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-rw-r--r--src/saveload/saveload.h15
1 files changed, 10 insertions, 5 deletions
diff --git a/src/saveload/saveload.h b/src/saveload/saveload.h
index 32a9429e3..56e447294 100644
--- a/src/saveload/saveload.h
+++ b/src/saveload/saveload.h
@@ -94,7 +94,8 @@ enum ChunkType {
CH_AUTO_LENGTH = 16,
};
-/** VarTypes is the general bitmasked magic type that tells us
+/**
+ * VarTypes is the general bitmasked magic type that tells us
* certain characteristics about the variable it refers to. For example
* SLE_FILE_* gives the size(type) as it would be in the savegame and
* SLE_VAR_* the size(type) as it is in memory during runtime. These are
@@ -251,7 +252,8 @@ typedef SaveLoad SaveLoadGlobVarList;
#define SLEG_END() {true, SL_END, 0, 0, 0, 0, NULL}
-/** Checks if the savegame is below major.minor.
+/**
+ * Checks if the savegame is below major.minor.
*/
static inline bool CheckSavegameVersionOldStyle(uint16 major, byte minor)
{
@@ -260,7 +262,8 @@ static inline bool CheckSavegameVersionOldStyle(uint16 major, byte minor)
return (_sl_version < major) || (_sl_version == major && _sl_minor_version < minor);
}
-/** Checks if the savegame is below version.
+/**
+ * Checks if the savegame is below version.
*/
static inline bool CheckSavegameVersion(uint16 version)
{
@@ -268,7 +271,8 @@ static inline bool CheckSavegameVersion(uint16 version)
return _sl_version < version;
}
-/** Checks if some version from/to combination falls within the range of the
+/**
+ * Checks if some version from/to combination falls within the range of the
* active savegame version */
static inline bool SlIsObjectCurrentlyValid(uint16 version_from, uint16 version_to)
{
@@ -310,7 +314,8 @@ static inline bool IsNumericType(VarType conv)
return GetVarMemType(conv) <= SLE_VAR_U64;
}
-/** Get the address of the variable. Which one to pick depends on the object
+/**
+ * Get the address of the variable. Which one to pick depends on the object
* pointer. If it is NULL we are dealing with global variables so the address
* is taken. If non-null only the offset is stored in the union and we need
* to add this to the address of the object */