diff options
Diffstat (limited to 'src/saveload/saveload.h')
-rw-r--r-- | src/saveload/saveload.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/saveload/saveload.h b/src/saveload/saveload.h index 7c8596532..b5fb0010e 100644 --- a/src/saveload/saveload.h +++ b/src/saveload/saveload.h @@ -176,9 +176,9 @@ enum VarTypes { /* 8 bits allocated for a maximum of 8 flags * Flags directing saving/loading of a variable */ - SLF_SAVE_NO = 1 << 8, ///< do not save with savegame, basically client-based - SLF_CONFIG_NO = 1 << 9, ///< do not save to config file - SLF_NETWORK_NO = 1 << 10, ///< do not synchronize over network (but it is saved if SSF_SAVE_NO is not set) + SLF_NOT_IN_SAVE = 1 << 8, ///< do not save with savegame, basically client-based + SLF_NOT_IN_CONFIG = 1 << 9, ///< do not save to config file + SLF_NO_NETWORK_SYNC = 1 << 10, ///< do not synchronize over network (but it is saved if SLF_NOT_IN_SAVE is not set) /* 5 more possible flags */ }; @@ -336,7 +336,7 @@ typedef SaveLoad SaveLoadGlobVarList; * @param from First savegame version that has the empty space. * @param to Last savegame version that has the empty space. */ -#define SLE_CONDNULL(length, from, to) SLE_CONDARR(NullStruct, null, SLE_FILE_U8 | SLE_VAR_NULL | SLF_CONFIG_NO, length, from, to) +#define SLE_CONDNULL(length, from, to) SLE_CONDARR(NullStruct, null, SLE_FILE_U8 | SLE_VAR_NULL | SLF_NOT_IN_CONFIG, length, from, to) /** Translate values ingame to different values in the savegame and vv. */ #define SLE_WRITEBYTE(base, variable, value) SLE_GENERAL(SL_WRITEBYTE, base, variable, 0, 0, value, value) @@ -446,7 +446,7 @@ typedef SaveLoad SaveLoadGlobVarList; * @param from First savegame version that has the empty space. * @param to Last savegame version that has the empty space. */ -#define SLEG_CONDNULL(length, from, to) {true, SL_ARR, SLE_FILE_U8 | SLE_VAR_NULL | SLF_CONFIG_NO, length, from, to, (void*)NULL} +#define SLEG_CONDNULL(length, from, to) {true, SL_ARR, SLE_FILE_U8 | SLE_VAR_NULL | SLF_NOT_IN_CONFIG, length, from, to, (void*)NULL} /** End marker of global variables save or load. */ #define SLEG_END() {true, SL_END, 0, 0, 0, 0, NULL} |