diff options
Diffstat (limited to 'src/settings.cpp')
-rw-r--r-- | src/settings.cpp | 449 |
1 files changed, 4 insertions, 445 deletions
diff --git a/src/settings.cpp b/src/settings.cpp index 64ce47828..a2ab8ae33 100644 --- a/src/settings.cpp +++ b/src/settings.cpp @@ -22,62 +22,31 @@ */ #include "stdafx.h" -#include <array> #include <charconv> -#include <limits> +#include "settings_table.h" +#include "debug.h" #include "currency.h" -#include "screenshot.h" #include "network/network.h" #include "network/network_func.h" -#include "settings_internal.h" #include "command_func.h" #include "console_func.h" -#include "pathfinder/pathfinder_type.h" #include "genworld.h" -#include "train.h" -#include "news_func.h" #include "window_func.h" -#include "sound_func.h" #include "company_func.h" #include "rev.h" -#if defined(WITH_FREETYPE) || defined(_WIN32) || defined(WITH_COCOA) -#include "fontcache.h" -#endif -#include "textbuf_gui.h" -#include "rail_gui.h" -#include "elrail_func.h" #include "error.h" -#include "town.h" -#include "video/video_driver.hpp" -#include "sound/sound_driver.hpp" -#include "music/music_driver.hpp" -#include "blitter/factory.hpp" -#include "base_media_base.h" #include "gamelog.h" #include "settings_func.h" #include "ini_type.h" #include "ai/ai_config.hpp" -#include "ai/ai.hpp" #include "game/game_config.hpp" -#include "game/game.hpp" -#include "ship.h" -#include "smallmap_gui.h" -#include "roadveh.h" +#include "newgrf_config.h" #include "fios.h" -#include "strings_func.h" -#include "vehicle_func.h" +#include "fileio_func.h" #include "saveload/compat/settings_sl_compat.h" -#include "void_map.h" -#include "station_base.h" - -#if defined(WITH_FREETYPE) || defined(_WIN32) || defined(WITH_COCOA) -#define HAS_TRUETYPE_FONT -#endif - #include "table/strings.h" -#include "table/settings.h" #include "safeguards.h" @@ -92,8 +61,6 @@ std::string _secrets_file; ///< Secrets configuration file of OpenTTD. typedef std::list<ErrorMessageData> ErrorList; static ErrorList _settings_error_list; ///< Errors while loading minimal settings. -typedef span<const SettingVariant> SettingTable; - /** * List of all the generic setting tables. * @@ -865,227 +832,6 @@ const StringSettingDesc *SettingDesc::AsStringSetting() const return static_cast<const StringSettingDesc *>(this); } -/* Begin - Callback Functions for the various settings. */ - -/** Reposition the main toolbar as the setting changed. */ -static void v_PositionMainToolbar(int32 new_value) -{ - if (_game_mode != GM_MENU) PositionMainToolbar(nullptr); -} - -/** Reposition the statusbar as the setting changed. */ -static void v_PositionStatusbar(int32 new_value) -{ - if (_game_mode != GM_MENU) { - PositionStatusbar(nullptr); - PositionNewsMessage(nullptr); - PositionNetworkChatWindow(nullptr); - } -} - -/** - * Redraw the smallmap after a colour scheme change. - * @param p1 Callback parameter. - */ -static void RedrawSmallmap(int32 new_value) -{ - BuildLandLegend(); - BuildOwnerLegend(); - SetWindowClassesDirty(WC_SMALLMAP); -} - -static void StationSpreadChanged(int32 p1) -{ - InvalidateWindowData(WC_SELECT_STATION, 0); - InvalidateWindowData(WC_BUILD_STATION, 0); -} - -static void CloseSignalGUI(int32 new_value) -{ - if (new_value == 0) { - CloseWindowByClass(WC_BUILD_SIGNAL); - } -} - -static void UpdateConsists(int32 new_value) -{ - for (Train *t : Train::Iterate()) { - /* Update the consist of all trains so the maximum speed is set correctly. */ - if (t->IsFrontEngine() || t->IsFreeWagon()) t->ConsistChanged(CCF_TRACK); - } - InvalidateWindowClassesData(WC_BUILD_VEHICLE, 0); -} - -/* Check