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-rw-r--r--src/script/api/game/game_window.hpp.sq1
-rw-r--r--src/script/api/script_window.hpp3
2 files changed, 3 insertions, 1 deletions
diff --git a/src/script/api/game/game_window.hpp.sq b/src/script/api/game/game_window.hpp.sq
index 300eb6947..84aba3706 100644
--- a/src/script/api/game/game_window.hpp.sq
+++ b/src/script/api/game/game_window.hpp.sq
@@ -815,6 +815,7 @@ void SQGSWindow_Register(Squirrel *engine)
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_SCROLLBAR, "WID_BO_SCROLLBAR");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_OBJECT_MATRIX, "WID_BO_OBJECT_MATRIX");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_OBJECT_SPRITE, "WID_BO_OBJECT_SPRITE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_OBJECT_NAME, "WID_BO_OBJECT_NAME");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_OBJECT_SIZE, "WID_BO_OBJECT_SIZE");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_INFO, "WID_BO_INFO");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_SELECT_MATRIX, "WID_BO_SELECT_MATRIX");
diff --git a/src/script/api/script_window.hpp b/src/script/api/script_window.hpp
index 9facdbfc8..e2d8ac4f8 100644
--- a/src/script/api/script_window.hpp
+++ b/src/script/api/script_window.hpp
@@ -1762,7 +1762,8 @@ public:
WID_BO_SCROLLBAR = ::WID_BO_SCROLLBAR, ///< The scrollbar associated with the list.
WID_BO_OBJECT_MATRIX = ::WID_BO_OBJECT_MATRIX, ///< The matrix with preview sprites.
WID_BO_OBJECT_SPRITE = ::WID_BO_OBJECT_SPRITE, ///< A preview sprite of the object.
- WID_BO_OBJECT_SIZE = ::WID_BO_OBJECT_SIZE, ///< The size of an object.
+ WID_BO_OBJECT_NAME = ::WID_BO_OBJECT_NAME, ///< The name of the selected object.
+ WID_BO_OBJECT_SIZE = ::WID_BO_OBJECT_SIZE, ///< The size of the selected object.
WID_BO_INFO = ::WID_BO_INFO, ///< Other information about the object (from the NewGRF).
WID_BO_SELECT_MATRIX = ::WID_BO_SELECT_MATRIX, ///< Selection preview matrix of objects of a given class.
WID_BO_SELECT_IMAGE = ::WID_BO_SELECT_IMAGE, ///< Preview image in the #WID_BO_SELECT_MATRIX.