diff options
Diffstat (limited to 'src/script/api/game/game_tilelist.hpp.sq')
-rw-r--r-- | src/script/api/game/game_tilelist.hpp.sq | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/src/script/api/game/game_tilelist.hpp.sq b/src/script/api/game/game_tilelist.hpp.sq new file mode 100644 index 000000000..a4ade9cc5 --- /dev/null +++ b/src/script/api/game/game_tilelist.hpp.sq @@ -0,0 +1,66 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. + */ + +/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */ + +#include "../script_tilelist.hpp" +#include "../template/template_tilelist.hpp.sq" + + +template <> const char *GetClassName<ScriptTileList, ST_GS>() { return "GSTileList"; } + +void SQGSTileList_Register(Squirrel *engine) +{ + DefSQClass<ScriptTileList, ST_GS> SQGSTileList("GSTileList"); + SQGSTileList.PreRegister(engine, "GSList"); + SQGSTileList.AddConstructor<void (ScriptTileList::*)(), 1>(engine, "x"); + + SQGSTileList.DefSQMethod(engine, &ScriptTileList::AddRectangle, "AddRectangle", 3, "xii"); + SQGSTileList.DefSQMethod(engine, &ScriptTileList::AddTile, "AddTile", 2, "xi"); + SQGSTileList.DefSQMethod(engine, &ScriptTileList::RemoveRectangle, "RemoveRectangle", 3, "xii"); + SQGSTileList.DefSQMethod(engine, &ScriptTileList::RemoveTile, "RemoveTile", 2, "xi"); + + SQGSTileList.PostRegister(engine); +} + + +template <> const char *GetClassName<ScriptTileList_IndustryAccepting, ST_GS>() { return "GSTileList_IndustryAccepting"; } + +void SQGSTileList_IndustryAccepting_Register(Squirrel *engine) +{ + DefSQClass<ScriptTileList_IndustryAccepting, ST_GS> SQGSTileList_IndustryAccepting("GSTileList_IndustryAccepting"); + SQGSTileList_IndustryAccepting.PreRegister(engine, "GSTileList"); + SQGSTileList_IndustryAccepting.AddConstructor<void (ScriptTileList_IndustryAccepting::*)(IndustryID industry_id, int radius), 3>(engine, "xii"); + + SQGSTileList_IndustryAccepting.PostRegister(engine); +} + + +template <> const char *GetClassName<ScriptTileList_IndustryProducing, ST_GS>() { return "GSTileList_IndustryProducing"; } + +void SQGSTileList_IndustryProducing_Register(Squirrel *engine) +{ + DefSQClass<ScriptTileList_IndustryProducing, ST_GS> SQGSTileList_IndustryProducing("GSTileList_IndustryProducing"); + SQGSTileList_IndustryProducing.PreRegister(engine, "GSTileList"); + SQGSTileList_IndustryProducing.AddConstructor<void (ScriptTileList_IndustryProducing::*)(IndustryID industry_id, int radius), 3>(engine, "xii"); + + SQGSTileList_IndustryProducing.PostRegister(engine); +} + + +template <> const char *GetClassName<ScriptTileList_StationType, ST_GS>() { return "GSTileList_StationType"; } + +void SQGSTileList_StationType_Register(Squirrel *engine) +{ + DefSQClass<ScriptTileList_StationType, ST_GS> SQGSTileList_StationType("GSTileList_StationType"); + SQGSTileList_StationType.PreRegister(engine, "GSTileList"); + SQGSTileList_StationType.AddConstructor<void (ScriptTileList_StationType::*)(StationID station_id, ScriptStation::StationType station_type), 3>(engine, "xii"); + + SQGSTileList_StationType.PostRegister(engine); +} |