
-};
-
-static const char *_patches_vehicles[] = {
- "realistic_acceleration",
- "forbid_90_deg",
- "mammoth_trains",
- "gotodepot",
- "roadveh_queue",
- "new_pathfinding_all",
- "yapf.ship_use_yapf",
- "yapf.road_use_yapf",
- "yapf.rail_use_yapf",
- "train_income_warn",
- "order_review_system",
- "never_expire_vehicles",
- "lost_train_warn",
- "autorenew",
- "autorenew_months",
- "autorenew_money",
- "max_trains",
- "max_roadveh",
- "max_aircraft",
- "max_ships",
- "servint_ispercent",
- "servint_trains",
- "servint_roadveh",
- "servint_ships",
- "servint_aircraft",
- "no_servicing_if_no_breakdowns",
- "wagon_speed_limits",
- "disable_elrails",
- "freight_trains",
-};
-
-typedef struct PatchEntry {
- const SettingDesc *setting;
- uint index;
-} PatchEntry;
-
-typedef struct PatchPage {
- const char **names;
- PatchEntry *entries;
- byte num;
-} PatchPage;
-
-/* PatchPage holds the categories, the number of elements in each category
- * and (in NULL) a dynamic array of settings based on the string-representations
- * of the settings. This way there is no worry about indeces, and such */
-static PatchPage _patches_page[] = {
- {_patches_ui, NULL, lengthof(_patches_ui)},
- {_patches_construction, NULL, lengthof(_patches_construction)},
- {_patches_vehicles, NULL, lengthof(_patches_vehicles)},
- {_patches_stations, NULL, lengthof(_patches_stations)},
- {_patches_economy, NULL, lengthof(_patches_economy)},
- {_patches_ai, NULL, lengthof(_patches_ai)},
-};
-
-/** The main patches window. Shows a number of categories on top and
- * a selection of patches in that category.
- * Uses WP(w, def_d) macro - data_1, data_2, data_3 */
-static void PatchesSelectionWndProc(Window *w, WindowEvent *e)
-{
- static Patches *patches_ptr;
-
- switch (e->event) {
- case WE_CREATE: {
- static bool first_time = true;
-
- patches_ptr = (_game_mode == GM_MENU) ? &_patches_newgame : &_patches;
-
- /* Build up the dynamic settings-array only once per OpenTTD session */
- if (first_time) {
- PatchPage *page;
- for (page = &_patches_page[0]; page != endof(_patches_page); page++) {
- uint i;
-
- page->entries = malloc(page->num * sizeof(*page->entries));
- for (i = 0; i != page->num; i++) {
- uint index;
- const SettingDesc *sd = GetPatchFromName(page->names[i], &index);
- assert(sd != NULL);
-
- page->entries[i].setting = sd;
- page->entries[i].index = index;
- }
- }
- first_time = false;
- }
- LowerWindowWidget(w, 4);
- } break;
-
- case WE_PAINT: {
- int x, y;
- const PatchPage *page = &_patches_page[WP(w,def_d).data_1];
- uint i;
-
- /* Set up selected category */
- DrawWindowWidgets(w);
-
- x = 5;
- y = 47;
- for (i = 0; i != page->num; i++) {
- const SettingDesc *sd = page->entries[i].setting;
- const SettingDescBase *sdb = &sd->desc;
- const void *var = GetVariableAddress(patches_ptr, &sd->save);
- bool editable = true;
- bool disabled = false;
-
- // We do not allow changes of some items when we are a client in a networkgame
- if (!(sd->save.conv & SLF_NETWORK_NO) && _networking && !_network_server) editable = false;
