summaryrefslogtreecommitdiff
path: root/src/script
diff options
context:
space:
mode:
Diffstat (limited to 'src/script')
-rw-r--r--src/script/api/game/game_town.hpp.sq2
-rw-r--r--src/script/api/script_town.cpp27
-rw-r--r--src/script/api/script_town.hpp24
3 files changed, 53 insertions, 0 deletions
diff --git a/src/script/api/game/game_town.hpp.sq b/src/script/api/game/game_town.hpp.sq
index b97cb59d2..5cf394ca1 100644
--- a/src/script/api/game/game_town.hpp.sq
+++ b/src/script/api/game/game_town.hpp.sq
@@ -79,6 +79,8 @@ void SQGSTown_Register(Squirrel *engine)
SQGSTown.DefSQStaticMethod(engine, &ScriptTown::ExpandTown, "ExpandTown", 3, ".ii");
SQGSTown.DefSQStaticMethod(engine, &ScriptTown::FoundTown, "FoundTown", 6, ".iibi.");
SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetRating, "GetRating", 3, ".ii");
+ SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetDetailedRating, "GetDetailedRating", 3, ".ii");
+ SQGSTown.DefSQStaticMethod(engine, &ScriptTown::ChangeRating, "ChangeRating", 4, ".iii");
SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetAllowedNoise, "GetAllowedNoise", 2, ".i");
SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetRoadLayout, "GetRoadLayout", 2, ".i");
diff --git a/src/script/api/script_town.cpp b/src/script/api/script_town.cpp
index 1cb6e32bb..afe561456 100644
--- a/src/script/api/script_town.cpp
+++ b/src/script/api/script_town.cpp
@@ -336,6 +336,33 @@
}
}
+/* static */ int ScriptTown::GetDetailedRating(TownID town_id, ScriptCompany::CompanyID company_id)
+{
+ if (!IsValidTown(town_id)) return TOWN_RATING_INVALID;
+ ScriptCompany::CompanyID company = ScriptCompany::ResolveCompanyID(company_id);
+ if (company == ScriptCompany::COMPANY_INVALID) return TOWN_RATING_INVALID;
+
+ const Town *t = ::Town::Get(town_id);
+ return t->ratings[company];
+}
+
+/* static */ bool ScriptTown::ChangeRating(TownID town_id, ScriptCompany::CompanyID company_id, int delta)
+{
+ EnforcePrecondition(false, ScriptObject::GetCompany() == OWNER_DEITY);
+ EnforcePrecondition(false, IsValidTown(town_id));
+ ScriptCompany::CompanyID company = ScriptCompany::ResolveCompanyID(company_id);
+ EnforcePrecondition(false, company != ScriptCompany::COMPANY_INVALID);
+
+ const Town *t = ::Town::Get(town_id);
+ int16 new_rating = Clamp(t->ratings[company] + delta, RATING_MINIMUM, RATING_MAXIMUM);
+ if (new_rating == t->ratings[company]) return false;
+
+ uint16 p2 = 0;
+ memcpy(&p2, &new_rating, sizeof(p2));
+
+ return ScriptObject::DoCommand(0, town_id | (company_id << 16), p2, CMD_TOWN_RATING);
+}
+
/* static */ int ScriptTown::GetAllowedNoise(TownID town_id)
{
if (!IsValidTown(town_id)) return -1;
diff --git a/src/script/api/script_town.hpp b/src/script/api/script_town.hpp
index 71fb5a712..6ae7ee33f 100644
--- a/src/script/api/script_town.hpp
+++ b/src/script/api/script_town.hpp
@@ -424,6 +424,30 @@ public:
static TownRating GetRating(TownID town_id, ScriptCompany::CompanyID company_id);
/**
+ * Get the accurate rating of a company within a town.
+ * @param town_id The town to get the rating for.
+ * @param company_id The company to get the rating for.
+ * @pre IsValidTown(town_id).
+ * @pre ScriptCompany.ResolveCompanyID(company) != ScriptCompany::COMPANY_INVALID.
+ * @return The rating as a number between -1000 (worst) and 1000 (best).
+ * @api -ai
+ */
+ static int GetDetailedRating(TownID town_id, ScriptCompany::CompanyID company_id);
+
+ /**
+ * Change the rating of a company within a town.
+ * @param town_id The town to change the rating in.
+ * @param company_id The company to change the rating for.
+ * @param delta How much to change rating by (range -1000 to +1000).
+ * @return True if the rating was changed.
+ * @pre IsValidTown(town_id).
+ * @pre ScriptCompany.ResolveCompanyID(company) != ScriptCompany::COMPANY_INVALID.
+ * @pre no company mode in scope
+ * @api -ai
+ */
+ static bool ChangeRating(TownID town_id, ScriptCompany::CompanyID company_id, int delta);
+
+ /**
* Get the maximum level of noise that still can be added by airports
* before the town start to refuse building a new airport.
* @param town_id The town to get the allowed noise from.