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Diffstat (limited to 'src/script/api/game/game_tile.hpp.sq')
-rw-r--r--src/script/api/game/game_tile.hpp.sq109
1 files changed, 109 insertions, 0 deletions
diff --git a/src/script/api/game/game_tile.hpp.sq b/src/script/api/game/game_tile.hpp.sq
new file mode 100644
index 000000000..53e02578b
--- /dev/null
+++ b/src/script/api/game/game_tile.hpp.sq
@@ -0,0 +1,109 @@
+/* $Id$ */
+
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */
+
+#include "../script_tile.hpp"
+#include "../template/template_tile.hpp.sq"
+
+
+template <> const char *GetClassName<ScriptTile, ST_GS>() { return "GSTile"; }
+
+void SQGSTile_Register(Squirrel *engine)
+{
+ DefSQClass<ScriptTile, ST_GS> SQGSTile("GSTile");
+ SQGSTile.PreRegister(engine);
+ SQGSTile.AddConstructor<void (ScriptTile::*)(), 1>(engine, "x");
+
+ SQGSTile.DefSQConst(engine, ScriptTile::ERR_TILE_BASE, "ERR_TILE_BASE");
+ SQGSTile.DefSQConst(engine, ScriptTile::ERR_TILE_TOO_HIGH, "ERR_TILE_TOO_HIGH");
+ SQGSTile.DefSQConst(engine, ScriptTile::ERR_TILE_TOO_LOW, "ERR_TILE_TOO_LOW");
+ SQGSTile.DefSQConst(engine, ScriptTile::ERR_AREA_ALREADY_FLAT, "ERR_AREA_ALREADY_FLAT");
+ SQGSTile.DefSQConst(engine, ScriptTile::ERR_EXCAVATION_WOULD_DAMAGE, "ERR_EXCAVATION_WOULD_DAMAGE");
+ SQGSTile.DefSQConst(engine, ScriptTile::CORNER_W, "CORNER_W");
+ SQGSTile.DefSQConst(engine, ScriptTile::CORNER_S, "CORNER_S");
+ SQGSTile.DefSQConst(engine, ScriptTile::CORNER_E, "CORNER_E");
+ SQGSTile.DefSQConst(engine, ScriptTile::CORNER_N, "CORNER_N");
+ SQGSTile.DefSQConst(engine, ScriptTile::CORNER_INVALID, "CORNER_INVALID");
+ SQGSTile.DefSQConst(engine, ScriptTile::SLOPE_FLAT, "SLOPE_FLAT");
+ SQGSTile.DefSQConst(engine, ScriptTile::SLOPE_W, "SLOPE_W");
+ SQGSTile.DefSQConst(engine, ScriptTile::SLOPE_S, "SLOPE_S");
+ SQGSTile.DefSQConst(engine, ScriptTile::SLOPE_E, "SLOPE_E");
+ SQGSTile.DefSQConst(engine, ScriptTile::SLOPE_N, "SLOPE_N");
+ SQGSTile.DefSQConst(engine, ScriptTile::SLOPE_STEEP, "SLOPE_STEEP");
+ SQGSTile.DefSQConst(engine, ScriptTile::SLOPE_NW, "SLOPE_NW");
+ SQGSTile.DefSQConst(engine, ScriptTile::SLOPE_SW, "SLOPE_SW");
+ SQGSTile.DefSQConst(engine, ScriptTile::SLOPE_SE, "SLOPE_SE");
+ SQGSTile.DefSQConst(engine, ScriptTile::SLOPE_NE, "SLOPE_NE");
+ SQGSTile.DefSQConst(engine, ScriptTile::SLOPE_EW, "SLOPE_EW");
+ SQGSTile.DefSQConst(engine, ScriptTile::SLOPE_NS, "SLOPE_NS");
+ SQGSTile.DefSQConst(engine, ScriptTile::SLOPE_ELEVATED, "SLOPE_ELEVATED");
