diff options
Diffstat (limited to 'src/script/api/ai/ai_town.hpp.sq')
-rw-r--r-- | src/script/api/ai/ai_town.hpp.sq | 75 |
1 files changed, 75 insertions, 0 deletions
diff --git a/src/script/api/ai/ai_town.hpp.sq b/src/script/api/ai/ai_town.hpp.sq new file mode 100644 index 000000000..70e3e994e --- /dev/null +++ b/src/script/api/ai/ai_town.hpp.sq @@ -0,0 +1,75 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. + */ + +/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */ + +#include "../script_town.hpp" +#include "../template/template_town.hpp.sq" + + +template <> const char *GetClassName<ScriptTown, ST_AI>() { return "AITown"; } + +void SQAITown_Register(Squirrel *engine) +{ + DefSQClass<ScriptTown, ST_AI> SQAITown("AITown"); + SQAITown.PreRegister(engine); + SQAITown.AddConstructor<void (ScriptTown::*)(), 1>(engine, "x"); + + SQAITown.DefSQConst(engine, ScriptTown::TOWN_ACTION_ADVERTISE_SMALL, "TOWN_ACTION_ADVERTISE_SMALL"); + SQAITown.DefSQConst(engine, ScriptTown::TOWN_ACTION_ADVERTISE_MEDIUM, "TOWN_ACTION_ADVERTISE_MEDIUM"); + SQAITown.DefSQConst(engine, ScriptTown::TOWN_ACTION_ADVERTISE_LARGE, "TOWN_ACTION_ADVERTISE_LARGE"); + SQAITown.DefSQConst(engine, ScriptTown::TOWN_ACTION_ROAD_REBUILD, "TOWN_ACTION_ROAD_REBUILD"); + SQAITown.DefSQConst(engine, ScriptTown::TOWN_ACTION_BUILD_STATUE, "TOWN_ACTION_BUILD_STATUE"); + SQAITown.DefSQConst(engine, ScriptTown::TOWN_ACTION_FUND_BUILDINGS, "TOWN_ACTION_FUND_BUILDINGS"); + SQAITown.DefSQConst(engine, ScriptTown::TOWN_ACTION_BUY_RIGHTS, "TOWN_ACTION_BUY_RIGHTS"); + SQAITown.DefSQConst(engine, ScriptTown::TOWN_ACTION_BRIBE, "TOWN_ACTION_BRIBE"); + SQAITown.DefSQConst(engine, ScriptTown::TOWN_RATING_NONE, "TOWN_RATING_NONE"); + SQAITown.DefSQConst(engine, ScriptTown::TOWN_RATING_APPALLING, "TOWN_RATING_APPALLING"); + SQAITown.DefSQConst(engine, ScriptTown::TOWN_RATING_VERY_POOR, "TOWN_RATING_VERY_POOR"); + SQAITown.DefSQConst(engine, ScriptTown::TOWN_RATING_POOR, "TOWN_RATING_POOR"); + SQAITown.DefSQConst(engine, ScriptTown::TOWN_RATING_MEDIOCRE, "TOWN_RATING_MEDIOCRE"); + SQAITown.DefSQConst(engine, ScriptTown::TOWN_RATING_GOOD, "TOWN_RATING_GOOD"); + SQAITown.DefSQConst(engine, ScriptTown::TOWN_RATING_VERY_GOOD, "TOWN_RATING_VERY_GOOD"); + SQAITown.DefSQConst(engine, ScriptTown::TOWN_RATING_EXCELLENT, "TOWN_RATING_EXCELLENT"); + SQAITown.DefSQConst(engine, ScriptTown::TOWN_RATING_OUTSTANDING, "TOWN_RATING_OUTSTANDING"); + SQAITown.DefSQConst(engine, ScriptTown::TOWN_RATING_INVALID, "TOWN_RATING_INVALID"); + SQAITown.DefSQConst(engine, ScriptTown::ROAD_LAYOUT_ORIGINAL, "ROAD_LAYOUT_ORIGINAL"); + SQAITown.DefSQConst(engine, ScriptTown::ROAD_LAYOUT_BETTER_ROADS, "ROAD_LAYOUT_BETTER_ROADS"); + SQAITown.DefSQConst(engine, ScriptTown::ROAD_LAYOUT_2x2, "ROAD_LAYOUT_2x2"); + SQAITown.DefSQConst(engine, ScriptTown::ROAD_LAYOUT_3x3, "ROAD_LAYOUT_3x3"); + SQAITown.DefSQConst(engine, ScriptTown::ROAD_LAYOUT_INVALID, "ROAD_LAYOUT_INVALID"); + + SQAITown.DefSQStaticMethod(engine, &ScriptTown::GetTownCount, "GetTownCount", 