diff options
Diffstat (limited to 'src/saveload/vehicle_sl.cpp')
-rw-r--r-- | src/saveload/vehicle_sl.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/saveload/vehicle_sl.cpp b/src/saveload/vehicle_sl.cpp index 321ad53a6..6715eb97d 100644 --- a/src/saveload/vehicle_sl.cpp +++ b/src/saveload/vehicle_sl.cpp @@ -445,21 +445,21 @@ void AfterLoadVehicles(bool part_of_load) case VEH_ROAD: case VEH_TRAIN: case VEH_SHIP: - v->GetImage(v->direction, EIT_ON_MAP, &v->sprite_seq); + v->GetImage(v->direction, EIT_ON_MAP, &v->sprite_cache.sprite_seq); break; case VEH_AIRCRAFT: if (Aircraft::From(v)->IsNormalAircraft()) { - v->GetImage(v->direction, EIT_ON_MAP, &v->sprite_seq); + v->GetImage(v->direction, EIT_ON_MAP, &v->sprite_cache.sprite_seq); /* The plane's shadow will have the same image as the plane, but no colour */ Vehicle *shadow = v->Next(); - shadow->sprite_seq.CopyWithoutPalette(v->sprite_seq); + shadow->sprite_cache.sprite_seq.CopyWithoutPalette(v->sprite_cache.sprite_seq); /* In the case of a helicopter we will update the rotor sprites */ if (v->subtype == AIR_HELICOPTER) { Vehicle *rotor = shadow->Next(); - GetRotorImage(Aircraft::From(v), EIT_ON_MAP, &rotor->sprite_seq); + GetRotorImage(Aircraft::From(v), EIT_ON_MAP, &rotor->sprite_cache.sprite_seq); } UpdateAircraftCache(Aircraft::From(v), true); @@ -808,7 +808,7 @@ const SaveLoad *GetVehicleDescription(VehicleType vt) SLE_CONDVAR(Vehicle, z_pos, SLE_FILE_U8 | SLE_VAR_I32, SL_MIN_VERSION, SLV_164), SLE_CONDVAR(Vehicle, z_pos, SLE_INT32, SLV_164, SL_MAX_VERSION), - SLE_VAR(Vehicle, sprite_seq.seq[0].sprite, SLE_FILE_U16 | SLE_VAR_U32), + SLE_VAR(Vehicle, sprite_cache.sprite_seq.seq[0].sprite, SLE_FILE_U16 | SLE_VAR_U32), SLE_CONDNULL(5, SL_MIN_VERSION, SLV_59), SLE_VAR(Vehicle, progress, SLE_UINT8), SLE_VAR(Vehicle, vehstatus, SLE_UINT8), @@ -848,7 +848,7 @@ const SaveLoad *GetVehicleDescription(VehicleType vt) SLE_CONDVAR(Vehicle, current_order.dest, SLE_FILE_U8 | SLE_VAR_U16, SL_MIN_VERSION, SLV_5), SLE_CONDVAR(Vehicle, current_order.dest, SLE_UINT16, SLV_5, SL_MAX_VERSION), - SLE_VAR(Vehicle, sprite_seq.seq[0].sprite, SLE_FILE_U16 | SLE_VAR_U32), + SLE_VAR(Vehicle, sprite_cache.sprite_seq.seq[0].sprite, SLE_FILE_U16 | SLE_VAR_U32), SLE_CONDVAR(Vehicle, age, SLE_FILE_U16 | SLE_VAR_I32, SL_MIN_VERSION, SLV_31), SLE_CONDVAR(Vehicle, age, SLE_INT32, SLV_31, SL_MAX_VERSION), SLE_VAR(Vehicle, tick_counter, SLE_UINT8), |