service intervals of vehicles, newvalue is value of % or day based servicing */ -static void UpdateAllServiceInterval(int32 new_value) -{ - bool update_vehicles; - VehicleDefaultSettings *vds; - if (_game_mode == GM_MENU || !Company::IsValidID(_current_company)) { - vds = &_settings_client.company.vehicle; - update_vehicles = false; - } else { - vds = &Company::Get(_current_company)->settings.vehicle; - update_vehicles = true; - } - - if (new_value != 0) { - vds->servint_trains = 50; - vds->servint_roadveh = 50; - vds->servint_aircraft = 50; - vds->servint_ships = 50; - } else { - vds->servint_trains = 150; - vds->servint_roadveh = 150; - vds->servint_aircraft = 100; - vds->servint_ships = 360; - } - - if (update_vehicles) { - const Company *c = Company::Get(_current_company); - for (Vehicle *v : Vehicle::Iterate()) { - if (v->owner == _current_company && v->IsPrimaryVehicle() && !v->ServiceIntervalIsCustom()) { - v->SetServiceInterval(CompanyServiceInterval(c, v->type)); - v->SetServiceIntervalIsPercent(new_value != 0); - } - } - } - - SetWindowClassesDirty(WC_VEHICLE_DETAILS); -} - -static bool CanUpdateServiceInterval(VehicleType type, int32 &new_value) -{ - VehicleDefaultSettings *vds; - if (_game_mode == GM_MENU || !Company::IsValidID(_current_company)) { - vds = &_settings_client.company.vehicle; - } else { - vds = &Company::Get(_current_company)->settings.vehicle; - } - - /* Test if the interval is valid */ - int32 interval = GetServiceIntervalClamped(new_value, vds->servint_ispercent); - return interval == new_value; -} - -static void UpdateServiceInterval(VehicleType type, int32 new_value) -{ - if (_game_mode != GM_MENU && Company::IsValidID(_current_company)) { - for (Vehicle *v : Vehicle::Iterate()) { - if (v->owner == _current_company && v->type == type && v->IsPrimaryVehicle() && !v->ServiceIntervalIsCustom()) { - v->SetServiceInterval(new_value); - } - } - } - - SetWindowClassesDirty(WC_VEHICLE_DETAILS); -} - -static void TrainAccelerationModelChanged(int32 new_value) -{ - for (Train *t : Train::Iterate()) { - if (t->IsFrontEngine()) { - t->tcache.cached_max_curve_speed = t->GetCurveSpeedLimit(); - t->UpdateAcceleration(); - } - } - - /* These windows show acceleration values only when realistic acceleration is on. They must be redrawn after a setting change. */ - SetWindowClassesDirty(WC_ENGINE_PREVIEW); - InvalidateWindowClassesData(WC_BUILD_VEHICLE, 0); - SetWindowClassesDirty(WC_VEHICLE_DETAILS); -} - -/** - * This function updates the train acceleration cache after a steepness change. - * @param new_value Unused new value of setting. - */ -static void TrainSlopeSteepnessChanged(int32 new_value) -{ - for (Train *t : Train::Iterate()) { - if (t->IsFrontEngine()) t->CargoChanged(); - } -} - -/** - * This function updates realistic acceleration caches when the setting "Road vehicle acceleration model" is set. - * @param new_value Unused new value of setting. - */ -static void RoadVehAccelerationModelChanged(int32 new_value) -{ - if (_settings_game.vehicle.roadveh_acceleration_model != AM_ORIGINAL) { - for (RoadVehicle *rv : RoadVehicle::Iterate()) { - if (rv->IsFrontEngine()) { - rv->CargoChanged(); - } - } - } - - /* These windows show acceleration values only when realistic acceleration is on. They must be redrawn after a setting change. */ - SetWindowClassesDirty(WC_ENGINE_PREVIEW); - InvalidateWindowClassesData(WC_BUILD_VEHICLE, 0); - SetWindowClassesDirty(WC_VEHICLE_DETAILS); -} - -/** - * This function updates the road vehicle acceleration cache after a steepness change. - * @param new_value Unused new value of