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-rw-r--r--src/saveload/saveload.cpp10
-rw-r--r--src/saveload/saveload.h10
2 files changed, 10 insertions, 10 deletions
diff --git a/src/saveload/saveload.cpp b/src/saveload/saveload.cpp
index 4da89aa84..8cf6a3923 100644
--- a/src/saveload/saveload.cpp
+++ b/src/saveload/saveload.cpp
@@ -468,16 +468,6 @@ static inline void SlWriteUint64(uint64 x)
}
/**
- * Read in bytes from the file/data structure but don't do
- * anything with them, discarding them in effect
- * @param length The amount of bytes that is being treated this way
- */
-static inline void SlSkipBytes(size_t length)
-{
- for (; length != 0; length--) SlReadByte();
-}
-
-/**
* Read in the header descriptor of an object or an array.
* If the highest bit is set (7), then the index is bigger than 127
* elements, so use the next byte to read in the real value.
diff --git a/src/saveload/saveload.h b/src/saveload/saveload.h
index af2de1189..26462cdaa 100644
--- a/src/saveload/saveload.h
+++ b/src/saveload/saveload.h
@@ -900,6 +900,16 @@ void NORETURN SlErrorCorruptFmt(const char *format, ...) WARN_FORMAT(1, 2);
bool SaveloadCrashWithMissingNewGRFs();
+/**
+ * Read in bytes from the file/data structure but don't do
+ * anything with them, discarding them in effect
+ * @param length The amount of bytes that is being treated this way
+ */
+static inline void SlSkipBytes(size_t length)
+{
+ for (; length != 0; length--) SlReadByte();
+}
+
extern char _savegame_format[8];
extern bool _do_autosave;