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-rw-r--r--src/script/api/game/game_window.hpp.sq6
-rw-r--r--src/script/api/script_window.hpp17
-rw-r--r--src/script/api/template/template_window.hpp.sq2
3 files changed, 25 insertions, 0 deletions
diff --git a/src/script/api/game/game_window.hpp.sq b/src/script/api/game/game_window.hpp.sq
index be8967604..adc790ad9 100644
--- a/src/script/api/game/game_window.hpp.sq
+++ b/src/script/api/game/game_window.hpp.sq
@@ -138,6 +138,7 @@ void SQGSWindow_Register(Squirrel *engine)
SQGSWindow.DefSQConst(engine, ScriptWindow::WC_SAVE_PRESET, "WC_SAVE_PRESET");
SQGSWindow.DefSQConst(engine, ScriptWindow::WC_FRAMERATE_DISPLAY, "WC_FRAMERATE_DISPLAY");
SQGSWindow.DefSQConst(engine, ScriptWindow::WC_FRAMETIME_GRAPH, "WC_FRAMETIME_GRAPH");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_SCREENSHOT, "WC_SCREENSHOT");
SQGSWindow.DefSQConst(engine, ScriptWindow::WC_INVALID, "WC_INVALID");
SQGSWindow.DefSQConst(engine, ScriptWindow::TC_BLUE, "TC_BLUE");
SQGSWindow.DefSQConst(engine, ScriptWindow::TC_SILVER, "TC_SILVER");
@@ -1028,6 +1029,11 @@ void SQGSWindow_Register(Squirrel *engine)
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BROS_LT_OFF, "WID_BROS_LT_OFF");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BROS_LT_ON, "WID_BROS_LT_ON");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BROS_INFO, "WID_BROS_INFO");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SC_TAKE, "WID_SC_TAKE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SC_TAKE_ZOOMIN, "WID_SC_TAKE_ZOOMIN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SC_TAKE_DEFAULTZOOM, "WID_SC_TAKE_DEFAULTZOOM");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SC_TAKE_WORLD, "WID_SC_TAKE_WORLD");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SC_TAKE_HEIGHTMAP, "WID_SC_TAKE_HEIGHTMAP");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GO_BACKGROUND, "WID_GO_BACKGROUND");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GO_CURRENCY_DROPDOWN, "WID_GO_CURRENCY_DROPDOWN");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GO_DISTANCE_DROPDOWN, "WID_GO_DISTANCE_DROPDOWN");
diff --git a/src/script/api/script_window.hpp b/src/script/api/script_window.hpp
index 4efcc5bb6..9847f543b 100644
--- a/src/script/api/script_window.hpp
+++ b/src/script/api/script_window.hpp
@@ -52,6 +52,7 @@
#include "../../widgets/osk_widget.h"
#include "../../widgets/rail_widget.h"
#include "../../widgets/road_widget.h"
+#include "../../widgets/screenshot_widget.h"
#include "../../widgets/settings_widget.h"
#include "../../widgets/sign_widget.h"
#include "../../widgets/smallmap_widget.h"
@@ -775,6 +776,12 @@ public:
*/
WC_FRAMETIME_GRAPH = ::WC_FRAMETIME_GRAPH,
+ /**
+ * Screenshot window; %Window numbers:
+ * - 0 = #ScreenshotWidgets
+ */
+ WC_SCREENSHOT = ::WC_SCREENSHOT,
+
WC_INVALID = ::WC_INVALID, ///< Invalid window.
};
@@ -2171,6 +2178,16 @@ public:
WID_BROS_INFO = ::WID_BROS_INFO, ///< Station acceptance info.
};
+ /* automatically generated from ../../widgets/screenshot_widget.h */
+ /** Widgets of the #ScreenshotWindow class. */
+ enum ScreenshotWindowWidgets {
+ WID_SC_TAKE = ::WID_SC_TAKE, ///< Button for taking a normal screenshot
+ WID_SC_TAKE_ZOOMIN = ::WID_SC_TAKE_ZOOMIN, ///< Button for taking a zoomed in screenshot
+ WID_SC_TAKE_DEFAULTZOOM = ::WID_SC_TAKE_DEFAULTZOOM, ///< Button for taking a screenshot at normal zoom
+ WID_SC_TAKE_WORLD = ::WID_SC_TAKE_WORLD, ///< Button for taking a screenshot of the whole world
+ WID_SC_TAKE_HEIGHTMAP = ::WID_SC_TAKE_HEIGHTMAP, ///< Button for taking a heightmap "screenshot"
+ };
+
/* automatically generated from ../../widgets/settings_widget.h */
/** Widgets of the #GameOptionsWindow class. */
enum GameOptionsWidgets {
diff --git a/src/script/api/template/template_window.hpp.sq b/src/script/api/template/template_window.hpp.sq
index 016726db2..723c98a91 100644
--- a/src/script/api/template/template_window.hpp.sq
+++ b/src/script/api/template/template_window.hpp.sq
@@ -193,6 +193,8 @@ namespace SQConvert {
template <> inline int Return<ScriptWindow::BuildRoadDepotWidgets>(HSQUIRRELVM vm, ScriptWindow::BuildRoadDepotWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
template <> inline ScriptWindow::BuildRoadStationWidgets GetParam(ForceType<ScriptWindow::BuildRoadStationWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::BuildRoadStationWidgets)tmp; }
template <> inline int Return<ScriptWindow::BuildRoadStationWidgets>(HSQUIRRELVM vm, ScriptWindow::BuildRoadStationWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::ScreenshotWindowWidgets GetParam(ForceType<ScriptWindow::ScreenshotWindowWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::ScreenshotWindowWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::ScreenshotWindowWidgets>(HSQUIRRELVM vm, ScriptWindow::ScreenshotWindowWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
template <> inline ScriptWindow::GameOptionsWidgets GetParam(ForceType<ScriptWindow::GameOptionsWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::GameOptionsWidgets)tmp; }
template <> inline int Return<ScriptWindow::GameOptionsWidgets>(HSQUIRRELVM vm, ScriptWindow::GameOptionsWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
template <> inline ScriptWindow::GameSettingsWidgets GetParam(ForceType<ScriptWindow::GameSettingsWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::GameSettingsWidgets)tmp; }