diff options
Diffstat (limited to 'src/script/api/script_tunnel.cpp')
-rw-r--r-- | src/script/api/script_tunnel.cpp | 134 |
1 files changed, 134 insertions, 0 deletions
diff --git a/src/script/api/script_tunnel.cpp b/src/script/api/script_tunnel.cpp new file mode 100644 index 000000000..1d03eae79 --- /dev/null +++ b/src/script/api/script_tunnel.cpp @@ -0,0 +1,134 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. + */ + +/** @file script_tunnel.cpp Implementation of AITunnel. */ + +#include "../../stdafx.h" +#include "script_tunnel.hpp" +#include "script_rail.hpp" +#include "../../ai/ai_instance.hpp" +#include "../../tunnel_map.h" +#include "../../command_func.h" + +/* static */ bool AITunnel::IsTunnelTile(TileIndex tile) +{ + if (!::IsValidTile(tile)) return false; + return ::IsTunnelTile(tile); +} + +/* static */ TileIndex AITunnel::GetOtherTunnelEnd(TileIndex tile) +{ + if (!::IsValidTile(tile)) return INVALID_TILE; + + /* If it's a tunnel already, take the easy way out! */ + if (IsTunnelTile(tile)) return ::GetOtherTunnelEnd(tile); + + int start_z; + Slope start_tileh = ::GetTileSlope(tile, &start_z); + DiagDirection direction = ::GetInclinedSlopeDirection(start_tileh); + if (direction == INVALID_DIAGDIR) return INVALID_TILE; + + TileIndexDiff delta = ::TileOffsByDiagDir(direction); + int end_z; + do { + tile += delta; + if (!::IsValidTile(tile)) return INVALID_TILE; + + ::GetTileSlope(tile, &end_z); + } while (start_z != end_z); + + return tile; +} + +/** + * Helper function to connect a just built tunnel to nearby roads. + * @param instance The AI we have to built the road for. + */ +static void _DoCommandReturnBuildTunnel2(class AIInstance *instance) +{ + if (!AITunnel::_BuildTunnelRoad2()) { + AIInstance::DoCommandReturn(instance); + return; + } + + /* This can never happen, as in test-mode this callback is never executed, + * and in execute-mode, the other callback is called. */ + NOT_REACHED(); +} + +/** + * Helper function to connect a just built tunnel to nearby roads. + * @param instance The AI we have to built the road for. + */ +static void _DoCommandReturnBuildTunnel1(class AIInstance *instance) +{ + if (!AITunnel::_BuildTunnelRoad1()) { + AIInstance::DoCommandReturn(instance); + return; + } + + /* This can never happen, as in test-mode this callback is never executed, + * and in execute-mode, the other callback is called. */ + NOT_REACHED(); +} + +/* static */ bool AITunnel::BuildTunnel(AIVehicle::VehicleType vehicle_type, TileIndex start) +{ + EnforcePrecondition(false, ::IsValidTile(start)); + EnforcePrecondition(false, vehicle_type == AIVehicle::VT_RAIL || vehicle_type == AIVehicle::VT_ROAD); + EnforcePrecondition(false, vehicle_type != AIVehicle::VT_RAIL || AIRail::IsRailTypeAvailable(AIRail::GetCurrentRailType())); + + uint type = 0; + if (vehicle_type == AIVehicle::VT_ROAD) { + type |= (TRANSPORT_ROAD << 8); + type |= ::RoadTypeToRoadTypes((::RoadType)AIObject::GetRoadType()); + } else { + type |= (TRANSPORT_RAIL << 8); + type |= AIRail::GetCurrentRailType(); + } + + /* For rail we do nothing special */ + if (vehicle_type == AIVehicle::VT_RAIL) { + return AIObject::DoCommand(start, type, 0, CMD_BUILD_TUNNEL); + } + + AIObject::SetCallbackVariable(0, start); + return AIObject::DoCommand(start, type, 0, CMD_BUILD_TUNNEL, NULL, &::_DoCommandReturnBuildTunnel1); +} + +/* static */ bool AITunnel::_BuildTunnelRoad1() +{ + /* Build the piece of road on the 'start' side of the tunnel */ + TileIndex end = AIObject::GetCallbackVariable(0); + TileIndex start = AITunnel::GetOtherTunnelEnd(end); + + DiagDirection dir_1 = ::DiagdirBetweenTiles(end, start); + DiagDirection dir_2 = ::ReverseDiagDir(dir_1); + + return AIObject::DoCommand(start + ::TileOffsByDiagDir(dir_1), ::DiagDirToRoadBits(dir_2) | (AIObject::GetRoadType() << 4), 0, CMD_BUILD_ROAD, NULL, &::_DoCommandReturnBuildTunnel2); +} + +/* static */ bool AITunnel::_BuildTunnelRoad2() +{ + /* Build the piece of road on the 'end' side of the tunnel */ + TileIndex end = AIObject::GetCallbackVariable(0); + TileIndex start = AITunnel::GetOtherTunnelEnd(end); + + DiagDirection dir_1 = ::DiagdirBetweenTiles(end, start); + DiagDirection dir_2 = ::ReverseDiagDir(dir_1); + + return AIObject::DoCommand(end + ::TileOffsByDiagDir(dir_2), ::DiagDirToRoadBits(dir_1) | (AIObject::GetRoadType() << 4), 0, CMD_BUILD_ROAD); +} + +/* static */ bool AITunnel::RemoveTunnel(TileIndex tile) +{ + EnforcePrecondition(false, IsTunnelTile(tile)); + + return AIObject::DoCommand(tile, 0, 0, CMD_LANDSCAPE_CLEAR); +} |