diff options
Diffstat (limited to 'src/script/api/game/game_town.hpp.sq')
-rw-r--r-- | src/script/api/game/game_town.hpp.sq | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/src/script/api/game/game_town.hpp.sq b/src/script/api/game/game_town.hpp.sq new file mode 100644 index 000000000..ef20b0418 --- /dev/null +++ b/src/script/api/game/game_town.hpp.sq @@ -0,0 +1,63 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. + */ + +/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */ + +#include "../script_town.hpp" +#include "../template/template_town.hpp.sq" + + +template <> const char *GetClassName<ScriptTown, ST_GS>() { return "GSTown"; } + +void SQGSTown_Register(Squirrel *engine) +{ + DefSQClass<ScriptTown, ST_GS> SQGSTown("GSTown"); + SQGSTown.PreRegister(engine); + SQGSTown.AddConstructor<void (ScriptTown::*)(), 1>(engine, "x"); + + SQGSTown.DefSQConst(engine, ScriptTown::TOWN_RATING_NONE, "TOWN_RATING_NONE"); + SQGSTown.DefSQConst(engine, ScriptTown::TOWN_RATING_APPALLING, "TOWN_RATING_APPALLING"); + SQGSTown.DefSQConst(engine, ScriptTown::TOWN_RATING_VERY_POOR, "TOWN_RATING_VERY_POOR"); + SQGSTown.DefSQConst(engine, ScriptTown::TOWN_RATING_POOR, "TOWN_RATING_POOR"); + SQGSTown.DefSQConst(engine, ScriptTown::TOWN_RATING_MEDIOCRE, "TOWN_RATING_MEDIOCRE"); + SQGSTown.DefSQConst(engine, ScriptTown::TOWN_RATING_GOOD, "TOWN_RATING_GOOD"); + SQGSTown.DefSQConst(engine, ScriptTown::TOWN_RATING_VERY_GOOD, "TOWN_RATING_VERY_GOOD"); + SQGSTown.DefSQConst(engine, ScriptTown::TOWN_RATING_EXCELLENT, "TOWN_RATING_EXCELLENT"); + SQGSTown.DefSQConst(engine, ScriptTown::TOWN_RATING_OUTSTANDING, "TOWN_RATING_OUTSTANDING"); + SQGSTown.DefSQConst(engine, ScriptTown::TOWN_RATING_INVALID, "TOWN_RATING_INVALID"); + SQGSTown.DefSQConst(engine, ScriptTown::ROAD_LAYOUT_ORIGINAL, "ROAD_LAYOUT_ORIGINAL"); + SQGSTown.DefSQConst(engine, ScriptTown::ROAD_LAYOUT_BETTER_ROADS, "ROAD_LAYOUT_BETTER_ROADS"); + SQGSTown.DefSQConst(engine, ScriptTown::ROAD_LAYOUT_2x2, "ROAD_LAYOUT_2x2"); + SQGSTown.DefSQConst(engine, ScriptTown::ROAD_LAYOUT_3x3, "ROAD_LAYOUT_3x3"); + SQGSTown.DefSQConst(engine, ScriptTown::ROAD_LAYOUT_INVALID, "ROAD_LAYOUT_INVALID"); + + SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetTownCount, "GetTownCount", 1, "."); + SQGSTown.DefSQStaticMethod(engine, &ScriptTown::IsValidTown, "IsValidTown", 2, ".i"); + SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetName, "GetName", 2, ".i"); + SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetPopulation, "GetPopulation", 2, ".i"); + SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetHouseCount, "GetHouseCount", 2, ".i"); + SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetLocation, "GetLocation", 2, ".i"); + SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetLastMonthProduction, "GetLastMonthProduction", 3, ".ii"); + SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetLastMonthSupplied, "GetLastMonthSupplied", 3, ".ii"); + SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetLastMonthTransportedPercentage, "GetLastMonthTransportedPercentage", 3, ".ii"); + SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetLastMonthReceived, "GetLastMonthReceived", 3, ".ii"); + SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetCargoGoal, "GetCargoGoal", 3, ".ii"); + SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetGrowthRate, "GetGrowthRate", 2, ".i"); + SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetDistanceManhattanToTile, "GetDistanceManhattanToTile", 3, ".ii"); + SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetDistanceSquareToTile, "GetDistanceSquareToTile", 3, ".ii"); + SQGSTown.DefSQStaticMethod(engine, &ScriptTown::IsWithinTownInfluence, "IsWithinTownInfluence", 3, ".ii"); + SQGSTown.DefSQStaticMethod(engine, &ScriptTown::IsCity, "IsCity", 2, ".i"); + SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetRoadReworkDuration, "GetRoadReworkDuration", 2, ".i"); + SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetExclusiveRightsDuration, "GetExclusiveRightsDuration", 2, ".i"); + SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetRating, "GetRating", 3, ".ii"); + SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetAllowedNoise, "GetAllowedNoise", 2, ".i"); + SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetRoadLayout, "GetRoadLayout", 2, ".i"); + + SQGSTown.PostRegister(engine); +} |