diff options
Diffstat (limited to 'src/script')
-rw-r--r-- | src/script/api/game/game_window.hpp.sq | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/script/api/game/game_window.hpp.sq b/src/script/api/game/game_window.hpp.sq index 9fc9526cc..fc818a443 100644 --- a/src/script/api/game/game_window.hpp.sq +++ b/src/script/api/game/game_window.hpp.sq @@ -307,10 +307,15 @@ void SQGSWindow_Register(Squirrel *engine) SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCL_CLASS_ROAD, "WID_SCL_CLASS_ROAD"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCL_CLASS_SHIP, "WID_SCL_CLASS_SHIP"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCL_CLASS_AIRCRAFT, "WID_SCL_CLASS_AIRCRAFT"); + SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCL_GROUPS_RAIL, "WID_SCL_GROUPS_RAIL"); + SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCL_GROUPS_ROAD, "WID_SCL_GROUPS_ROAD"); + SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCL_GROUPS_SHIP, "WID_SCL_GROUPS_SHIP"); + SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCL_GROUPS_AIRCRAFT, "WID_SCL_GROUPS_AIRCRAFT"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCL_SPACER_DROPDOWN, "WID_SCL_SPACER_DROPDOWN"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCL_PRI_COL_DROPDOWN, "WID_SCL_PRI_COL_DROPDOWN"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCL_SEC_COL_DROPDOWN, "WID_SCL_SEC_COL_DROPDOWN"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCL_MATRIX, "WID_SCL_MATRIX"); + SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCL_MATRIX_SCROLLBAR, "WID_SCL_MATRIX_SCROLLBAR"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_CAPTION, "WID_SCMF_CAPTION"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_TOGGLE_LARGE_SMALL, "WID_SCMF_TOGGLE_LARGE_SMALL"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_SELECT_FACE, "WID_SCMF_SELECT_FACE"); @@ -563,6 +568,7 @@ void SQGSWindow_Register(Squirrel *engine) SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_CREATE_GROUP, "WID_GL_CREATE_GROUP"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_DELETE_GROUP, "WID_GL_DELETE_GROUP"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_RENAME_GROUP, "WID_GL_RENAME_GROUP"); + SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_LIVERY_GROUP, "WID_GL_LIVERY_GROUP"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_REPLACE_PROTECTION, "WID_GL_REPLACE_PROTECTION"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_INFO, "WID_GL_INFO"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_H_BACKGROUND, "WID_H_BACKGROUND"); |