+ SQGSTile.DefSQConst(engine, ScriptTile::SLOPE_NWS, "SLOPE_NWS");
+ SQGSTile.DefSQConst(engine, ScriptTile::SLOPE_WSE, "SLOPE_WSE");
+ SQGSTile.DefSQConst(engine, ScriptTile::SLOPE_SEN, "SLOPE_SEN");
+ SQGSTile.DefSQConst(engine, ScriptTile::SLOPE_ENW, "SLOPE_ENW");
+ SQGSTile.DefSQConst(engine, ScriptTile::SLOPE_STEEP_W, "SLOPE_STEEP_W");
+ SQGSTile.DefSQConst(engine, ScriptTile::SLOPE_STEEP_S, "SLOPE_STEEP_S");
+ SQGSTile.DefSQConst(engine, ScriptTile::SLOPE_STEEP_E, "SLOPE_STEEP_E");
+ SQGSTile.DefSQConst(engine, ScriptTile::SLOPE_STEEP_N, "SLOPE_STEEP_N");
+ SQGSTile.DefSQConst(engine, ScriptTile::SLOPE_INVALID, "SLOPE_INVALID");
+ SQGSTile.DefSQConst(engine, ScriptTile::TRANSPORT_RAIL, "TRANSPORT_RAIL");
+ SQGSTile.DefSQConst(engine, ScriptTile::TRANSPORT_ROAD, "TRANSPORT_ROAD");
+ SQGSTile.DefSQConst(engine, ScriptTile::TRANSPORT_WATER, "TRANSPORT_WATER");
+ SQGSTile.DefSQConst(engine, ScriptTile::TRANSPORT_AIR, "TRANSPORT_AIR");
+ SQGSTile.DefSQConst(engine, ScriptTile::TRANSPORT_INVALID, "TRANSPORT_INVALID");
+ SQGSTile.DefSQConst(engine, ScriptTile::BT_FOUNDATION, "BT_FOUNDATION");
+ SQGSTile.DefSQConst(engine, ScriptTile::BT_TERRAFORM, "BT_TERRAFORM");
+ SQGSTile.DefSQConst(engine, ScriptTile::BT_BUILD_TREES, "BT_BUILD_TREES");
+ SQGSTile.DefSQConst(engine, ScriptTile::BT_CLEAR_GRASS, "BT_CLEAR_GRASS");
+ SQGSTile.DefSQConst(engine, ScriptTile::BT_CLEAR_ROUGH, "BT_CLEAR_ROUGH");
+ SQGSTile.DefSQConst(engine, ScriptTile::BT_CLEAR_ROCKY, "BT_CLEAR_ROCKY");
+ SQGSTile.DefSQConst(engine, ScriptTile::BT_CLEAR_FIELDS, "BT_CLEAR_FIELDS");
+ SQGSTile.DefSQConst(engine, ScriptTile::BT_CLEAR_HOUSE, "BT_CLEAR_HOUSE");
+
+ ScriptError::RegisterErrorMap(STR_ERROR_ALREADY_AT_SEA_LEVEL, ScriptTile::ERR_TILE_TOO_HIGH);
+ ScriptError::RegisterErrorMap(STR_ERROR_ALREADY_AT_SEA_LEVEL, ScriptTile::ERR_TILE_TOO_LOW);
+ ScriptError::RegisterErrorMap(STR_ERROR_ALREADY_LEVELLED, ScriptTile::ERR_AREA_ALREADY_FLAT);
+ ScriptError::RegisterErrorMap(STR_ERROR_EXCAVATION_WOULD_DAMAGE, ScriptTile::ERR_EXCAVATION_WOULD_DAMAGE);
+
+ ScriptError::RegisterErrorMapString(ScriptTile::ERR_TILE_TOO_HIGH, "ERR_TILE_TOO_HIGH");
+ ScriptError::RegisterErrorMapString(ScriptTile::ERR_TILE_TOO_LOW, "ERR_TILE_TOO_LOW");
+ ScriptError::RegisterErrorMapString(ScriptTile::ERR_AREA_ALREADY_FLAT, "ERR_AREA_ALREADY_FLAT");
+ ScriptError::RegisterErrorMapString(ScriptTile::ERR_EXCAVATION_WOULD_DAMAGE, "ERR_EXCAVATION_WOULD_DAMAGE");
+
+ SQGSTile.DefSQStaticMethod(engine, &ScriptTile::IsBuildableRectangle, "IsBuildableRectangle", 4, ".iii");
