summaryrefslogtreecommitdiff
path: root/src/script/api/game/game_waypoint.hpp.sq
diff options
context:
space:
mode:
Diffstat (limited to 'src/script/api/game/game_waypoint.hpp.sq')
-rw-r--r--src/script/api/game/game_waypoint.hpp.sq42
1 files changed, 42 insertions, 0 deletions
diff --git a/src/script/api/game/game_waypoint.hpp.sq b/src/script/api/game/game_waypoint.hpp.sq
new file mode 100644
index 000000000..984e1fa2f
--- /dev/null
+++ b/src/script/api/game/game_waypoint.hpp.sq
@@ -0,0 +1,42 @@
+/* $Id$ */
+
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */
+
+#include "../script_waypoint.hpp"
+#include "../template/template_waypoint.hpp.sq"
+
+
+template <> const char *GetClassName<ScriptWaypoint, ST_GS>() { return "GSWaypoint"; }
+
+void SQGSWaypoint_Register(Squirrel *engine)
+{
+ DefSQClass<ScriptWaypoint, ST_GS> SQGSWaypoint("GSWaypoint");
+ SQGSWaypoint.PreRegister(engine, "GSBaseStation");
+ SQGSWaypoint.AddConstructor<void (ScriptWaypoint::*)(), 1>(engine, "x");
+
+ SQGSWaypoint.DefSQConst(engine, ScriptWaypoint::ERR_WAYPOINT_BASE, "ERR_WAYPOINT_BASE");
+ SQGSWaypoint.DefSQConst(engine, ScriptWaypoint::ERR_WAYPOINT_TOO_CLOSE_TO_ANOTHER_WAYPOINT, "ERR_WAYPOINT_TOO_CLOSE_TO_ANOTHER_WAYPOINT");
+ SQGSWaypoint.DefSQConst(engine, ScriptWaypoint::ERR_WAYPOINT_ADJOINS_MULTIPLE_WAYPOINTS, "ERR_WAYPOINT_ADJOINS_MULTIPLE_WAYPOINTS");
+ SQGSWaypoint.DefSQConst(engine, ScriptWaypoint::WAYPOINT_RAIL, "WAYPOINT_RAIL");
+ SQGSWaypoint.DefSQConst(engine, ScriptWaypoint::WAYPOINT_BUOY, "WAYPOINT_BUOY");
+ SQGSWaypoint.DefSQConst(engine, ScriptWaypoint::WAYPOINT_ANY, "WAYPOINT_ANY");
+
+ ScriptError::RegisterErrorMap(STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT, ScriptWaypoint::ERR_WAYPOINT_TOO_CLOSE_TO_ANOTHER_WAYPOINT);
+ ScriptError::RegisterErrorMap(STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING, ScriptWaypoint::ERR_WAYPOINT_ADJOINS_MULTIPLE_WAYPOINTS);
+
+ ScriptError::RegisterErrorMapString(ScriptWaypoint::ERR_WAYPOINT_TOO_CLOSE_TO_ANOTHER_WAYPOINT, "ERR_WAYPOINT_TOO_CLOSE_TO_ANOTHER_WAYPOINT");
+ ScriptError::RegisterErrorMapString(ScriptWaypoint::ERR_WAYPOINT_ADJOINS_MULTIPLE_WAYPOINTS, "ERR_WAYPOINT_ADJOINS_MULTIPLE_WAYPOINTS");
+
+ SQGSWaypoint.DefSQStaticMethod(engine, &ScriptWaypoint::IsValidWaypoint, "IsValidWaypoint", 2, ".i");
+ SQGSWaypoint.DefSQStaticMethod(engine, &ScriptWaypoint::GetWaypointID, "GetWaypointID", 2, ".i");
+ SQGSWaypoint.DefSQStaticMethod(engine, &ScriptWaypoint::HasWaypointType, "HasWaypointType", 3, ".ii");
+
+ SQGSWaypoint.PostRegister(engine);
+}