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-rw-r--r--src/saveload/oldloader_sl.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/saveload/oldloader_sl.cpp b/src/saveload/oldloader_sl.cpp
index 8a45d587b..001e65d43 100644
--- a/src/saveload/oldloader_sl.cpp
+++ b/src/saveload/oldloader_sl.cpp
@@ -491,16 +491,16 @@ static void ReadTTDPatchFlags()
/* TTDPatch misuses _old_map3 for flags.. read them! */
_old_vehicle_multiplier = _old_map3[0];
/* Somehow.... there was an error in some savegames, so 0 becomes 1
- and 1 becomes 2. The rest of the values are okay */
+ * and 1 becomes 2. The rest of the values are okay */
if (_old_vehicle_multiplier < 2) _old_vehicle_multiplier++;
_old_vehicle_names = MallocT<StringID>(_old_vehicle_multiplier * 850);
/* TTDPatch increases the Vehicle-part in the middle of the game,
- so if the multipler is anything else but 1, the assert fails..
- bump the assert value so it doesn't!
- (1 multipler == 850 vehicles
- 1 vehicle == 128 bytes */
+ * so if the multipler is anything else but 1, the assert fails..
+ * bump the assert value so it doesn't!
+ * (1 multipler == 850 vehicles
+ * 1 vehicle == 128 bytes */
_bump_assert_value = (_old_vehicle_multiplier - 1) * 850 * 128;
for (uint i = 0; i < 17; i++) { // check tile 0, too