summaryrefslogtreecommitdiff
path: root/src/script/api/game/game_marine.hpp.sq
diff options
context:
space:
mode:
Diffstat (limited to 'src/script/api/game/game_marine.hpp.sq')
-rw-r--r--src/script/api/game/game_marine.hpp.sq43
1 files changed, 43 insertions, 0 deletions
diff --git a/src/script/api/game/game_marine.hpp.sq b/src/script/api/game/game_marine.hpp.sq
new file mode 100644
index 000000000..76d7032f2
--- /dev/null
+++ b/src/script/api/game/game_marine.hpp.sq
@@ -0,0 +1,43 @@
+/* $Id$ */
+
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */
+
+#include "../script_marine.hpp"
+#include "../template/template_marine.hpp.sq"
+
+
+template <> const char *GetClassName<ScriptMarine, ST_GS>() { return "GSMarine"; }
+
+void SQGSMarine_Register(Squirrel *engine)
+{
+ DefSQClass<ScriptMarine, ST_GS> SQGSMarine("GSMarine");
+ SQGSMarine.PreRegister(engine);
+ SQGSMarine.AddConstructor<void (ScriptMarine::*)(), 1>(engine, "x");
+
+ SQGSMarine.DefSQConst(engine, ScriptMarine::ERR_MARINE_BASE, "ERR_MARINE_BASE");
+ SQGSMarine.DefSQConst(engine, ScriptMarine::ERR_MARINE_MUST_BE_BUILT_ON_WATER, "ERR_MARINE_MUST_BE_BUILT_ON_WATER");
+ SQGSMarine.DefSQConst(engine, ScriptMarine::BT_DOCK, "BT_DOCK");
+ SQGSMarine.DefSQConst(engine, ScriptMarine::BT_DEPOT, "BT_DEPOT");
+ SQGSMarine.DefSQConst(engine, ScriptMarine::BT_BUOY, "BT_BUOY");
+
+ ScriptError::RegisterErrorMap(STR_ERROR_MUST_BE_BUILT_ON_WATER, ScriptMarine::ERR_MARINE_MUST_BE_BUILT_ON_WATER);
+
+ ScriptError::RegisterErrorMapString(ScriptMarine::ERR_MARINE_MUST_BE_BUILT_ON_WATER, "ERR_MARINE_MUST_BE_BUILT_ON_WATER");
+
+ SQGSMarine.DefSQStaticMethod(engine, &ScriptMarine::IsWaterDepotTile, "IsWaterDepotTile", 2, ".i");
+ SQGSMarine.DefSQStaticMethod(engine, &ScriptMarine::IsDockTile, "IsDockTile", 2, ".i");
+ SQGSMarine.DefSQStaticMethod(engine, &ScriptMarine::IsBuoyTile, "IsBuoyTile", 2, ".i");
+ SQGSMarine.DefSQStaticMethod(engine, &ScriptMarine::IsLockTile, "IsLockTile", 2, ".i");
+ SQGSMarine.DefSQStaticMethod(engine, &ScriptMarine::IsCanalTile, "IsCanalTile", 2, ".i");
+ SQGSMarine.DefSQStaticMethod(engine, &ScriptMarine::AreWaterTilesConnected, "AreWaterTilesConnected", 3, ".ii");
+ SQGSMarine.DefSQStaticMethod(engine, &ScriptMarine::GetBuildCost, "GetBuildCost", 2, ".i");
+
+ SQGSMarine.PostRegister(engine);
+}