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Diffstat (limited to 'src/saveload')
-rw-r--r-- | src/saveload/afterload.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp index 39c02f008..bc7c173bb 100644 --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -588,6 +588,10 @@ bool AfterLoadGame() } } + /* In version 2.2 of the savegame, we have new airports, so status of all aircraft is reset. + * This has to be called after the oilrig airport_type update above ^^^ ! */ + if (CheckSavegameVersionOldStyle(2, 2)) UpdateOldAircraft(); + /* In version 6.1 we put the town index in the map-array. To do this, we need * to use m2 (16bit big), so we need to clean m2, and that is where this is * all about ;) */ |