setting. - */ -static void RoadVehSlopeSteepnessChanged(int32 new_value) -{ - for (RoadVehicle *rv : RoadVehicle::Iterate()) { - if (rv->IsFrontEngine()) rv->CargoChanged(); - } -} - -static void TownFoundingChanged(int32 new_value) -{ - if (_game_mode != GM_EDITOR && _settings_game.economy.found_town == TF_FORBIDDEN) { - CloseWindowById(WC_FOUND_TOWN, 0); - } else { - InvalidateWindowData(WC_FOUND_TOWN, 0); - } -} - -static void ZoomMinMaxChanged(int32 new_value) -{ - extern void ConstrainAllViewportsZoom(); - ConstrainAllViewportsZoom(); - GfxClearSpriteCache(); - if (_settings_client.gui.zoom_min > _gui_zoom) { - /* Restrict GUI zoom if it is no longer available. */ - _gui_zoom = _settings_client.gui.zoom_min; - UpdateCursorSize(); - LoadStringWidthTable(); - } -} - -static void SpriteZoomMinChanged(int32 new_value) -{ - GfxClearSpriteCache(); - /* Force all sprites to redraw at the new chosen zoom level */ - MarkWholeScreenDirty(); -} - -/** - * Update any possible saveload window and delete any newgrf dialogue as - * its widget parts might change. Reinit all windows as it allows access to the - * newgrf debug button. - * @param new_value unused. - */ -static void InvalidateNewGRFChangeWindows(int32 new_value) -{ - InvalidateWindowClassesData(WC_SAVELOAD); - CloseWindowByClass(WC_GAME_OPTIONS); - ReInitAllWindows(_gui_zoom_cfg); -} - -static void InvalidateCompanyLiveryWindow(int32 new_value) -{ - InvalidateWindowClassesData(WC_COMPANY_COLOUR, -1); - ResetVehicleColourMap(); -} - /** Checks if any settings are set to incorrect values, and sets them to correct values in that case. */ static void ValidateSettings() { @@ -1096,193 +842,6 @@ static void ValidateSettings() } } -static void DifficultyNoiseChange(int32 new_value) -{ - if (_game_mode == GM_NORMAL) { - UpdateAirportsNoise(); - if (_settings_game.economy.station_noise_level) { - InvalidateWindowClassesData(WC_TOWN_VIEW, 0); - } - } -} - -static void MaxNoAIsChange(int32 new_value) -{ - if (GetGameSettings().difficulty.max_no_competitors != 0 && - AI::GetInfoList()->size() == 0 && - (!_networking || _network_server)) { - ShowErrorMessage(STR_WARNING_NO_SUITABLE_AI, INVALID_STRING_ID, WL_CRITICAL); - } - - InvalidateWindowClassesData(WC_GAME_OPTIONS, 0); -} - -/** - * Check whether the road side may be changed. - * @param new_value unused - * @return true if the road side may be changed. - */ -static bool CheckRoadSide(int32 &new_value) -{ - extern bool RoadVehiclesAreBuilt(); - return _game_mode == GM_MENU || !RoadVehiclesAreBuilt(); -} - -/** - * Conversion callback for _gameopt_settings_game.landscape - * It converts (or try) between old values and the new ones, - * without losing initial setting of the user - * @param value that was read from config file - * @return the "hopefully" converted value - */ -static size_t ConvertLandscape(const char *value) -{ - /* try with the old values */ - static std::vector<std::string> _old_landscape_values{"normal", "hilly", "desert", "candy"}; - return OneOfManySettingDesc::ParseSingleValue(value, strlen(value), _old_landscape_values); -} - -static bool CheckFreeformEdges(int32 &new_value) -{ - if (_game_mode == GM_MENU) return true; - if (new_value != 0) { - for (Ship *s : Ship::Iterate()) { - /* Check if there is a ship on the northern border. */ - if (TileX(s->tile) == 0 || TileY(s->tile) == 0) { - ShowErrorMessage(STR_CONFIG_SETTING_EDGES_NOT_EMPTY, INVALID_STRING_ID, WL_ERROR); - return false; - } - } - for (const BaseStation *st : BaseStation::Iterate()) { - /* Check if there is a non-deleted buoy on the northern border. */ - if (st->IsInUse() && (TileX(st->xy) == 0 || TileY(st->xy) == 0)) { - ShowErrorMessage(STR_CONFIG_SETTING_EDGES_NOT_EMPTY, INVALID_STRING_ID, WL_ERROR); - return false; - } - } - } else { - for (uint i = 0; i < MapMaxX(); i++) { - if (TileHeight(TileXY(i, 1)) != 0) { - ShowErrorMessage(STR_CONFIG_SETTING_EDGES_NOT_WATER, INVALID_STRING_ID, WL_ERROR); - return false; - } - } - for (uint i = 1; i < MapMaxX(); i++) { - if (!IsTileType(TileXY(i, MapMaxY() - 1), MP_WATER) || TileHeight(TileXY(1, MapMaxY())) != 0) { - ShowErrorMessage(STR_CONFIG_SETTING_EDGES_NOT_WATER, INVALID_STRING_ID, WL_ERROR); - return false; - } - } - for (uint i = 0; i < MapMaxY(); i++) { - if (TileHeight(TileXY(1, i)) != 0) { - ShowErrorMessage(STR_CONFIG_SETTING_EDGES_NOT_WATER, INVALID_STRING_ID, WL_ERROR); - return false; - } - } - for (uint i = 1; i < MapMaxY(); i++) { - if (!IsTileType(TileXY(MapMaxX() - 1, i), MP_WATER) || TileHeight(TileXY(MapMaxX(), i)) != 0) { - ShowErrorMessage(STR_CONFIG_SETTING_EDGES_NOT_WATER, INVALID_STRING_ID, WL_ERROR); - return false; - } - } - } - return true; -} - -static void UpdateFreeformEdges(int32 new_value) -{ - if (_game_mode == GM_MENU) return; - - if (new_value != 0) { - for (uint x = 0; x < MapSizeX(); x++) MakeVoid(TileXY(x, 0)); - for (uint y = 0; y < MapSizeY(); y++) MakeVoid(TileXY(0, y)); - } else { - /* Make tiles at the border water again. */ - for (uint i = 0; i < MapMaxX(); i++) { - SetTileHeight(TileXY(i, 0), 0); - SetTileType(TileXY(i, 0), MP_WATER); - } - for (uint i = 0; i < MapMaxY(); i++) { - SetTileHeight(TileXY(0, i), 0); - SetTileType(TileXY(0, i), MP_WATER); - } - } - MarkWholeScreenDirty(); -} - -/** - * Changing the setting "allow multiple NewGRF sets" is not allowed - * if there are vehicles. - */ -static bool CheckDynamicEngines(int32 &new_value) -{ - if (_game_mode == GM_MENU) return true; - - if (!EngineOverrideManager::ResetToCurrentNewGRFConfig()) { - ShowErrorMessage(STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES, INVALID_STRING_ID, WL_ERROR); - return false; - } - - return true; -} - -static bool CheckMaxHeightLevel(int32 &new_value) -{ - if (_game_mode == GM_NORMAL) return false; - if (_game_mode != GM_EDITOR) return true; - - /* Check if at least one mountain on the map is higher than the new value. - * If yes, disallow the change. */ - for (TileIndex t = 0; t < MapSize(); t++) { - if ((int32)TileHeight(t) > new_value) { - ShowErrorMessage(STR_CONFIG_SETTING_TOO_HIGH_MOUNTAIN, INVALID_STRING_ID, WL_ERROR); - /* Return old, unchanged value */ - return false; - } - } - - return true; -} - -static void StationCatchmentChanged(int32 new_value) -{ - Station::RecomputeCatchmentForAll(); - MarkWholeScreenDirty(); -} - -static void MaxVehiclesChanged(int32 new_value) -{ - InvalidateWindowClassesData(WC_BUILD_TOOLBAR); - MarkWholeScreenDirty(); -} - -static void InvalidateShipPathCache(int32 new_value) -{ - for (Ship *s : Ship::Iterate()) { - s->path.clear(); - } -} - -/** - * Replace a passwords that are a literal asterisk with an empty string. - * @param newval The new string value for this password field. - * @return Always true. - */ -static bool ReplaceAsteriskWithEmptyPassword(std::string &newval) -{ - if (newval.compare("*") == 0) newval.clear(); - return true; -} - -/** Update the game info, and send it to the clients when we are running as a server. */ -static void UpdateClientConfigValues() -{ - NetworkServerUpdateGameInfo(); - if (_network_server) NetworkServerSendConfigUpdate(); -} - -/* End - Callback Functions */ - /** * Prepare for reading and old diff_custom by zero-ing the memory. */ |