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-rw-r--r--src/script/api/script_bridge.cpp179
1 files changed, 179 insertions, 0 deletions
diff --git a/src/script/api/script_bridge.cpp b/src/script/api/script_bridge.cpp
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+/* $Id$ */
+
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/** @file script_bridge.cpp Implementation of AIBridge. */
+
+#include "../../stdafx.h"
+#include "script_bridge.hpp"
+#include "script_rail.hpp"
+#include "../../ai/ai_instance.hpp"
+#include "../../bridge_map.h"
+#include "../../strings_func.h"
+#include "../../economy_func.h"
+#include "../../date_func.h"
+
+/* static */ bool AIBridge::IsValidBridge(BridgeID bridge_id)
+{
+ return bridge_id < MAX_BRIDGES && ::GetBridgeSpec(bridge_id)->avail_year <= _cur_year;
+}
+
+/* static */ bool AIBridge::IsBridgeTile(TileIndex tile)
+{
+ if (!::IsValidTile(tile)) return false;
+ return ::IsBridgeTile(tile);
+}
+
+/* static */ BridgeID AIBridge::GetBridgeID(TileIndex tile)
+{
+ if (!IsBridgeTile(tile)) return (BridgeID)-1;
+ return (BridgeID)::GetBridgeType(tile);
+}
+
+/**
+ * Helper function to connect a just built bridge to nearby roads.
+ * @param instance The AI we have to built the road for.
+ */
+static void _DoCommandReturnBuildBridge2(class AIInstance *instance)
+{
+ if (!AIBridge::_BuildBridgeRoad2()) {
+ AIInstance::DoCommandReturn(instance);
+ return;
+ }
+
+ /* This can never happen, as in test-mode this callback is never executed,
+ * and in execute-mode, the other callback is called. */
+ NOT_REACHED();
+}
+
+/**
+ * Helper function to connect a just built bridge to nearby roads.
+ * @param instance The AI we have to built the road for.
+ */
+static void _DoCommandReturnBuildBridge1(class AIInstance *instance)
+{
+ if (!AIBridge::_BuildBridgeRoad1()) {
+ AIInstance::DoCommandReturn(instance);
+ return;
+ }
+
+ /* This can never happen, as in test-mode this callback is never executed,
+ * and in execute-mode, the other callback is called. */
+ NOT_REACHED();
+}
+
+/* static */ bool AIBridge::BuildBridge(AIVehicle::VehicleType vehicle_type, BridgeID bridge_id, TileIndex start, TileIndex end)
+{
+ EnforcePrecondition(false, start != end);
+ EnforcePrecondition(false, ::IsValidTile(start) && ::IsValidTile(end));
+ EnforcePrecondition(false, TileX(start) == TileX(end) || TileY(start) == TileY(end));
+ EnforcePrecondition(false, vehicle_type == AIVehicle::VT_ROAD || vehicle_type == AIVehicle::VT_RAIL || vehicle_type == AIVehicle::VT_WATER);
+ EnforcePrecondition(false, vehicle_type != AIVehicle::VT_RAIL || AIRail::IsRailTypeAvailable(AIRail::GetCurrentRailType()));
+
+ uint type = 0;
+ switch (vehicle_type) {
+ case AIVehicle::VT_ROAD:
+ type |= (TRANSPORT_ROAD << 15);
+ type |= (::RoadTypeToRoadTypes((::RoadType)AIObject::GetRoadType()) << 8);
+ break;
+ case AIVehicle::VT_RAIL:
+ type |= (TRANSPORT_RAIL << 15);
+ type |= (AIRail::GetCurrentRailType() << 8);
+ break;
+ case AIVehicle::VT_WATER:
