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Diffstat (limited to 'src/script/api/game/game_gamesettings.hpp.sq')
-rw-r--r--src/script/api/game/game_gamesettings.hpp.sq28
1 files changed, 28 insertions, 0 deletions
diff --git a/src/script/api/game/game_gamesettings.hpp.sq b/src/script/api/game/game_gamesettings.hpp.sq
new file mode 100644
index 000000000..13e1b06dd
--- /dev/null
+++ b/src/script/api/game/game_gamesettings.hpp.sq
@@ -0,0 +1,28 @@
+/* $Id$ */
+
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */
+
+#include "../script_gamesettings.hpp"
+#include "../template/template_gamesettings.hpp.sq"
+
+
+template <> const char *GetClassName<ScriptGameSettings, ST_GS>() { return "GSGameSettings"; }
+
+void SQGSGameSettings_Register(Squirrel *engine)
+{
+ DefSQClass<ScriptGameSettings, ST_GS> SQGSGameSettings("GSGameSettings");
+ SQGSGameSettings.PreRegister(engine);
+ SQGSGameSettings.AddConstructor<void (ScriptGameSettings::*)(), 1>(engine, "x");
+
+ SQGSGameSettings.DefSQStaticMethod(engine, &ScriptGameSettings::IsValid, "IsValid", 2, "..");
+ SQGSGameSettings.DefSQStaticMethod(engine, &ScriptGameSettings::GetValue, "GetValue", 2, "..");
+
+ SQGSGameSettings.PostRegister(engine);
+}