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-rw-r--r--src/script/api/game/game_window.hpp.sq1
-rw-r--r--src/script/api/script_window.hpp1
2 files changed, 2 insertions, 0 deletions
diff --git a/src/script/api/game/game_window.hpp.sq b/src/script/api/game/game_window.hpp.sq
index 750f70256..057236948 100644
--- a/src/script/api/game/game_window.hpp.sq
+++ b/src/script/api/game/game_window.hpp.sq
@@ -920,6 +920,7 @@ void SQGSWindow_Register(Squirrel *engine)
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRAS_MATRIX, "WID_BRAS_MATRIX");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRAS_IMAGE, "WID_BRAS_IMAGE");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRAS_MATRIX_SCROLL, "WID_BRAS_MATRIX_SCROLL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRAS_SHOW_NEWST_DEFSIZE, "WID_BRAS_SHOW_NEWST_DEFSIZE");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRAS_SHOW_NEWST_ADDITIONS, "WID_BRAS_SHOW_NEWST_ADDITIONS");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRAS_SHOW_NEWST_MATRIX, "WID_BRAS_SHOW_NEWST_MATRIX");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRAS_SHOW_NEWST_RESIZE, "WID_BRAS_SHOW_NEWST_RESIZE");
diff --git a/src/script/api/script_window.hpp b/src/script/api/script_window.hpp
index 0d78ab5a3..bbc82047c 100644
--- a/src/script/api/script_window.hpp
+++ b/src/script/api/script_window.hpp
@@ -1998,6 +1998,7 @@ public:
WID_BRAS_IMAGE = ::WID_BRAS_IMAGE, ///< Panel used at each cell of the matrix.
WID_BRAS_MATRIX_SCROLL = ::WID_BRAS_MATRIX_SCROLL, ///< Scrollbar of the matrix widget.
+ WID_BRAS_SHOW_NEWST_DEFSIZE = ::WID_BRAS_SHOW_NEWST_DEFSIZE, ///< Selection for default-size button for newstation.
WID_BRAS_SHOW_NEWST_ADDITIONS = ::WID_BRAS_SHOW_NEWST_ADDITIONS, ///< Selection for newstation class selection list.
WID_BRAS_SHOW_NEWST_MATRIX = ::WID_BRAS_SHOW_NEWST_MATRIX, ///< Selection for newstation image matrix.
WID_BRAS_SHOW_NEWST_RESIZE = ::WID_BRAS_SHOW_NEWST_RESIZE, ///< Selection for panel and resize at bottom right for newstation.