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Diffstat (limited to 'src/saveload/vehicle_sl.cpp')
-rw-r--r--src/saveload/vehicle_sl.cpp21
1 files changed, 7 insertions, 14 deletions
diff --git a/src/saveload/vehicle_sl.cpp b/src/saveload/vehicle_sl.cpp
index d3d173da8..e7842725b 100644
--- a/src/saveload/vehicle_sl.cpp
+++ b/src/saveload/vehicle_sl.cpp
@@ -526,8 +526,7 @@ const SaveLoad *GetVehicleDescription(VehicleType vt)
SLE_CONDVAR(Vehicle, current_order_time, SLE_UINT32, 67, SL_MAX_VERSION),
SLE_CONDVAR(Vehicle, lateness_counter, SLE_INT32, 67, SL_MAX_VERSION),
- /* reserve extra space in savegame here. (currently 10 bytes) */
- SLE_CONDNULL(10, 2, SL_MAX_VERSION),
+ SLE_CONDNULL(10, 2, 143), // old reserved space
SLE_END()
};
@@ -549,8 +548,7 @@ const SaveLoad *GetVehicleDescription(VehicleType vt)
SLE_CONDNULL(2, 2, 19),
SLE_CONDVAR(Train, gv_flags, SLE_UINT16, 139, SL_MAX_VERSION),
- /* reserve extra space in savegame here. (currently 11 bytes) */
- SLE_CONDNULL(11, 2, SL_MAX_VERSION),
+ SLE_CONDNULL(11, 2, 143), // old reserved space
SLE_END()
};
@@ -570,8 +568,7 @@ const SaveLoad *GetVehicleDescription(VehicleType vt)
SLE_CONDVAR(RoadVehicle, gv_flags, SLE_UINT16, 139, SL_MAX_VERSION),
SLE_CONDNULL(4, 69, 130),
SLE_CONDNULL(2, 6, 130),
- /* reserve extra space in savegame here. (currently 16 bytes) */
- SLE_CONDNULL(16, 2, SL_MAX_VERSION),
+ SLE_CONDNULL(16, 2, 143), // old reserved space
SLE_END()
};
@@ -581,8 +578,7 @@ const SaveLoad *GetVehicleDescription(VehicleType vt)
SLE_VEH_INCLUDE(),
SLE_VAR(Ship, state, SLE_UINT8),
- /* reserve extra space in savegame here. (currently 16 bytes) */
- SLE_CONDNULL(16, 2, SL_MAX_VERSION),
+ SLE_CONDNULL(16, 2, 143), // old reserved space
SLE_END()
};
@@ -604,8 +600,7 @@ const SaveLoad *GetVehicleDescription(VehicleType vt)
SLE_CONDVAR(Aircraft, turn_counter, SLE_UINT8, 136, SL_MAX_VERSION),
- /* reserve extra space in savegame here. (currently 13 bytes) */
- SLE_CONDNULL(13, 2, SL_MAX_VERSION),
+ SLE_CONDNULL(13, 2, 143), // old reserved space
SLE_END()
};
@@ -634,8 +629,7 @@ const SaveLoad *GetVehicleDescription(VehicleType vt)
SLE_CONDVAR(Vehicle, spritenum, SLE_UINT8, 2, SL_MAX_VERSION),
- /* reserve extra space in savegame here. (currently 15 bytes) */
- SLE_CONDNULL(15, 2, SL_MAX_VERSION),
+ SLE_CONDNULL(15, 2, 143), // old reserved space
SLE_END()
};
@@ -672,8 +666,7 @@ const SaveLoad *GetVehicleDescription(VehicleType vt)
SLE_VAR(DisasterVehicle, image_override, SLE_UINT16),
SLE_VAR(DisasterVehicle, big_ufo_destroyer_target, SLE_UINT16),
- /* reserve extra space in savegame here. (currently 16 bytes) */
- SLE_CONDNULL(16, 2, SL_MAX_VERSION),
+ SLE_CONDNULL(16, 2, 143), // old reserved space
SLE_END()
};