diff options
Diffstat (limited to 'src/script')
-rw-r--r-- | src/script/api/game/game_window.hpp.sq | 1 | ||||
-rw-r--r-- | src/script/api/script_window.hpp | 3 |
2 files changed, 3 insertions, 1 deletions
diff --git a/src/script/api/game/game_window.hpp.sq b/src/script/api/game/game_window.hpp.sq index 300eb6947..84aba3706 100644 --- a/src/script/api/game/game_window.hpp.sq +++ b/src/script/api/game/game_window.hpp.sq @@ -815,6 +815,7 @@ void SQGSWindow_Register(Squirrel *engine) SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_SCROLLBAR, "WID_BO_SCROLLBAR"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_OBJECT_MATRIX, "WID_BO_OBJECT_MATRIX"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_OBJECT_SPRITE, "WID_BO_OBJECT_SPRITE"); + SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_OBJECT_NAME, "WID_BO_OBJECT_NAME"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_OBJECT_SIZE, "WID_BO_OBJECT_SIZE"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_INFO, "WID_BO_INFO"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_SELECT_MATRIX, "WID_BO_SELECT_MATRIX"); diff --git a/src/script/api/script_window.hpp b/src/script/api/script_window.hpp index 9facdbfc8..e2d8ac4f8 100644 --- a/src/script/api/script_window.hpp +++ b/src/script/api/script_window.hpp @@ -1762,7 +1762,8 @@ public: WID_BO_SCROLLBAR = ::WID_BO_SCROLLBAR, ///< The scrollbar associated with the list. WID_BO_OBJECT_MATRIX = ::WID_BO_OBJECT_MATRIX, ///< The matrix with preview sprites. WID_BO_OBJECT_SPRITE = ::WID_BO_OBJECT_SPRITE, ///< A preview sprite of the object. - WID_BO_OBJECT_SIZE = ::WID_BO_OBJECT_SIZE, ///< The size of an object. + WID_BO_OBJECT_NAME = ::WID_BO_OBJECT_NAME, ///< The name of the selected object. + WID_BO_OBJECT_SIZE = ::WID_BO_OBJECT_SIZE, ///< The size of the selected object. WID_BO_INFO = ::WID_BO_INFO, ///< Other information about the object (from the NewGRF). WID_BO_SELECT_MATRIX = ::WID_BO_SELECT_MATRIX, ///< Selection preview matrix of objects of a given class. WID_BO_SELECT_IMAGE = ::WID_BO_SELECT_IMAGE, ///< Preview image in the #WID_BO_SELECT_MATRIX. |