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-rw-r--r--src/saveload/saveload.cpp3
-rw-r--r--src/saveload/signs_sl.cpp6
2 files changed, 8 insertions, 1 deletions
diff --git a/src/saveload/saveload.cpp b/src/saveload/saveload.cpp
index 1eb6da59c..eb9c38a28 100644
--- a/src/saveload/saveload.cpp
+++ b/src/saveload/saveload.cpp
@@ -234,8 +234,9 @@
* 168 23637
* 169 23816
* 170 23826
+ * 171 23835
*/
-extern const uint16 SAVEGAME_VERSION = 170; ///< Current savegame version of OpenTTD.
+extern const uint16 SAVEGAME_VERSION = 171; ///< Current savegame version of OpenTTD.
SavegameType _savegame_type; ///< type of savegame we are loading
diff --git a/src/saveload/signs_sl.cpp b/src/saveload/signs_sl.cpp
index 918f9e213..d5ea26d65 100644
--- a/src/saveload/signs_sl.cpp
+++ b/src/saveload/signs_sl.cpp
@@ -11,6 +11,7 @@
#include "../stdafx.h"
#include "../signs_base.h"
+#include "../fios.h"
#include "saveload.h"
@@ -55,6 +56,11 @@ static void Load_SIGN()
if (IsSavegameVersionBefore(6, 1) || (IsSavegameVersionBefore(83) && si->owner == INVALID_OWNER)) {
si->owner = OWNER_NONE;
}
+
+ /* Signs placed in scenario editor shall now be OWNER_DEITY */
+ if (IsSavegameVersionBefore(171) && si->owner == OWNER_NONE && _saveload_mode == SLD_LOAD_SCENARIO) {
+ si->owner = OWNER_DEITY;
+ }
}
}