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Diffstat (limited to 'src/script/api/game/game_townlist.hpp.sq')
-rw-r--r--src/script/api/game/game_townlist.hpp.sq35
1 files changed, 0 insertions, 35 deletions
diff --git a/src/script/api/game/game_townlist.hpp.sq b/src/script/api/game/game_townlist.hpp.sq
deleted file mode 100644
index 2445305b9..000000000
--- a/src/script/api/game/game_townlist.hpp.sq
+++ /dev/null
@@ -1,35 +0,0 @@
-/*
- * This file is part of OpenTTD.
- * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
- * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
- */
-
-/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */
-
-#include "../script_townlist.hpp"
-#include "../template/template_townlist.hpp.sq"
-
-
-template <> const char *GetClassName<ScriptTownList, ST_GS>() { return "GSTownList"; }
-
-void SQGSTownList_Register(Squirrel *engine)
-{
- DefSQClass<ScriptTownList, ST_GS> SQGSTownList("GSTownList");
- SQGSTownList.PreRegister(engine, "GSList");
- SQGSTownList.AddConstructor<void (ScriptTownList::*)(), 1>(engine, "x");
-
- SQGSTownList.PostRegister(engine);
-}
-
-
-template <> const char *GetClassName<ScriptTownEffectList, ST_GS>() { return "GSTownEffectList"; }
-
-void SQGSTownEffectList_Register(Squirrel *engine)
-{
- DefSQClass<ScriptTownEffectList, ST_GS> SQGSTownEffectList("GSTownEffectList");
- SQGSTownEffectList.PreRegister(engine, "GSList");
- SQGSTownEffectList.AddConstructor<void (ScriptTownEffectList::*)(), 1>(engine, "x");
-
- SQGSTownEffectList.PostRegister(engine);
-}