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-rw-r--r--src/settings.cpp14
1 files changed, 4 insertions, 10 deletions
diff --git a/src/settings.cpp b/src/settings.cpp
index fc151e4e5..38108c5ac 100644
--- a/src/settings.cpp
+++ b/src/settings.cpp
@@ -2265,22 +2265,16 @@ static void Save_PATS()
void CheckConfig()
{
- // Increase old default values for pf_maxdepth and pf_maxlength
- // to support big networks.
+ /*
+ * Increase old default values for pf_maxdepth and pf_maxlength
+ * to support big networks.
+ */
if (_settings_newgame.pf.opf.pf_maxdepth == 16 && _settings_newgame.pf.opf.pf_maxlength == 512) {
_settings_newgame.pf.opf.pf_maxdepth = 48;
_settings_newgame.pf.opf.pf_maxlength = 4096;
}
}
-void UpdatePatches()
-{
- /* Since old(er) savegames don't have any patches saved, we initialise
- * them with the default values just as it was in the old days.
- * Also new games need this copying-over */
- _settings = _settings_newgame; /* backwards compatibility */
-}
-
extern const ChunkHandler _setting_chunk_handlers[] = {
{ 'OPTS', NULL, Load_OPTS, CH_RIFF},
{ 'PATS', Save_PATS, Load_PATS, CH_RIFF | CH_LAST},