- if ((sdb->flags & SGF_NETWORK_ONLY) && !_networking) editable = false;
-
- if (sdb->cmd == SDT_BOOLX) {
- static const int _bool_ctabs[2][2] = {{9, 4}, {7, 6}};
- /* Draw checkbox for boolean-value either on/off */
- bool on = (*(bool*)var);
-
- DrawFrameRect(x, y, x + 19, y + 8, _bool_ctabs[!!on][!!editable], on ? FR_LOWERED : 0);
- SetDParam(0, on ? STR_CONFIG_PATCHES_ON : STR_CONFIG_PATCHES_OFF);
- } else {
- int32 value;
-
- value = (int32)ReadValue(var, sd->save.conv);
-
- /* Draw [<][>] boxes for settings of an integer-type */
- DrawArrowButtons(x, y, 3, WP(w,def_d).data_2 - (i * 2), (editable && value != sdb->min), (editable && value != sdb->max));
-
- disabled = (value == 0) && (sdb->flags & SGF_0ISDISABLED);
- if (disabled) {
- SetDParam(0, STR_CONFIG_PATCHES_DISABLED);
- } else {
- if (sdb->flags & SGF_CURRENCY) {
- SetDParam(0, STR_CONFIG_PATCHES_CURRENCY);
- } else if (sdb->flags & SGF_MULTISTRING) {
- SetDParam(0, sdb->str + value + 1);
- } else {
- SetDParam(0, (sdb->flags & SGF_NOCOMMA) ? STR_CONFIG_PATCHES_INT32 : STR_7024);
- }
- SetDParam(1, value);
- }
- }
- DrawString(30, y, (sdb->str) + disabled, 0);
- y += 11;
- }
- break;
- }
-
- case WE_CLICK:
- switch (e->we.click.widget) {
- case 3: {
- const PatchPage *page = &_patches_page[WP(w,def_d).data_1];
- const SettingDesc *sd;
- void *var;
- int32 value;
- int x, y;
- byte btn;
-
- y = e->we.click.pt.y - 46 - 1;
- if (y < 0) return;
-
- x = e->we.click.pt.x - 5;
- if (x < 0) return;
-
- btn = y / 11;
- if (y % 11 > 9) return;
- if (btn >= page->num) return;
-
- sd = page->entries[btn].setting;
-
- /* return if action is only active in network, or only settable by server */
- if ((sd->desc.flags & SGF_NETWORK_ONLY) && !_networking) return;
- if (!(sd->save.conv & SLF_NETWORK_NO) && _networking && !_network_server) return;
-
- var = GetVariableAddress(patches_ptr, &sd->save);
- value = (int32)ReadValue(var, sd->save.conv);
-
- /* clicked on the icon on the left side. Either scroller or bool on/off */
- if (x < 21) {
- const SettingDescBase *sdb = &sd->desc;
- int32 oldvalue = value;
-
- switch (sdb->cmd) {
- case SDT_BOOLX: value ^= 1; break;
- case SDT_NUMX: {
- /* Add a dynamic step-size to the scroller. In a maximum of
- * 50-steps you should be able to get from min to max,
- * unless specified otherwise in the 'interval' variable
- * of the current patch. */
- uint32 step = (sdb->interval == 0) ? ((sdb->max - sdb->min) / 50) : sdb->interval;
- if (step == 0) step = 1;
-
- // don't allow too fast scrolling
- if ((w->flags4 & WF_TIMEOUT_MASK) > 2 << WF_TIMEOUT_SHL) {
- _left_button_clicked = false;
- return;
- }
-
- /* Increase or decrease the value and clamp it to extremes */
- if (x >= 10) {
- value += step;
- if (value > sdb->max) value = sdb->max;
- } else {
- value -= step;
- if (value < sdb->min) value = (sdb->flags & SGF_0ISDISABLED) ? 0 : sdb->min;
- }
-
- /* Set up scroller timeout */
- if (value != oldvalue) {
- WP(w,def_d).data_2 = btn * 2 + 1 + ((x >= 10) ? 1 : 0);
- w->flags4 |= 5 << WF_TIMEOUT_SHL;
- _left_button_clicked = false;
- }
- } break;