+ SQGSTile.DefSQStaticMethod(engine, &ScriptTile::IsWaterTile, "IsWaterTile", 2, ".i");
+ SQGSTile.DefSQStaticMethod(engine, &ScriptTile::IsCoastTile, "IsCoastTile", 2, ".i");
+ SQGSTile.DefSQStaticMethod(engine, &ScriptTile::IsStationTile, "IsStationTile", 2, ".i");
+ SQGSTile.DefSQStaticMethod(engine, &ScriptTile::IsSteepSlope, "IsSteepSlope", 2, ".i");
+ SQGSTile.DefSQStaticMethod(engine, &ScriptTile::IsHalftileSlope, "IsHalftileSlope", 2, ".i");
+ SQGSTile.DefSQStaticMethod(engine, &ScriptTile::HasTreeOnTile, "HasTreeOnTile", 2, ".i");
+ SQGSTile.DefSQStaticMethod(engine, &ScriptTile::IsFarmTile, "IsFarmTile", 2, ".i");
+ SQGSTile.DefSQStaticMethod(engine, &ScriptTile::IsRockTile, "IsRockTile", 2, ".i");
+ SQGSTile.DefSQStaticMethod(engine, &ScriptTile::IsRoughTile, "IsRoughTile", 2, ".i");
+ SQGSTile.DefSQStaticMethod(engine, &ScriptTile::IsSnowTile, "IsSnowTile", 2, ".i");
+ SQGSTile.DefSQStaticMethod(engine, &ScriptTile::IsDesertTile, "IsDesertTile", 2, ".i");
+ SQGSTile.DefSQStaticMethod(engine, &ScriptTile::GetSlope, "GetSlope", 2, ".i");
+ SQGSTile.DefSQStaticMethod(engine, &ScriptTile::GetComplementSlope, "GetComplementSlope", 2, ".i");
+ SQGSTile.DefSQStaticMethod(engine, &ScriptTile::GetMinHeight, "GetMinHeight", 2, ".i");
+ SQGSTile.DefSQStaticMethod(engine, &ScriptTile::GetMaxHeight, "GetMaxHeight", 2, ".i");
+ SQGSTile.DefSQStaticMethod(engine, &ScriptTile::GetCornerHeight, "GetCornerHeight", 3, ".ii");
+ SQGSTile.DefSQStaticMethod(engine, &ScriptTile::GetOwner, "GetOwner", 2, ".i");
+ SQGSTile.DefSQStaticMethod(engine, &ScriptTile::HasTransportType, "HasTransportType", 3, ".ii");
+ SQGSTile.DefSQStaticMethod(engine, &ScriptTile::GetCargoAcceptance, "GetCargoAcceptance", 6, ".iiiii");
+ SQGSTile.DefSQStaticMethod(engine, &ScriptTile::GetCargoProduction, "GetCargoProduction", 6, ".iiiii");
+ SQGSTile.DefSQStaticMethod(engine, &ScriptTile::GetDistanceManhattanToTile, "GetDistanceManhattanToTile", 3, ".ii");
+ SQGSTile.DefSQStaticMethod(engine, &ScriptTile::GetDistanceSquareToTile, "GetDistanceSquareToTile", 3, ".ii");
+ SQGSTile.DefSQStaticMethod(engine, &ScriptTile::IsWithinTownInfluence, "IsWithinTownInfluence", 3, ".ii");
+ SQGSTile.DefSQStaticMethod(engine, &ScriptTile::GetTownAuthority, "GetTownAuthority", 2, ".i");
+ SQGSTile.DefSQStaticMethod(engine, &ScriptTile::GetClosestTown, "GetClosestTown", 2, ".i");
+ SQGSTile.DefSQStaticMethod(engine, &ScriptTile::GetBuildCost, "GetBuildCost", 2, ".i");
+
+ SQGSTile.PostRegister(engine);
+}