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Diffstat (limited to 'src/saveload/waypoint_sl.cpp')
-rw-r--r--src/saveload/waypoint_sl.cpp78
1 files changed, 46 insertions, 32 deletions
diff --git a/src/saveload/waypoint_sl.cpp b/src/saveload/waypoint_sl.cpp
index 3298e56a9..f51a09485 100644
--- a/src/saveload/waypoint_sl.cpp
+++ b/src/saveload/waypoint_sl.cpp
@@ -10,6 +10,7 @@
#include "table/strings.h"
#include "saveload.h"
+#include "saveload_internal.h"
/**
* Update waypoint graphics id against saved GRFID/localidx.
@@ -34,39 +35,25 @@ void AfterLoadWaypoints()
}
}
-/**
- * Fix savegames which stored waypoints in their old format
- */
-void FixOldWaypoints()
-{
- Waypoint *wp;
-
- /* Convert the old 'town_or_string', to 'string' / 'town' / 'town_cn' */
- FOR_ALL_WAYPOINTS(wp) {
- wp->town_index = ClosestTownFromTile(wp->xy, UINT_MAX)->index;
- wp->town_cn = 0;
- if ((wp->string_id & 0xC000) == 0xC000) {
- wp->town_cn = (wp->string_id >> 8) & 0x3F;
- wp->string_id = STR_NULL;
- }
- }
-}
+static uint16 _waypoint_town_index;
+static StringID _waypoint_string_id;
static const SaveLoad _waypoint_desc[] = {
- SLE_CONDVAR(Waypoint, xy, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
- SLE_CONDVAR(Waypoint, xy, SLE_UINT32, 6, SL_MAX_VERSION),
- SLE_CONDVAR(Waypoint, town_index, SLE_UINT16, 12, SL_MAX_VERSION),
- SLE_CONDVAR(Waypoint, town_cn, SLE_FILE_U8 | SLE_VAR_U16, 12, 88),
- SLE_CONDVAR(Waypoint, town_cn, SLE_UINT16, 89, SL_MAX_VERSION),
- SLE_CONDVAR(Waypoint, string_id, SLE_STRINGID, 0, 83),
- SLE_CONDSTR(Waypoint, name, SLE_STR, 0, 84, SL_MAX_VERSION),
- SLE_VAR(Waypoint, delete_ctr, SLE_UINT8),
-
- SLE_CONDVAR(Waypoint, build_date, SLE_FILE_U16 | SLE_VAR_I32, 3, 30),
- SLE_CONDVAR(Waypoint, build_date, SLE_INT32, 31, SL_MAX_VERSION),
- SLE_CONDVAR(Waypoint, spec.localidx, SLE_UINT8, 3, SL_MAX_VERSION),
- SLE_CONDVAR(Waypoint, spec.grfid, SLE_UINT32, 17, SL_MAX_VERSION),
- SLE_CONDVAR(Waypoint, owner, SLE_UINT8, 101, SL_MAX_VERSION),
+ SLE_CONDVAR(Waypoint, xy, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
+ SLE_CONDVAR(Waypoint, xy, SLE_UINT32, 6, SL_MAX_VERSION),
+ SLEG_CONDVAR(_waypoint_town_index, SLE_UINT16, 12, 121),
+ SLE_CONDREF(Waypoint, town, REF_TOWN, 122, SL_MAX_VERSION),
+ SLE_CONDVAR(Waypoint, town_cn, SLE_FILE_U8 | SLE_VAR_U16, 12, 88),
+ SLE_CONDVAR(Waypoint, town_cn, SLE_UINT16, 89, SL_MAX_VERSION),
+ SLEG_CONDVAR(_waypoint_string_id, SLE_STRINGID, 0, 83),
+ SLE_CONDSTR(Waypoint, name, SLE_STR, 0, 84, SL_MAX_VERSION),
+ SLE_VAR(Waypoint, delete_ctr, SLE_UINT8),
+
+ SLE_CONDVAR(Waypoint, build_date, SLE_FILE_U16 | SLE_VAR_I32, 3, 30),
+ SLE_CONDVAR(Waypoint, build_date, SLE_INT32, 31, SL_MAX_VERSION),
+ SLE_CONDVAR(Waypoint, spec.localidx, SLE_UINT8, 3, SL_MAX_VERSION),
+ SLE_CONDVAR(Waypoint, spec.grfid, SLE_UINT32, 17, SL_MAX_VERSION),
+ SLE_CONDVAR(Waypoint, owner, SLE_UINT8, 101, SL_MAX_VERSION),
SLE_END()
};
@@ -86,11 +73,38 @@ static void Load_WAYP()
int index;
while ((index = SlIterateArray()) != -1) {
+ _waypoint_string_id = 0;
+ _waypoint_town_index = 0;
+
Waypoint *wp = new (index) Waypoint();
SlObject(wp, _waypoint_desc);
+
+ if (CheckSavegameVersion(84)) wp->name = (char *)(size_t)_waypoint_string_id;
+ if (CheckSavegameVersion(122)) wp->town = (Town *)(size_t)_waypoint_town_index;
+ }
+}
+
+static void Ptrs_WAYP()
+{
+ Waypoint *wp;
+
+ FOR_ALL_WAYPOINTS(wp) {
+ SlObject(wp, _waypoint_desc);
+
+ StringID sid = (StringID)(size_t)wp->name;
+ if (CheckSavegameVersion(12)) {
+ wp->town_cn = (sid & 0xC000) == 0xC000 ? (sid >> 8) & 0x3F : 0;
+ wp->town = ClosestTownFromTile(wp->xy, UINT_MAX);
+ } else if (CheckSavegameVersion(122)) {
+ /* Only for versions 12 .. 122 */
+ wp->town = Town::Get((size_t)wp->town);
+ }
+ if (CheckSavegameVersion(84)) {
+ wp->name = CopyFromOldName(sid);
+ }
}
}
extern const ChunkHandler _waypoint_chunk_handlers[] = {
- { 'CHKP', Save_WAYP, Load_WAYP, NULL, CH_ARRAY | CH_LAST},
+ { 'CHKP', Save_WAYP, Load_WAYP, Ptrs_WAYP, CH_ARRAY | CH_LAST},
};