- default: NOT_REACHED();
- }
-
- if (value != oldvalue) {
- SetPatchValue(page->entries[btn].index, patches_ptr, value);
- SetWindowDirty(w);
- }
- } else {
- /* only open editbox for types that its sensible for */
- if (sd->desc.cmd != SDT_BOOLX && !(sd->desc.flags & SGF_MULTISTRING)) {
- /* Show the correct currency-translated value */
- if (sd->desc.flags & SGF_CURRENCY) value *= _currency->rate;
-
- WP(w,def_d).data_3 = btn;
- SetDParam(0, value);
- ShowQueryString(STR_CONFIG_PATCHES_INT32, STR_CONFIG_PATCHES_QUERY_CAPT, 10, 100, w, CS_NUMERAL);
- }
- }
-
- break;
- }
- case 4: case 5: case 6: case 7: case 8: case 9:
- RaiseWindowWidget(w, WP(w, def_d).data_1 + 4);
- WP(w, def_d).data_1 = e->we.click.widget - 4;
- LowerWindowWidget(w, WP(w, def_d).data_1 + 4);
- DeleteWindowById(WC_QUERY_STRING, 0);
- SetWindowDirty(w);
- break;
- }
- break;
-
- case WE_TIMEOUT:
- WP(w,def_d).data_2 = 0;
- SetWindowDirty(w);
- break;
-
- case WE_ON_EDIT_TEXT: {
- if (e->we.edittext.str != NULL) {
- const PatchEntry *pe = &_patches_page[WP(w,def_d).data_1].entries[WP(w,def_d).data_3];
- const SettingDesc *sd = pe->setting;
- int32 value = atoi(e->we.edittext.str);
-
- /* Save the correct currency-translated value */
- if (sd->desc.flags & SGF_CURRENCY) value /= _currency->rate;
-
- SetPatchValue(pe->index, patches_ptr, value);
- SetWindowDirty(w);
- }
- break;
- }
-
- case WE_DESTROY:
- DeleteWindowById(WC_QUERY_STRING, 0);
- break;
- }
-}
-
-static const Widget _patches_selection_widgets[] = {
-{ WWT_CLOSEBOX, RESIZE_NONE, 10, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
-{ WWT_CAPTION, RESIZE_NONE, 10, 11, 369, 0, 13, STR_CONFIG_PATCHES_CAPTION, STR_018C_WINDOW_TITLE_DRAG_THIS},
-{ WWT_PANEL, RESIZE_NONE, 10, 0, 369, 14, 41, 0x0, STR_NULL},
-{ WWT_PANEL, RESIZE_NONE, 10, 0, 369, 42, 370, 0x0, STR_NULL},
-
-{ WWT_TEXTBTN, RESIZE_NONE, 3, 10, 96, 16, 27, STR_CONFIG_PATCHES_GUI, STR_NULL},
-{ WWT_TEXTBTN, RESIZE_NONE, 3, 97, 183, 16, 27, STR_CONFIG_PATCHES_CONSTRUCTION, STR_NULL},
-{ WWT_TEXTBTN, RESIZE_NONE, 3, 184, 270, 16, 27, STR_CONFIG_PATCHES_VEHICLES, STR_NULL},
-{ WWT_TEXTBTN, RESIZE_NONE, 3, 271, 357, 16, 27, STR_CONFIG_PATCHES_STATIONS, STR_NULL},
-{ WWT_TEXTBTN, RESIZE_NONE, 3, 10, 96, 28, 39, STR_CONFIG_PATCHES_ECONOMY, STR_NULL},
-{ WWT_TEXTBTN, RESIZE_NONE, 3, 97, 183, 28, 39, STR_CONFIG_PATCHES_AI, STR_NULL},
-{ WIDGETS_END},
-};
-
-static const WindowDesc _patches_selection_desc = {
- WDP_CENTER, WDP_CENTER, 370, 371,
- WC_GAME_OPTIONS,0,
- WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
- _patches_selection_widgets,
- PatchesSelectionWndProc,
-};
-
-void ShowPatchesSelection(void)
-{
- DeleteWindowById(WC_GAME_OPTIONS, 0);
- AllocateWindowDesc(&_patches_selection_desc);
-}
-
-
-/**
- * Draw [<][>] boxes.
- * @param x the x position to draw
- * @param y the y position to draw
- * @param ctab the color of the buttons
- * @param state 0 = none clicked, 1 = first clicked, 2 = second clicked
- * @param clickable_left is the left button clickable?
- * @param clickable_right is the right button clickable?
