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-rw-r--r--src/saveload/animated_tile_sl.cpp4
-rw-r--r--src/saveload/game_sl.cpp6
-rw-r--r--src/saveload/labelmaps_sl.cpp4
-rw-r--r--src/saveload/linkgraph_sl.cpp4
-rw-r--r--src/saveload/saveload.cpp2
-rw-r--r--src/saveload/waypoint_sl.cpp2
6 files changed, 11 insertions, 11 deletions
diff --git a/src/saveload/animated_tile_sl.cpp b/src/saveload/animated_tile_sl.cpp
index 6db0561cd..36571c418 100644
--- a/src/saveload/animated_tile_sl.cpp
+++ b/src/saveload/animated_tile_sl.cpp
@@ -25,8 +25,8 @@ extern SmallVector<TileIndex, 256> _animated_tiles;
*/
static void Save_ANIT()
{
- SlSetLength(_animated_tiles.Length() * sizeof(*_animated_tiles.Begin()));
- SlArray(_animated_tiles.Begin(), _animated_tiles.Length(), SLE_UINT32);
+ SlSetLength(_animated_tiles.size() * sizeof(*_animated_tiles.Begin()));
+ SlArray(_animated_tiles.Begin(), _animated_tiles.size(), SLE_UINT32);
}
/**
diff --git a/src/saveload/game_sl.cpp b/src/saveload/game_sl.cpp
index 325ae1c9d..ff48ab135 100644
--- a/src/saveload/game_sl.cpp
+++ b/src/saveload/game_sl.cpp
@@ -132,7 +132,7 @@ static const SaveLoad _game_language_string[] = {
static void SaveReal_GSTR(LanguageStrings *ls)
{
_game_saveload_string = ls->language;
- _game_saveload_strings = ls->lines.Length();
+ _game_saveload_strings = ls->lines.size();
SlObject(NULL, _game_language_header);
for (uint i = 0; i < _game_saveload_strings; i++) {
@@ -160,7 +160,7 @@ static void Load_GSTR()
}
/* If there were no strings in the savegame, set GameStrings to NULL */
- if (_current_data->raw_strings.Length() == 0) {
+ if (_current_data->raw_strings.size() == 0) {
delete _current_data;
_current_data = NULL;
return;
@@ -174,7 +174,7 @@ static void Save_GSTR()
{
if (_current_data == NULL) return;
- for (uint i = 0; i < _current_data->raw_strings.Length(); i++) {
+ for (uint i = 0; i < _current_data->raw_strings.size(); i++) {
SlSetArrayIndex(i);
SlAutolength((AutolengthProc *)SaveReal_GSTR, _current_data->raw_strings[i]);
}
diff --git a/src/saveload/labelmaps_sl.cpp b/src/saveload/labelmaps_sl.cpp
index b57a89f20..a25abe722 100644
--- a/src/saveload/labelmaps_sl.cpp
+++ b/src/saveload/labelmaps_sl.cpp
@@ -26,7 +26,7 @@ static SmallVector<RailTypeLabel, RAILTYPE_END> _railtype_list;
*/
static bool NeedRailTypeConversion()
{
- for (uint i = 0; i < _railtype_list.Length(); i++) {
+ for (uint i = 0; i < _railtype_list.size(); i++) {
if ((RailType)i < RAILTYPE_END) {
const RailtypeInfo *rti = GetRailTypeInfo((RailType)i);
if (rti->label != _railtype_list[i]) return true;
@@ -44,7 +44,7 @@ void AfterLoadLabelMaps()
if (NeedRailTypeConversion()) {
SmallVector<RailType, RAILTYPE_END> railtype_conversion_map;
- for (uint i = 0; i < _railtype_list.Length(); i++) {
+ for (uint i = 0; i < _railtype_list.size(); i++) {
RailType r = GetRailTypeByLabel(_railtype_list[i]);
if (r == INVALID_RAILTYPE) r = RAILTYPE_BEGIN;
diff --git a/src/saveload/linkgraph_sl.cpp b/src/saveload/linkgraph_sl.cpp
index 76390a010..1ff247042 100644
--- a/src/saveload/linkgraph_sl.cpp
+++ b/src/saveload/linkgraph_sl.cpp
@@ -55,7 +55,7 @@ const SaveLoad *GetLinkGraphJobDesc()
static const char *prefix = "linkgraph.";
/* Build the SaveLoad array on first call and don't touch it later on */
- if (saveloads.Length() == 0) {
+ if (saveloads.size() == 0) {
size_t offset_gamesettings = cpp_offsetof(GameSettings, linkgraph);
size_t offset_component = cpp_offsetof(LinkGraphJob, settings);
@@ -83,7 +83,7 @@ const SaveLoad *GetLinkGraphJobDesc()
int i = 0;
do {
*(saveloads.Append()) = job_desc[i++];
- } while (saveloads[saveloads.Length() - 1].cmd != SL_END);
+ } while (saveloads[saveloads.size() - 1].cmd != SL_END);
}
return &saveloads[0];
diff --git a/src/saveload/saveload.cpp b/src/saveload/saveload.cpp
index f066d014d..2aa19af81 100644
--- a/src/saveload/saveload.cpp
+++ b/src/saveload/saveload.cpp
@@ -175,7 +175,7 @@ struct MemoryDumper {
*/
size_t GetSize() const
{
- return this->blocks.Length() * MEMORY_CHUNK_SIZE - (this->bufe - this->buf);
+ return this->blocks.size() * MEMORY_CHUNK_SIZE - (this->bufe - this->buf);
}
};
diff --git a/src/saveload/waypoint_sl.cpp b/src/saveload/waypoint_sl.cpp
index 2567c2c93..5e3a391f0 100644
--- a/src/saveload/waypoint_sl.cpp
+++ b/src/saveload/waypoint_sl.cpp
@@ -96,7 +96,7 @@ void MoveWaypointsToBaseStations()
}
}
- if (!Waypoint::CanAllocateItem(_old_waypoints.Length())) SlError(STR_ERROR_TOO_MANY_STATIONS_LOADING);
+ if (!Waypoint::CanAllocateItem(_old_waypoints.size())) SlError(STR_ERROR_TOO_MANY_STATIONS_LOADING);
/* All saveload conversions have been done. Create the new waypoints! */
for (OldWaypoint *wp = _old_waypoints.Begin(); wp != _old_waypoints.End(); wp++) {