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-rw-r--r--src/saveload/game_sl.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/saveload/game_sl.cpp b/src/saveload/game_sl.cpp
index 626afb17e..52e8ac521 100644
--- a/src/saveload/game_sl.cpp
+++ b/src/saveload/game_sl.cpp
@@ -129,14 +129,14 @@ static const SaveLoad _game_language_string[] = {
SLE_END()
};
-static void SaveReal_GSTR(LanguageStrings *ls)
+static void SaveReal_GSTR(const LanguageStrings *ls)
{
_game_saveload_string = ls->language;
_game_saveload_strings = (uint)ls->lines.size();
SlObject(NULL, _game_language_header);
- for (uint i = 0; i < _game_saveload_strings; i++) {
- _game_saveload_string = ls->lines[i];
+ for (const auto &i : ls->lines) {
+ _game_saveload_string = i.c_str();
SlObject(NULL, _game_language_string);
}
}
@@ -153,7 +153,7 @@ static void Load_GSTR()
std::unique_ptr<LanguageStrings> ls(new LanguageStrings(_game_saveload_string != NULL ? _game_saveload_string : ""));
for (uint i = 0; i < _game_saveload_strings; i++) {
SlObject(NULL, _game_language_string);
- ls->lines.push_back(stredup(_game_saveload_string != NULL ? _game_saveload_string : ""));
+ ls->lines.emplace_back(_game_saveload_string != NULL ? _game_saveload_string : "");
}
_current_data->raw_strings.push_back(std::move(ls));