- */
-void DrawArrowButtons(int x, int y, int ctab, byte state, bool clickable_left, bool clickable_right)
-{
- int color = PALETTE_MODIFIER_GREYOUT | _colour_gradient[COLOUR_YELLOW][2];
-
- DrawFrameRect(x, y + 1, x + 9, y + 9, ctab, (state == 1) ? FR_LOWERED : 0);
- DrawFrameRect(x + 10, y + 1, x + 19, y + 9, ctab, (state == 2) ? FR_LOWERED : 0);
- DrawStringCentered(x + 5, y + 1, STR_6819, 0); // [<]
- DrawStringCentered(x + 15, y + 1, STR_681A, 0); // [>]
-
- /* Grey out the buttons that aren't clickable */
- if (!clickable_left)
- GfxFillRect(x + 1, y + 1, x + 1 + 8, y + 8, color);
- if (!clickable_right)
- GfxFillRect(x + 11, y + 1, x + 11 + 8, y + 8, color);
-}
-
-static char _str_separator[2];
-
-static void CustCurrencyWndProc(Window *w, WindowEvent *e)
-{
- switch (e->event) {
- case WE_PAINT: {
- int x;
- int y = 20;
- int clk = WP(w,def_d).data_1;
- DrawWindowWidgets(w);
-
- // exchange rate
- DrawArrowButtons(10, y, 3, GB(clk, 0, 2), true, true);
- SetDParam(0, 1);
- SetDParam(1, 1);
- DrawString(35, y + 1, STR_CURRENCY_EXCHANGE_RATE, 0);
- y += 12;
-
- // separator
- DrawFrameRect(10, y + 1, 29, y + 9, 0, GB(clk, 2, 2) ? FR_LOWERED : 0);
- x = DrawString(35, y + 1, STR_CURRENCY_SEPARATOR, 0);
- DoDrawString(_str_separator, x + 4, y + 1, 6);
- y += 12;
-
- // prefix
- DrawFrameRect(10, y + 1, 29, y + 9, 0, GB(clk, 4, 2) ? FR_LOWERED : 0);
- x = DrawString(35, y + 1, STR_CURRENCY_PREFIX, 0);
- DoDrawString(_custom_currency.prefix, x + 4, y + 1, 6);
- y += 12;
-
- // suffix
- DrawFrameRect(10, y + 1, 29, y + 9, 0, GB(clk, 6, 2) ? FR_LOWERED : 0);
- x = DrawString(35, y + 1, STR_CURRENCY_SUFFIX, 0);
- DoDrawString(_custom_currency.suffix, x + 4, y + 1, 6);
- y += 12;
-
- // switch to euro
- DrawArrowButtons(10, y, 3, GB(clk, 8, 2), true, true);
- SetDParam(0, _custom_currency.to_euro);
- DrawString(35, y + 1, (_custom_currency.to_euro != CF_NOEURO) ? STR_CURRENCY_SWITCH_TO_EURO : STR_CURRENCY_SWITCH_TO_EURO_NEVER, 0);
- y += 12;
-
- // Preview
- y += 12;
- SetDParam(0, 10000);
- DrawString(35, y + 1, STR_CURRENCY_PREVIEW, 0);
- break;
- }
-
- case WE_CLICK: {
- int line = (e->we.click.pt.y - 20) / 12;
- int len = 0;
- int x = e->we.click.pt.x;
- StringID str = 0;
- CharSetFilter afilter = CS_ALPHANUMERAL;
-
- switch (line) {
- case 0: // rate
- if (IS_INT_INSIDE(x, 10, 30)) { // clicked buttons
- if (x < 20) {
- if (_custom_currency.rate > 1) _custom_currency.rate--;
- WP(w,def_d).data_1 = 1 << (line * 2 + 0);
- } else {
- if (_custom_currency.rate < 5000) _custom_currency.rate++;
- WP(w,def_d).data_1 = 1 << (line * 2 + 1);
- }
- } else { // enter text
- SetDParam(0, _custom_currency.rate);
- str = STR_CONFIG_PATCHES_INT32;
- len = 4;
- afilter = CS_NUMERAL;
- }
- break;
-
- case 1: // separator
- if (IS_INT_INSIDE(x, 10, 30)) { // clicked button
- WP(w,def_d).data_1 = 1 << (line * 2 + 1);
- }
- str = BindCString(_str_separator);
- len = 1;
- break;
-
- case 2: // prefix
- if (IS_INT_INSIDE(x, 10, 30)) { // clicked button
- WP(w,def_d).data_1 = 1 << (line * 2 + 1);
- }
- str = BindCString(_custom_currency.prefix);
- len = 12;
- break;
-
- case 3: // suffix
- if (IS_INT_INSIDE(x, 10, 30)) { // clicked button
- WP(w,def_d).data_1 = 1 << (line * 2 + 1);
- }
- str = BindCString(_custom_currency.suffix);
- len = 12;
- break;
-
- case 4: // to euro
- if (IS_INT_INSIDE(x, 10, 30)) { // clicked buttons
- if (x < 20) {
- _custom_currency.to_euro = (_custom_currency.to_euro <= 2000) ?