1, "."); + SQAITown.DefSQStaticMethod(engine, &ScriptTown::IsValidTown, "IsValidTown", 2, ".i"); + SQAITown.DefSQStaticMethod(engine, &ScriptTown::GetName, "GetName", 2, ".i"); + SQAITown.DefSQStaticMethod(engine, &ScriptTown::GetPopulation, "GetPopulation", 2, ".i"); + SQAITown.DefSQStaticMethod(engine, &ScriptTown::GetHouseCount, "GetHouseCount", 2, ".i"); + SQAITown.DefSQStaticMethod(engine, &ScriptTown::GetLocation, "GetLocation", 2, ".i"); + SQAITown.DefSQStaticMethod(engine, &ScriptTown::GetLastMonthProduction, "GetLastMonthProduction", 3, ".ii"); + SQAITown.DefSQStaticMethod(engine, &ScriptTown::GetLastMonthSupplied, "GetLastMonthSupplied", 3, ".ii"); + SQAITown.DefSQStaticMethod(engine, &ScriptTown::GetLastMonthTransportedPercentage, "GetLastMonthTransportedPercentage", 3, ".ii"); + SQAITown.DefSQStaticMethod(engine, &ScriptTown::GetLastMonthReceived, "GetLastMonthReceived", 3, ".ii"); + SQAITown.DefSQStaticMethod(engine, &ScriptTown::GetCargoGoal, "GetCargoGoal", 3, ".ii"); + SQAITown.DefSQStaticMethod(engine, &ScriptTown::GetGrowthRate, "GetGrowthRate", 2, ".i"); + SQAITown.DefSQStaticMethod(engine, &ScriptTown::GetDistanceManhattanToTile, "GetDistanceManhattanToTile", 3, ".ii"); + SQAITown.DefSQStaticMethod(engine, &ScriptTown::GetDistanceSquareToTile, "GetDistanceSquareToTile", 3, ".ii"); + SQAITown.DefSQStaticMethod(engine, &ScriptTown::IsWithinTownInfluence, "IsWithinTownInfluence", 3, ".ii"); + SQAITown.DefSQStaticMethod(engine, &ScriptTown::HasStatue, "HasStatue", 2, ".i"); + SQAITown.DefSQStaticMethod(engine, &ScriptTown::IsCity, "IsCity", 2, ".i"); + SQAITown.DefSQStaticMethod(engine, &ScriptTown::GetRoadReworkDuration, "GetRoadReworkDuration", 2, ".i"); + SQAITown.DefSQStaticMethod(engine, &ScriptTown::GetExclusiveRightsCompany, "GetExclusiveRightsCompany", 2, ".i"); + SQAITown.DefSQStaticMethod(engine, &ScriptTown::GetExclusiveRightsDuration, "GetExclusiveRightsDuration", 2, ".i"); + SQAITown.DefSQStaticMethod(engine, &ScriptTown::IsActionAvailable, "IsActionAvailable", 3, ".ii"); + SQAITown.DefSQStaticMethod(engine, &ScriptTown::PerformTownAction, "PerformTownAction", 3, ".ii"); + SQAITown.DefSQStaticMethod(engine, &ScriptTown::GetRating, "GetRating", 3, ".ii"); + SQAITown.DefSQStaticMethod(engine, &ScriptTown::GetAllowedNoise, "GetAllowedNoise", 2, ".i"); + SQAITown.DefSQStaticMethod(engine, &ScriptTown::GetRoadLayout, "GetRoadLayout", 2, ".i"); + + SQAITown.PostRegister(engine); +} |