+ type |= (TRANSPORT_WATER << 15);
+ break;
+ default: NOT_REACHED();
+ }
+
+ /* For rail and water we do nothing special */
+ if (vehicle_type == AIVehicle::VT_RAIL || vehicle_type == AIVehicle::VT_WATER) {
+ return AIObject::DoCommand(end, start, type | bridge_id, CMD_BUILD_BRIDGE);
+ }
+
+ AIObject::SetCallbackVariable(0, start);
+ AIObject::SetCallbackVariable(1, end);
+ return AIObject::DoCommand(end, start, type | bridge_id, CMD_BUILD_BRIDGE, NULL, &::_DoCommandReturnBuildBridge1);
+}
+
+/* static */ bool AIBridge::_BuildBridgeRoad1()
+{
+ /* Build the piece of road on the 'start' side of the bridge */
+ TileIndex end = AIObject::GetCallbackVariable(0);
+ TileIndex start = AIObject::GetCallbackVariable(1);
+
+ DiagDirection dir_1 = ::DiagdirBetweenTiles(end, start);
+ DiagDirection dir_2 = ::ReverseDiagDir(dir_1);
+
+ return AIObject::DoCommand(start + ::TileOffsByDiagDir(dir_1), ::DiagDirToRoadBits(dir_2) | (AIObject::GetRoadType() << 4), 0, CMD_BUILD_ROAD, NULL, &::_DoCommandReturnBuildBridge2);
+}
+
+/* static */ bool AIBridge::_BuildBridgeRoad2()
+{
+ /* Build the piece of road on the 'end' side of the bridge */
+ TileIndex end = AIObject::GetCallbackVariable(0);
+ TileIndex start = AIObject::GetCallbackVariable(1);
+
+ DiagDirection dir_1 = ::DiagdirBetweenTiles(end, start);
+ DiagDirection dir_2 = ::ReverseDiagDir(dir_1);
+
+ return AIObject::DoCommand(end + ::TileOffsByDiagDir(dir_2), ::DiagDirToRoadBits(dir_1) | (AIObject::GetRoadType() << 4), 0, CMD_BUILD_ROAD);
+}
+
+/* static */ bool AIBridge::RemoveBridge(TileIndex tile)
+{
+ EnforcePrecondition(false, IsBridgeTile(tile));
+ return AIObject::DoCommand(tile, 0, 0, CMD_LANDSCAPE_CLEAR);
+}
+
+/* static */ char *AIBridge::GetName(BridgeID bridge_id)
+{
+ if (!IsValidBridge(bridge_id)) return NULL;
+
+ static const int len = 64;
+ char *bridge_name = MallocT<char>(len);
+
+ ::GetString(bridge_name, ::GetBridgeSpec(bridge_id)->transport_name[0], &bridge_name[len - 1]);
+ return bridge_name;
+}
+
+/* static */ int32 AIBridge::GetMaxSpeed(BridgeID bridge_id)
+{
+ if (!IsValidBridge(bridge_id)) return -1;
+
+ return ::GetBridgeSpec(bridge_id)->speed; // km-ish/h
+}
+
+/* static */ Money AIBridge::GetPrice(BridgeID bridge_id, uint length)
+{
+ if (!IsValidBridge(bridge_id)) return -1;
+
+ return ::CalcBridgeLenCostFactor(length) * _price[PR_BUILD_BRIDGE] * ::GetBridgeSpec(bridge_id)->price >> 8;
+}
+
+/* static */ int32 AIBridge::GetMaxLength(BridgeID bridge_id)
+{
+ if (!IsValidBridge(bridge_id)) return -1;
+
+ return min(::GetBridgeSpec(bridge_id)->max_length, _settings_game.construction.max_bridge_length) + 2;
+}
+
+/* static */ int32 AIBridge::GetMinLength(BridgeID bridge_id)
+{
+ if (!IsValidBridge(bridge_id)) return -1;
+
+ return ::GetBridgeSpec(bridge_id)->min_length + 2;
+}
+
+/* static */ TileIndex AIBridge::GetOtherBridgeEnd(TileIndex tile)
+{
+ if (!::IsValidTile(tile)) return INVALID_TILE;
+ if (!IsBridgeTile(tile)) return INVALID_TILE;
+
+ return ::GetOtherBridgeEnd(tile);
+}