- CF_NOEURO : _custom_currency.to_euro - 1;
- WP(w,def_d).data_1 = 1 << (line * 2 + 0);
- } else {
- _custom_currency.to_euro =
- clamp(_custom_currency.to_euro + 1, 2000, MAX_YEAR);
- WP(w,def_d).data_1 = 1 << (line * 2 + 1);
- }
- } else { // enter text
- SetDParam(0, _custom_currency.to_euro);
- str = STR_CONFIG_PATCHES_INT32;
- len = 4;
- afilter = CS_NUMERAL;
- }
- break;
- }
-
- if (len != 0) {
- WP(w, def_d).data_2 = line;
- ShowQueryString(str, STR_CURRENCY_CHANGE_PARAMETER, len + 1, 250, w, afilter);
- }
-
- w->flags4 |= 5 << WF_TIMEOUT_SHL;
- SetWindowDirty(w);
- break;
- }
-
- case WE_ON_EDIT_TEXT: {
- const char *b = e->we.edittext.str;
-
- switch (WP(w,def_d).data_2) {
- case 0: /* Exchange rate */
- _custom_currency.rate = clamp(atoi(b), 1, 5000);
- break;
-
- case 1: /* Thousands seperator */
- _custom_currency.separator = (b[0] == '\0') ? ' ' : b[0];
- ttd_strlcpy(_str_separator, b, lengthof(_str_separator));
- break;
-
- case 2: /* Currency prefix */
- ttd_strlcpy(_custom_currency.prefix, b, lengthof(_custom_currency.prefix));
- break;
-
- case 3: /* Currency suffix */
- ttd_strlcpy(_custom_currency.suffix, b, lengthof(_custom_currency.suffix));
- break;
-
- case 4: { /* Year to switch to euro */
- int val = atoi(b);
-
- _custom_currency.to_euro =
- (val < 2000 ? CF_NOEURO : min(val, MAX_YEAR));
- break;
- }
- }
- MarkWholeScreenDirty();
- break;
- }
-
- case WE_TIMEOUT:
- WP(w,def_d).data_1 = 0;
- SetWindowDirty(w);
- break;
-
- case WE_DESTROY:
- DeleteWindowById(WC_QUERY_STRING, 0);
- MarkWholeScreenDirty();
- break;
- }
-}
-
-static const Widget _cust_currency_widgets[] = {
-{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
-{ WWT_CAPTION, RESIZE_NONE, 14, 11, 229, 0, 13, STR_CURRENCY_WINDOW, STR_018C_WINDOW_TITLE_DRAG_THIS},
-{ WWT_PANEL, RESIZE_NONE, 14, 0, 229, 14, 119, 0x0, STR_NULL},
-{ WIDGETS_END},
-};
-
-static const WindowDesc _cust_currency_desc = {
- WDP_CENTER, WDP_CENTER, 230, 120,
- WC_CUSTOM_CURRENCY, 0,
- WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
- _cust_currency_widgets,
- CustCurrencyWndProc,
-};
-
-static void ShowCustCurrency(void)
-{
- _str_separator[0] = _custom_currency.separator;
- _str_separator[1] = '\0';
-
- DeleteWindowById(WC_CUSTOM_CURRENCY, 0);
- AllocateWindowDesc(&_cust_currency_desc);
-}