diff options
Diffstat (limited to 'src/script/api/ai/ai_gamesettings.hpp.sq')
-rw-r--r-- | src/script/api/ai/ai_gamesettings.hpp.sq | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/src/script/api/ai/ai_gamesettings.hpp.sq b/src/script/api/ai/ai_gamesettings.hpp.sq new file mode 100644 index 000000000..1459b031d --- /dev/null +++ b/src/script/api/ai/ai_gamesettings.hpp.sq @@ -0,0 +1,29 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. + */ + +/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */ + +#include "../script_gamesettings.hpp" +#include "../template/template_gamesettings.hpp.sq" + + +template <> const char *GetClassName<ScriptGameSettings, ST_AI>() { return "AIGameSettings"; } + +void SQAIGameSettings_Register(Squirrel *engine) +{ + DefSQClass<ScriptGameSettings, ST_AI> SQAIGameSettings("AIGameSettings"); + SQAIGameSettings.PreRegister(engine); + SQAIGameSettings.AddConstructor<void (ScriptGameSettings::*)(), 1>(engine, "x"); + + SQAIGameSettings.DefSQStaticMethod(engine, &ScriptGameSettings::IsValid, "IsValid", 2, ".."); + SQAIGameSettings.DefSQStaticMethod(engine, &ScriptGameSettings::GetValue, "GetValue", 2, ".."); + SQAIGameSettings.DefSQStaticMethod(engine, &ScriptGameSettings::IsDisabledVehicleType, "IsDisabledVehicleType", 2, ".i"); + + SQAIGameSettings.PostRegister(engine); +} |