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path: root/src/script/api/game/game_order.hpp.sq
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Diffstat (limited to 'src/script/api/game/game_order.hpp.sq')
-rw-r--r--src/script/api/game/game_order.hpp.sq34
1 files changed, 17 insertions, 17 deletions
diff --git a/src/script/api/game/game_order.hpp.sq b/src/script/api/game/game_order.hpp.sq
index 1f1bbf4fa..f95dce925 100644
--- a/src/script/api/game/game_order.hpp.sq
+++ b/src/script/api/game/game_order.hpp.sq
@@ -25,23 +25,23 @@ void SQGSOrder_Register(Squirrel *engine)
SQGSOrder.DefSQConst(engine, ScriptOrder::ERR_ORDER_TOO_MANY, "ERR_ORDER_TOO_MANY");
SQGSOrder.DefSQConst(engine, ScriptOrder::ERR_ORDER_TOO_FAR_AWAY_FROM_PREVIOUS_DESTINATION, "ERR_ORDER_TOO_FAR_AWAY_FROM_PREVIOUS_DESTINATION");
SQGSOrder.DefSQConst(engine, ScriptOrder::ERR_ORDER_AIRCRAFT_NOT_ENOUGH_RANGE, "ERR_ORDER_AIRCRAFT_NOT_ENOUGH_RANGE");
- SQGSOrder.DefSQConst(engine, ScriptOrder::AIOF_NONE, "AIOF_NONE");
- SQGSOrder.DefSQConst(engine, ScriptOrder::AIOF_NON_STOP_INTERMEDIATE, "AIOF_NON_STOP_INTERMEDIATE");
- SQGSOrder.DefSQConst(engine, ScriptOrder::AIOF_NON_STOP_DESTINATION, "AIOF_NON_STOP_DESTINATION");
- SQGSOrder.DefSQConst(engine, ScriptOrder::AIOF_UNLOAD, "AIOF_UNLOAD");
- SQGSOrder.DefSQConst(engine, ScriptOrder::AIOF_TRANSFER, "AIOF_TRANSFER");
- SQGSOrder.DefSQConst(engine, ScriptOrder::AIOF_NO_UNLOAD, "AIOF_NO_UNLOAD");
- SQGSOrder.DefSQConst(engine, ScriptOrder::AIOF_FULL_LOAD, "AIOF_FULL_LOAD");
- SQGSOrder.DefSQConst(engine, ScriptOrder::AIOF_FULL_LOAD_ANY, "AIOF_FULL_LOAD_ANY");
- SQGSOrder.DefSQConst(engine, ScriptOrder::AIOF_NO_LOAD, "AIOF_NO_LOAD");
- SQGSOrder.DefSQConst(engine, ScriptOrder::AIOF_SERVICE_IF_NEEDED, "AIOF_SERVICE_IF_NEEDED");
- SQGSOrder.DefSQConst(engine, ScriptOrder::AIOF_STOP_IN_DEPOT, "AIOF_STOP_IN_DEPOT");
- SQGSOrder.DefSQConst(engine, ScriptOrder::AIOF_GOTO_NEAREST_DEPOT, "AIOF_GOTO_NEAREST_DEPOT");
- SQGSOrder.DefSQConst(engine, ScriptOrder::AIOF_NON_STOP_FLAGS, "AIOF_NON_STOP_FLAGS");
- SQGSOrder.DefSQConst(engine, ScriptOrder::AIOF_UNLOAD_FLAGS, "AIOF_UNLOAD_FLAGS");
- SQGSOrder.DefSQConst(engine, ScriptOrder::AIOF_LOAD_FLAGS, "AIOF_LOAD_FLAGS");
- SQGSOrder.DefSQConst(engine, ScriptOrder::AIOF_DEPOT_FLAGS, "AIOF_DEPOT_FLAGS");
- SQGSOrder.DefSQConst(engine, ScriptOrder::AIOF_INVALID, "AIOF_INVALID");
+ SQGSOrder.DefSQConst(engine, ScriptOrder::OF_NONE, "OF_NONE");
+ SQGSOrder.DefSQConst(engine, ScriptOrder::OF_NON_STOP_INTERMEDIATE, "OF_NON_STOP_INTERMEDIATE");
+ SQGSOrder.DefSQConst(engine, ScriptOrder::OF_NON_STOP_DESTINATION, "OF_NON_STOP_DESTINATION");
+ SQGSOrder.DefSQConst(engine, ScriptOrder::OF_UNLOAD, "OF_UNLOAD");
+ SQGSOrder.DefSQConst(engine, ScriptOrder::OF_TRANSFER, "OF_TRANSFER");
+ SQGSOrder.DefSQConst(engine, ScriptOrder::OF_NO_UNLOAD, "OF_NO_UNLOAD");
+ SQGSOrder.DefSQConst(engine, ScriptOrder::OF_FULL_LOAD, "OF_FULL_LOAD");
+ SQGSOrder.DefSQConst(engine, ScriptOrder::OF_FULL_LOAD_ANY, "OF_FULL_LOAD_ANY");
+ SQGSOrder.DefSQConst(engine, ScriptOrder::OF_NO_LOAD, "OF_NO_LOAD");
+ SQGSOrder.DefSQConst(engine, ScriptOrder::OF_SERVICE_IF_NEEDED, "OF_SERVICE_IF_NEEDED");
+ SQGSOrder.DefSQConst(engine, ScriptOrder::OF_STOP_IN_DEPOT, "OF_STOP_IN_DEPOT");
+ SQGSOrder.DefSQConst(engine, ScriptOrder::OF_GOTO_NEAREST_DEPOT, "OF_GOTO_NEAREST_DEPOT");
+ SQGSOrder.DefSQConst(engine, ScriptOrder::OF_NON_STOP_FLAGS, "OF_NON_STOP_FLAGS");
+ SQGSOrder.DefSQConst(engine, ScriptOrder::OF_UNLOAD_FLAGS, "OF_UNLOAD_FLAGS");
+ SQGSOrder.DefSQConst(engine, ScriptOrder::OF_LOAD_FLAGS, "OF_LOAD_FLAGS");
+ SQGSOrder.DefSQConst(engine, ScriptOrder::OF_DEPOT_FLAGS, "OF_DEPOT_FLAGS");
+ SQGSOrder.DefSQConst(engine, ScriptOrder::OF_INVALID, "OF_INVALID");
SQGSOrder.DefSQConst(engine, ScriptOrder::OC_LOAD_PERCENTAGE, "OC_LOAD_PERCENTAGE");
SQGSOrder.DefSQConst(engine, ScriptOrder::OC_RELIABILITY, "OC_RELIABILITY");
SQGSOrder.DefSQConst(engine, ScriptOrder::OC_MAX_SPEED, "OC_MAX_SPEED");